(Topic ID: 167576)

Batman 66 - Official Club Thread


By TigerLaw

3 years ago



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  • Latest reply 1 hour ago by thundergod76
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Topic index (key posts)

47 key posts have been marked in this topic, showing the first 20

Post #366 Adding the Batsignal to LE Posted by docquest (2 years ago)

Post #402 Very detailed review Posted by MT45 (2 years ago)

Post #457 DocQuests Helicopter comparison. Posted by docquest (2 years ago)

Post #463 Docquest's vehicle comparison Posted by docquest (2 years ago)

Post #501 Version 0.65 Code released Posted by PiperPinball (2 years ago)

Post #564 Docquest's helicopter install. Posted by docquest (2 years ago)

Post #1159 Adjusting the Magnet Posted by PiperPinball (2 years ago)

Post #1234 Helicopter attachment. Posted by docquest (2 years ago)

Post #1314 Photos of Episode 111 Machine Posted by iceman44 (2 years ago)

Post #1322 Version 0.68 Code released Posted by ATLpb (2 years ago)

Post #1649 How to level the turntable mech on Batman 66. Posted by rlslick (2 years ago)

Post #1658 Version 0.69 code released Posted by PinB (2 years ago)

Post #1914 How to Diagnose "Stuck Joker" targets. Posted by vireland (2 years ago)

Post #2008 Version 0.70 Code released Posted by frolic (2 years ago)

Post #2353 Version 0.71 Code released Posted by frolic (2 years ago)

Post #2556 Version 0.75 Code released Posted by vireland (2 years ago)

Post #2755 Game Adjustment #139 for Enabling Attract Mode Music Posted by thundergod76 (2 years ago)

Post #2873 Link to announcement of Batman'66 Accessories. Posted by Rasavage (2 years ago)

Post #2926 BatSignal Beacon information. Posted by MK6PIN (2 years ago)

Post #3369 docquest's full helicopter guide. Posted by docquest (2 years ago)


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#26 3 years ago

Put a deposit down for a Premium. Hopefully Stern doesn't blow this.

#29 3 years ago
Quoted from TaylorVA:

Why a deposit? Have they ever required one before?

Was told that not many were gonna be made this year. Don't deposits bump you up on the list?

2 months later
#154 3 years ago

In for a Premium and can't wait. Looking forward to all the great add ons I'm sure are coming.

1 month later
#182 2 years ago
Quoted from Trekkie1978:

Anyone who has the game, did they install Cliffy's on the playfield?
I know it won't be found on the drain or shooter lane.

The one guy who has one posted in the other thread said no Cliffys were installed by Stern.

1 week later
#243 2 years ago
Quoted from MK6PIN:

Man I like that!!! So question:
I'm going to change all the rubber to Titan....thinking clear for all, but what color should the flipper rubber be? Thought about purple or just red...thoughts?

I bought all clear Titans with blue flippers.

#277 2 years ago
Quoted from J85M:

Dark blue would be close to the colour of Batman's cape & cowl

Dark blue for my flippers also.

#300 2 years ago
Quoted from hawkmoon:

Wow.proud SLE owners!! Just talked to my Distro,my LE will be WEEKS before I get mine,so,count yourselves in the lucky first bunch! Last deal I do with those guys

I know how you feel. I pre paid for my Pre in October and still don't have mine.

#328 2 years ago
Quoted from ngg:

Been playing my LE.... fun even with VERY rudimentary code...
has anyone seen the batsignal in the upper right of playfield go on?? I havent except for attract mode
I should mention i have an aftermarket bat light from Little Shop of Games attached
What should make these areas light up??

With all the gameplay I've seen it only seems to light during attract mode for now. It's probably not in the code yet. You could always connect it to the GI.

#329 2 years ago

I'd sure buy one if you were selling them MT45.

#355 2 years ago

Not to stir the pot but for a $15000 pin Stern couldn't even clearcoat over the decals and pin striping??

Quoted from J85M:

I know there is a mod coming for the bat symbol button, guess when I get mine pinstriped I'll definitely go ahead with clear asking as it can be done over the factory powder/finish.

What mod are you referring to? Do you know who's making it? Thanks! Btw does anyone know if there is such a thing as matte finish clear coat? Maybe the LE/PRE owners can just spray some over their lockdown bars.

#525 2 years ago
Quoted from ngg:

i havent seen pics of any "sub-villains" on the LED screen on my LE.....
Is that a difference in coding between SLE and LE???

Aside from some custom callouts for the SLE buyers, aren't the codes the same for all the machines?

#546 2 years ago
Quoted from docquest:

I really wanted a gadget version and I was happy to see I got one. I was even happier to see what one it was. I peeked in the box and couldnt believe my luck, its the freaking Batmobile!

Awesome man!!!! Congrats!!

#566 2 years ago
Quoted from Chrizg:

Does anyone else with a prem have a card that is not signed ? Is that an LE/SLE only thing ?

Wow! I paid in full for my Pre in Oct. in hopes of getting a signed card. If I don't get one I'm gonna be pissed!

#571 2 years ago
Quoted from iceman44:

That
Is what was stated from day one. Hopefully you get one but seriously, wtf, an autographed card is not something to bitch about.
What are the distros for? Just awful
If you don't like it, but an LE.

How the hell is my dist gonna know if there's a signed card inside or not? There are VERY few PRE in people's hands right now. Every one of them should be signed at this point. Why should someone who orders one 6 months from now get a signed card and not the people getting them now? Stern already took Batgirl off the PRE which I'm not happy about. And now early run PRE are being delivered with unsigned cards. Wtf? Sorry but for almost $8K I think I'm entitled to be upset if mine isn't signed

#585 2 years ago
Quoted from Chrizg:

Solder splash on the back plastic. Minor but annoying

Quoted from Chrizg:

Maybe you will also get a creased/bent non signed card also.
I've never had this many issues with all the Sterns I have bought. Crazy

Stern QC at its best

#621 2 years ago

Stern Pinball...Some assembly required.

#628 2 years ago
Quoted from jfh:

I'm thinking of replacing the stock rubbers with some colored one. Anyone have a suggestion on brand and/or colors that would work well with the game?

I have Titan clear and blue flipper rings ready to go once my game arrives. But with all the colors on this machine the possibilities are endless.

#668 2 years ago
Quoted from frolic:

Had some people over tonight to give the game a whirl. It got non-stop play for about 4 hours. I'm happy to say since I refastened the screws on the batmobile and cat ramp there was no failures anywhere in the game. No pulling of the glass.
Software is super early, but I know Lyman will deliver a classic for us in time.

How's the playfield looking? Any excessive dimpling other than the norm?

#682 2 years ago

MK...did you use the epoxy on just the screws that go into the Batmobile or did you also use it on the screws that go into the round plastic piece? Thanks!

#714 2 years ago

As anxious as I am waiting for my PRE its most likely gonna remain un played until I install a playfield protector. Who knows when that'll be. I emailed the company in Germany that makes them. He said it could be a while because they don't have a BM66 yet to get a template made.

#854 2 years ago
Quoted from Manic:

That's just what ONE dealer told a customer to try to explain his lack of stock. We have no idea if it's true or not.
That's a problem with the hobby - no way to verify virtually anything apparently.

Anything's possible but I feel my dist. has always been straight with me. He's in the thick of the playfield debacle and I'm sure he's just as frustrated as the rest of us.

#879 2 years ago

MT does the owner of your template know about the extra tabs that need to be added? Also who sells these purple max leds? Thanks!

#881 2 years ago
Quoted from MT45:

Yes, see thread #866 above ... he's on it. Already has it redrawn.

Not Mirco but the other person that has your personal template you originally made. Sorry for the confusion.

#900 2 years ago
Quoted from ATLpb:

I don't understand pf protectors personally. To each their own!
I do understand lighting. George skimped a bit on GI I added four spotlights and a trough light. I ran out of whites so I had to use some purple for two spots and green for trough temporarily. These pics are glass on with PDI.
I'll be streaming this again tomorrow around 7pm EST

Machine looks great. Really enjoy your streams. How's the playfield and magnet holding up? Any excessive damage/dimpling?

#925 2 years ago

With all the great mods in the works, I wonder if anyone is planning on doing some custom side Bat armor? Love Sterns version on the SLE and would buy something similar for my Pre in a second.

#950 2 years ago
Quoted from docquest:

How did you mount her?

I'd prefer from the rear but that's just me! Sorry I couldn't resist.

#976 2 years ago

YES!!!! Will these be finished in the standard
black to match the premiums? I'll take them!

#1007 2 years ago
Quoted from 82Trooper:

On a side note......the orange I am seeing under your plastics....is it this product?
ebay.com link » Batman 66 Florescent Protector 8 Piece Set Orange
I like the look on your game, and seeing it close up, I want to ensure what you have.Thanks.

These ones were made from a Stern Pre the seller had in his possession for a short time. The Stern ones are nice but I prefer these better because they extend over the sling plastic and reflect the light much better. I bought a yellow set but I do like the look of the orange as well.

#1024 2 years ago
Quoted from iceman44:

Got my topper yesterday. Getting my pin finally tomorrow.
Wondering if R & L F ed it up somehow. Sat in Dallas for several days until i called and inquired wtf?

Hope you get it and all is well. Keep us posted.

#1061 2 years ago
Quoted from Trekkie1978:

Any Batman 66 owners live near Cliffy?
In my opinion, I think we are going to need some protection for the spinning device.
I already installed the Dark Knight scoop protector...it fits perfectly.

Do you know if the BDK shooter lane Cliffy will fit BM66?

#1064 2 years ago

Do u know if the siderail Cliffy is needed? I thought I read BM66 siderails were metal.

#1066 2 years ago

Thanks Trekkie....big help!

#1067 2 years ago
Quoted from Trekkie1978:

He is working on the shooter lane.
Edit: my original answer was in regards to the scoop. I misread your question.

Thanks for clearing that up!

#1107 2 years ago
Quoted from J85M:

Please have clips from the movie in there, there would be no better mode/s than a "some days you just can't get rid of a bomb" and "Robin! Hand me the shark repellent bat spray" hidden wizard or hurry ups

Agreed. And we gotta have at least one Joker "Oh deeeelicious"!!

#1148 2 years ago
Quoted from MT45:

BTW thanks for your service ... underappreciated profession these days

+1 Thank you!

#1156 2 years ago

My dist. told me yesterday that my Pre was ready but hasn't given me a delivery date yet.

#1180 2 years ago

Thanks a lot for the tips Piper. Do you loosen the nut and turn the screw to raise and lower the magnet? Then tighten nut to secure it? Also I noticed the 2 black dots on the nut and on the bottom. Were those from the factory for alignment purposes or did you put them there? Thanks again!

#1185 2 years ago

Thanks for the update MT! I'm curious as well what needs to be taken off the playfield for installation. Partial depopulation of the playfield is always a little intimidating on a new machine.

#1241 2 years ago

What is the black zip tie needed for? To secure the piano wire to the Batcopter?

#1306 2 years ago
Quoted from rotordave:

What a clusterf**k!
No way a machine should ship like that.
rd

x1000!!!

Hope you get your machine up and running ASAP! I should be excited to get mine this week but I'm nervous as Hell its gonna have a bunch of problems. Not what a NIB buying experience should be.

#1395 2 years ago
Quoted from docquest:

In the Batman movie its just Penguin in the Batcave and he's impersonating someone else so he's not in his regular Penguin costume.

Commodore Schmidlapp!

download (resized).jpg

#1403 2 years ago
Quoted from rockrand:

I thought I would try these side rails,I am sure terry has some left and for the price I think they looks great ,I am quessing these are half the price of the stern rails for a premium and I can change the color in a snap,not sure about the stickers in the cab and may change to blades when I find some I like,
Thoughts?

Not bad. But I'm patiently waiting for these from Pinball Metal...

blades (resized).jpg

#1429 2 years ago
Quoted from BrewinBombers:

* turntable not level

Has anyone discussed how to adjust the turntable height?

#1435 2 years ago

It's here! The adventure begins...

IMAG0219 (resized).jpg

#1445 2 years ago

Batmobile is shiny and without the cheesy flames seen on earlier releases. Almost looks like an authentic Hot Wheels.

IMAG0220 (resized).jpg

IMAG0222 (resized).jpg

#1447 2 years ago

Just checked and the Batmobile on the turntable IS in fact a Hot Wheels one. Looks to be one of the later releases. So far no issues. Every screw is tight and right. No loose connections. All diagnostics test OK. Haven't dropped a ball yet until I get the playfield protector on. Playfield does seem sparse but I'm still more than happy with it.

1 week later
#1584 2 years ago
Quoted from cooked71:

Same happened to me with the locktite. The locktite actually melts the plastic on the crap Hotwheels bat car and the whole thing fell off. Ended up bolting it on.

Aww s**t!! I just put some blue Loctite on mine. Is it doomed for sure?

#1587 2 years ago
Quoted from jfh:

I got 1/2 through one ball of play ...

Yep after about an hour the screw holes were already getting too big to hold. I cleaned loctite off and jammed some larger hex screws in for the time being. I think the newer machines have the Batmobile secured with rivets if I'm not mistaken?

#1603 2 years ago

Not sure the Hallmark Batmobile will fit. It's definitely longer than the Hot Wheels one. I'll measure mine tonight and post if someone else doesn't do so before me. By the way does anyone know how to adjust the crane so it's centered above each target? Mine is off a little and when it returns home it smacks the metal on the side.

#1610 2 years ago

Hallmark Batmobile is just over 4" long.

IMAG0242 (resized).jpg

#1611 2 years ago
Quoted from Trekkie1978:

I would look underneath. There has to be sensors down there under the metal plate.

Thanks Trekkie. Will have a look first chance I get.

#1613 2 years ago
Quoted from J85M:

What size is the stock hot wheels Batmobile?

Exactly 1" shorter at just over 3" long.

#1656 2 years ago

Anyone wanting to replace their turntable Batmobiles with a new riveted one just needs to give Stern a call. Chas is more than happy to exchange it. Just need to send the defective one back.

#1688 2 years ago
Quoted from o-din:

And that Shame music is the best!

Totally agree!

#1698 2 years ago
Quoted from Macca101010:

Still trying to work this one out if anyone has any pointers. I think they are attached on the SLE with cable ties but can't be certain.

I know one member bent a wire coat hanger. A few others have suggested piano wire. Pretty sure the batcopter attaches with zip ties on top. The bottom is just a loop attached to the nut.

EDIT: See page 25 of this thread for some great info.

#1707 2 years ago

I know I'm being picky here but man I'd love to see the bomb sequence from the movie instead of the animation. Nevertheless I still think it's a great addition.

#1728 2 years ago
Quoted from dmbjunky:

That is a cool animation.
I also didn't realize the cowboy villain was a parody of Shane. That's hilarious.
Sounds like I need to play this again after the update.

At first I thought the guy fishing was peeing over the bridge.

#1765 2 years ago

Joker with led eyes? Wicked!

#1775 2 years ago

Did anyone else notice the little Batman trophy next to the grand champion high score seems to have disappeared with the latest code?

#1777 2 years ago
Quoted from jfh:

The trophy appears when any player in the previous game makes the HS table. It's still there.

Thanks!

#1793 2 years ago
Quoted from o-din:

Batman code is nowhere near finished. But when it is...

LOL!!!

#1823 2 years ago
Quoted from J85M:

How does the playfield protector sit on the scoops? does it fold over or just stop at the edge?

Stops right at the edge. I have Cliffy's but not sure if I'm gonna install them because of the protector. I'm closely watching my scoop. Any signs of wear and I'll put it on. Really waiting for Cliffy to get the shooter eject done. So far he hasn't had a machine full time to nail it.

#1838 2 years ago
Quoted from J85M:

Completely agree!
Just noticed while watching BM66 on blu ray there is an odd error at the end of episode ten of season one "a death worse than fate" it says next week batman faces the joker, yet episode 11 is "a riddle a day keeps the riddler away" no joker in sight, just thought it was odd and worth sharing

There were many errors in the box set. To the point where Warner Bros. issued 2 replacement discs to buyers. You needed to go to a special website and enter your UPC code and shipping address. Not sure if this particular error was one of them. Btw has anyone else received a ramp kit from Stern yet? I didn't buy an LE/SLE but would still appreciate it.

#1840 2 years ago
Quoted from MattS:

I'm sure you will get the kit, instructions that came with it specify all versions.

How do they know where to send it? Do the distributors send Stern their buyers info?

#1853 2 years ago
Quoted from Pinstein:

I remade the catwoman ramp cover in flourescent orange and the edge gives a nice glow. I may cut some black vinyl and give it leopard spots but I'm still on the fence about it.

That looks sharp! I wonder if using just the one piece of plastic would be enough?

#1856 2 years ago

Ah that's right I forgot.

#1863 2 years ago
Quoted from Trekkie1978:

How does the new plastic protector connect to the cat plastic?

Under the original plastic with slightly longer machine screws. Other than a full wireform it should have been mounted this way originally.

#1872 2 years ago
Quoted from Trekkie1978:

So there's the original plastic and the new plastic on there at the same time?

Yes. I guess if you wanted to you could cut the original plastic off just behind the "cat" sign. Not sure removing the rivets on that piece is worth the time or hassle.

#1874 2 years ago

I've been having problems with a sporadic weak right flipper. I posted in Vids thread and am hoping for the best. In the meantime I'm posting this here for BM66 owners. While running a switch test on my flippers I noticed something weird. Notice when I do a switch test on the right flipper. It says "right flipper eos" then when pushed it says "right flipper button". No problem. Now notice when I push the left flipper. It says "left flipper eos" then when pushed it keeps saying "right flipper eos" and NOT "left flipper button". Is this correct? My KISS does not test like this. Could it have something to do with the left flipper being used as a full orbit plunge option? Can any BM66 owners confirm if their machines are testing like this? Thanks!

#1876 2 years ago

On the cabinet flipper button or on the flipper mech itself? Just thought it was weird that the working left flipper is testing flakey and not the right troublesome flipper.

1 week later
#1936 2 years ago
Quoted from Trekkie1978:

The problem with the original plastic over the left ramp was that it flexed too much. I just cut a piece of lexan to replace the original piece.
I spoke to Chas about my fix but I guess they didn't want to spend the money on the lexan.

Did you rivet the Cat sign to the new piece or just keep it attached to the original piece?

#1962 2 years ago

Has anyone else noticed the Riddler plastic in the back right corner not sitting flat? I have about an 1/8" gap between it and the ball guide. When I checked it the plastic is sitting on top of the saucer shield. I'm wondering if the shield is getting bent upward by the ball and causing the plastic to bend up. Sorry I dont have a pic handy.

#1964 2 years ago

Thanks Doc. I just put the green saucer led from Mezel in there and it's really noticeable.

#1967 2 years ago
Quoted from hawkmoon:

Has anyone noticed a clear mini post on the Riddler plastic that holds the wireform? mine does;nt have a rubber on it! Should;nt it have one???

Mine doesn't have rubber either. I don't think it's supposed to.

#1969 2 years ago

Wow that is really shitty!! No excuse for it.

#1975 2 years ago
Quoted from docquest:

Stern Facebook post said there would be.

Wouldn't it be great for the next update they hit us with 1.00!

#2009 2 years ago

HELL YES!!!

#2018 2 years ago
Quoted from frolic:

We can only assume Lyman has a road map to 1.0, and this is his way of showing where he thinks he is, and I agree once completed it should be pretty amazing.

I agree but Jesus at this pace it's gonna take 7 years for code completion.

#2049 2 years ago

Anyone know the difference between a quick update and a full update? I've been doing full update with no issues. Just curious.

#2059 2 years ago

I've been using 8G Verbatim sticks with no problems.

#2071 2 years ago

Yep I've noticed the magnet doing some serious antics with the ball on the new code as well.

#2075 2 years ago
Quoted from Trekkie1978:

Did they get a sound a like for the narrator, it sounded like him when I hit the shot.

It sure sounds like they did. It's definitely not William Dozier. Wonder who it is. He did a fantastic job.

#2078 2 years ago
Quoted from MK6PIN:

Playfield update: I've played my game ALOT now....no chipping or cracking anywhere ( and I was looking hard). The dimpling is evening out better than I could have imagined ...much, much harder to notice, as the whole playfield seems to be settling in. Very pleased, thus far....

No chipping of clear in the shooter lane, scoop or saucer?? I've had lots of clear chipping away from the back of the scoop. Front has a Cliffy. Had to Mylar the shooter lane and my saucer is taking a good beating. My deflector is bending up and lifting the Riddler plastic. And all with a playfield protector on

#2089 2 years ago

Thanks for the pics MK. I'm wondering if after a year or so the clearcoat will have cured to point where I no longer need the playfield protector.

#2091 2 years ago

Is your saucer deflector bending back and lifting your Riddler plastic? I bought a couple new ones from Marco and I'm hoping my bent deflector is just a fluke.

#2098 2 years ago

Added some more fun today. Great additions IMO.

IMAG0281 (resized).jpg

IMAG0280 (resized).jpg

1 week later
#2134 2 years ago
Quoted from J85M:

For those with games in hand does the original tv series intro play at all on the pin, like in attract mode?

Unfortunately not the exact TV theme intro. There is attract music that can play but it is turned off by factory default.

#2137 2 years ago
Quoted from J85M:

Hmmm seems like a missed opportunity not to have the original opening somewhere in the pin, attract more seemed like a no brainer

I agree but its not that big of a deal. All the music in this machine is awesome. You can always add it later if you really want to.

#2138 2 years ago
Quoted from frolic:

I just heard the "Super Jackpot is Ready" call out by the narrator's voice. I agree, they got an amazing sound alike.

One of my fav callouts is "Super Jackpot is lit...or is it"?

#2159 2 years ago

???

goldberg3 (resized).jpg

#2162 2 years ago
Quoted from Trekkie1978:

Dynamic Due was the episode's title last night.
http://abc.go.com/shows/the-goldbergs

Sorry I couldn't resist!

#2203 2 years ago
Quoted from vireland:

Well, we're now 1 week from 20 weeks, about 5 months, since release. And we're at .70, not .90 or .95 or, heaven forbid, 1.00. Nowhere close to what would be considered releasable code.
So there goes that excuse - the "5 months too soon" buffer is gone.

100% agree with this statement.

#2220 2 years ago

That's a sweet looking card. Congrats and welcome to the club!

#2237 2 years ago

Has anyone else noticed that the Gadget button does nothing to help you during Penguin mode? It does however use them up.

#2249 2 years ago

I've tried looking for the right ramp nuts under the the playfield and I swear they don't exist. They must be under a board.

#2285 2 years ago
Quoted from docquest:

Whoever got rhe shark repellent gadget on their game should hang this new Franchi print on the wall next to it

Love it!

#2323 2 years ago

Why wouldn't he want to send you a print to Australia?? You're paying for it.

#2337 2 years ago
Quoted from Squizz:

Here is mine
I was one of the lucky premium owners.

Consider yourself lucky if your cabinet doesn't split. Not to be a pisser but I paid in full for my Pre the week it was announced in hopes of getting a signed card. Didn't get one and not happy that buyers 6 months down the road are getting signed cards. Thanks Stern!

#2349 2 years ago

I'm telling you if the next update is labeled 0.71 I'm gonna be pissed!

#2360 2 years ago

And they didn't bother to post it on FB yet? Weird.

#2398 2 years ago
Quoted from docquest:

Here's whats up with what you saw.
This mode has the 4 main villains escaping out of jail and you need to round them back up. The earlier code used the animated cartoon style clips but for this code they switched to video clips from the show to show the breakout from Gotham penitentiary. The only video clips that have all 4 villains together was from the second to last episode in season 3 called "The Entrancing Dr. Cassandra" starring Ida Lupino as Dr Cassandra Spellcraft. Interesting fact: Ida was not only a movie star from the golden age of Hollywood but also the only female in the 50's who also produced and directed major films. She was the forst woman to direct a film noir, "The Hitch-Hiker".
In this episode Dr Cassandra and he husband come up with some invisibility pills. Their plan is to release all the Gotham super villains and also give them the invisibility pills so they can wreck havoc on Gotham. There is a brief clip where 6 major villains are shown escaping. they are Joker, Riddler, Catwoman, Penguin, Egghead and King Tut. By season 3 the ratings were dropping and the budgets were slashed so they cut as many corners as possible. In this case they saved money by having all the villains be played by stunt doubles not the actual actors. An interesting note is that Eartha Kitt was playing Catwoman in season 3 but for this episode the Catwoman double is someone picked to look like Julie Newmar instead.

Not only were they too cheap to use the real actors (or even have any henchmen in this episode) they also had no budget to do the actual choreography for the big the fight scene with all the villains. So they improvised and decided to have all the villains take the invisibility potion first. This way Batman, Robin, and Batgirl are fighting invisible people.

The heroic trio don't do so well fighting invisible villains so they decide to even the odd by turning all the lights out. So half the fight is in the dark and all you see are some random lights in the background. That's what you are seeing in the video clip on the LCD during this mode. Here's a you tube clip where you can see it as it appeared in the show.
» YouTube video
Here's what the writer, Stanley Ralph Ross, said about the episode:
“The producers ran over budget on this episode, and they could not afford to take the two days necessary to block and shoot the fight scenes. So, I wrote this episode in such a way that the fight was in the dark; therefore, the episode was shot in less time."
Here's a link to watch the whole fight from the beginning.
» YouTube video
Looks like we definitely have batgirl in the game now, at least a little bit. Maybe in a future code update the video for this mode can be fixed. They could just get better close up shots of the villains from other episode fights and splice them together. Or maybe use clips from the movie (might not happen if they don't have rights to movie though). If Stern doesn't do it, someone could fix it with better clips via pinball browser.

Only hardcore Batman fans would remember this particular episode. For Lyman to build a mode around this really shows how passionate and crazy about this show he is. Plus the addition of the Bat turn mode including the parachute pick up van. That's a hardcore fan right there! I take back my earlier criticism of the code only being .71 His love for this title is really starting to shine. Lyman is gonna knock the shit outta this code!!

#2497 2 years ago

I followed these directions and had no trouble.
http://www.passionforpinball.com/btdk.htm

1 week later
#2529 2 years ago

Congratulations!! I'd definitely reinforce the cabinet just to be proactive.

#2534 2 years ago
Quoted from melumga:

Just wanted to share this shot of my premium with a 3D-printed Batsignal. It's being powered off the USB port on the mainboard in the backbox. Can someone confirm if this setup could cause any issues?

Looks cool! I'm tired of waiting for Stern to release some toppers/etc for BM66. At this point if a modder came up with something comparable I'd buy it.

#2536 2 years ago
Quoted from wcbu64:

Although I haven't seen anything official from Stern, I did see a Batman 66 topper come up on the Marco Specialties website. It says it is out of stock, but it identifies a 502-7020-00 product number (rather than 502-7027-00 that was for the LE) and it state that it is compatible for the Premium. Price would be $599. Anyway, this might be an indication that Stern is going to release something soon and that it will be the same type of topper as that made for the SLE and LE rather than some lame alternative.

Awesome...thanks for the info! It looks like the same topper used on the SLE. If Stern is gonna sell these same toppers for the Pre it's gonna cause a shitstorm.

#2538 2 years ago

It would make sense just to go ahead and sell the toppers they already have time and development in. Rather than create a new one from scratch just for PRE owners.

#2543 2 years ago
Quoted from MK6PIN:

Yes, this one really touches a nerve with me. Maybe because I chose ( foolishly) to engage in a couple of the hate threads before draining. I apologize, but these limited editions are meant to be just that. This is an awesome machine package, and some paid dearly for it. Stern knows that.

Completely agree! But you can't stop us PRE buyers from dreaming about those SLE/LE toppers!

#2553 2 years ago
Quoted from docquest:

While we wait for the next code drop you can check out a decent interview with Batman66 artist Chris Franchi here:
https://www.acast.com/kanedaspinballpodcast/episode-125-christopher-franchi

Thanks for posting! I was looking forward to this interview.

#2594 2 years ago
Quoted from vireland:

I had a callout I've never heard before and may be new. In multiball, the announcer said "Super Jackpot is lit" then the atomic pile turned away and the announcer said "Or is it?!" - that cracked me up.

See, I knew you would start seeing it my way eventually.

Pretty sure that's been in the code since at least .70. You rarely hear it but makes me laugh every time. However when they say "super jackpot is lit" the red arrow never seems to be lit. Is the super jackpot the atomic pile?

#2596 2 years ago

Thanks Trekkie. Having trouble installing new code. Put the usb in the backbox and turned on. When I hit select it just sits there and does nothing. No service menu buttons work. After a minute a strange faint buzz can be heard from backbox. I'm approaching my 18th hour of downloading etc. This is getting annoying. Anyone else?

#2600 2 years ago

Been using the same formatted usb for the last couple Batman updates with no issues. Yes I opened the folder before I dragged and dropped. Thanks for the help. Ready to retry this right now. Will report back.

#2601 2 years ago

Reloading AGAIN the code from Stern on a different USB. Download gets to 85% and is stuck there. Jesus Christ I'm really starting to miss the DMD updates. So much faster. It shouldn't take almost 24 goddamn hours to update a machine.

#2605 2 years ago

I couldn't get that far. When I try to update the machine and all 4 service buttons don't function and a strange faint buzzing comes from the speakers. Copying file to formatted usb is almost done. I'll try a 3rd time and see what happens. Meanwhile while waiting I did have one epic 5 ball game!!

IMAG0352 (resized).jpg

#2607 2 years ago

Yep I've tried both. CN9/CN15. I know ur not supposed to drop and drag the folder. Are you supposed to extract all files before the usb transfer?

#2610 2 years ago
Quoted from Sethman:

I've done it both ways. I've extracted the file from zip direct to USB stick. No folder.
And also extracted to hard drive on pc and then just dragged over the file to the stick and both have worked fine.
I'd say try extracting the file to your pc hard drive 1st. Then copy just the file over to the stick and see if you have better luck.

Just did that and still not working. This is the screen it freezes on...

IMAG0354 (resized).jpg

#2612 2 years ago

I will try that next. Thanks for all the help!

#2615 2 years ago
Quoted from Manimal:

Although some have done it to the thumb drive, that method has caused issues for many. Download the file to a PC and extract it there. Then insert the thumb drive and drag the file to that drive.....do not drag the folder. When you look at the drive, you should just see the one file. Several have complained about similar situations to your when they try to do the extract on the thumb drive.

So the 3rd usb stick was the charm! Used a 32G SanDisk and the update went as smooth as butter in about 1/3 of the time. Thanks for the help guys. Can't stay and chit chat. Got some flipping to do!

#2646 2 years ago
Quoted from vireland:

FYI, it's setting 49 in the Batman specific adjustments, Lock out Completed Major Villains. Default is No, I set this one to Yes.

Good idea! I always disliked reactivating a completed major villain by accident while trying to complete the others.

#2648 2 years ago

Hey KG are you going to leave your PRE stock or trick it out similar to your LE with custom powdercoat etc?

#2653 2 years ago

Speaking of the magnet, does anyone know what causes the magnet to pulse? Mine does it almost every single time. It always releases the ball but I don't think I've seen it on any other BM66s. Looked for an adjustment in the menu but didn't find one.

1 week later
#2680 2 years ago
Quoted from ATLpb:

the batpoles calllout/video is the tops i tell ya, the tops.
I wanted a blue start button badly as the green looks awfully out of place aesthetically. I worked with Terry for weeks on this and like magic he came thru with a product:
http://www.pinballlife.com/index.php?p=product&id=4630

Ordered! Thank you!! Btw there are some awesome show clips in the code that hopefully will see the light of day. A new version of PB is very close.

#2704 2 years ago
Quoted from BrewinBombers:

A few questions for the group:
1. Is anyone having issues with their cabs splitting yet like AS has? I can't find the thread dedicated to the cab complaints.

https://pinside.com/pinball/forum/topic/sterns-new-cabinets

#2724 2 years ago

RIP dear Sir. Such a huge part of my childhood that continues to this day. You will be greatly missed.

#2737 2 years ago
Quoted from ATLpb:

It worked on second try. Whew

Your new PRE is looking very spiffy with those mirror blades! I'm holding out to see what Franchi comes up with for Stern. The Stern accessories wait for this machine is getting ridiculous.

#2739 2 years ago
Quoted from jfh:

I'm guessing they haven't sold enough games yet to make doing accessories worthwhile.

Not sure I'm buying this. LEs and SLEs are sold. And last Stern factory video showed PREs still being made. More than enough to do at least a small run of accessories at this point.

#2747 2 years ago

Finally got around to adding some authentic tv music. Felt compelled to do this in honor of Adam's passing. Stern really cut the length of the attract music in the latest code unfortunately. I'm sure this can be incorporated into other aspects of the game. This was my first go around on BM66. More to tweak for sure.

#2750 2 years ago
Quoted from MK6PIN:

Maybe just me, but have had an extra fun time on the machine tonight...Adam will live forever through this game.

So true. This game means more to me now than ever. First time I fired it up after hearing of his passing I cracked the biggest smile.

#2755 2 years ago
Quoted from MK6PIN:

Cool....dumb ( lazy) question which game setting to you have to load to enable attract mode music? Think it was mentioned earlier I think....but a quick point would be appreciated...thanks

Game adjustment #139

#2757 2 years ago
Quoted from docquest:

How did you do that? I thought pinball broswer didnt work with the latest code releases?

I've been assisting Oga with the new version of PB. It took much longer than even he thought it would. He gave me a Beta version to try out. Been browsing all the cool wacky video clips etc. New Spike 2 version should be out very soon.

#2760 2 years ago
Quoted from ATLpb:

Thanks. I have a wonderful song in mind to replace the insanely (imo) misplaced cat woman mode music. Slow jazz for a mode with super fast ramps? No thanks!

I agree. In general I have no complaints at all about the music. I think Stern did a great job. All the villain music is top notch. But there's always room for improvement.

#2770 2 years ago
Quoted from 82Trooper:

so to make the attract music play "more" frequently....where do you set Game adjustment #139...higher or lower?

Number represents minutes between each random sound sample.

#2784 2 years ago

Kinda odd that these alleged toppers are ready to leave the factory and Stern hasn't given so much as a teaser.

#2792 2 years ago
Quoted from docquest:

I think the factory video on their facebook page was their teaser.

Maybe the premium toppers include the node boards to run them. For other spike games with optional toppers like Kiss, Game of Thrones, or Ghostbusters does the topper come with node boards or did the games have the node boards already in the backbox?

My KISS topper came with no extra boards.

#2793 2 years ago

Very nice eulogy for Adam West if you haven't seen it.

#2798 2 years ago

It plugged into the CPU node board. The main/standard board in the backbox.

#2869 2 years ago

Holy typo Batman!! Good eye! Someone should send this to Stern in hopes of getting it corrected.

#2878 2 years ago

Why aren't these being sold through Stern?

#2880 2 years ago

Can anyone recommend a dist. who would carry this stuff? My dist. doesn't deal with accessories.

#2883 2 years ago
Quoted from MK6PIN:

Mike at Automated....he gets all the stuff....good guy

Thanks!!

#2887 2 years ago
Quoted from MK6PIN:

I'll post tomorrow after I talk to him.....

I sent him an email and he got right back to me. (I like this guy already) He said as far as he knows Stern isn't doing accessories for BM66. Obviously they are. Once again this shows how poor Stern's communications are. They couldn't send a simple email to their distributors?

#2891 2 years ago

Agree with Doc. While the topper is cool it seems very repetitive. No way will Stern charge $400-$500 for this. "Or will they"!?

#2918 2 years ago

I'm lost....what Bat signal do you need to go with the topper?

#2931 2 years ago
Quoted from MK6PIN:

CLARITY ON THE BEACON DIFFERENCE:
Just heard from Chas:
"The projector with the base can only be used alone. With this kit, you don't need a topper".
Hence (I have a BM66LE) I've changed my order from a "SP49" to a "SP48". hope this helps.....mark

Thanks a lot for clearing that up. I took a chance and ordered the correct beacon. Just received ship notification.

#2966 2 years ago

Got the topper and add on beacon today. Anyone else having problems hooking the beacon up? I see NO way possible this will hook up based on what was in the box. The pictures they show are of an LE. Don't match my PRE at all. No node boards were included. Right now it just lights up static. Pretty boring for a $400 topper. If this is all this thing does it's going back.

IMAG0441 (resized).jpg

#2969 2 years ago

Wtf? Didn't Chas say earlier this week that the higher priced one with the base was only to be used without a topper? The add on beacon is supposed to go with the topper? Makes no sense because they both are described as having a base.

#2972 2 years ago
Quoted from Batman60:

I ordered the Topper and add on Beacon also, have not received it yet.
I just went to the website and the add on beacon states for "LE"

I just saw that and that's NOT what it said earlier this week. Christ Stern doesn't even know what they're selling!! The $199 add on beacon has a keyed Molex connection to match the LE toppers. The PRE topper has a standard Molex connection. The PRE topper looks like it needs to have the $249 beacon. Even though I ordered the wrong beacon Stern should've realized that the two parts I ordered were not compatible. Now I gotta cough up another $50 because THEY misinformed us!!?? Thanks a lot!

#2974 2 years ago

Is your Molex from your topper keyed? The connection from the PRE topper is rectangular and won't fit. Also the PRE topper does absolutely nothing during gameplay or attract mode. It just sits there static. Pretty sure this thing is going back. The damn thing could at least blink for $400!!

#2977 2 years ago
Quoted from MK6PIN:

Yep...keyed, and fits the female molex already in the topper...4 wire....did you find anything in the game settings menu...I didnt dig, as it plugged and played

There's nothing in the menu about turning the Bat signal on. I went through both SPI and Game settings. I don't know what they're talking about.

#2979 2 years ago

On a lighter note I'm super thrilled with my upgraded signed Adam West card.

IMAG0446 (resized).jpg

#3006 2 years ago

I double checked Sterns site and the PRE topper is supposed to be interactive with gameplay. Again mine doesn't do anything. I'm hoping that when my other beacon arrives it will come to life. Or maybe it's dependent on the next code update.

#3021 2 years ago

Congratulations Marks! She's a beauty. Welcome to the madness!!

#3066 2 years ago

I finally figured this out. Aside from where the connections are Stern's instructions are useless. They only provide instructions for installing the beacon WITHOUT the PRE topper. These steps are ONLY for those trying to connect the beacon to the new PRE topper on a PRE BM66. Make sure you have the correct beacon. The one that is $249.99 (SP49). You will essentially be combining the topper and the beacon into one unit.

-If you have the PRE topper already installed without the beacon you'll need to disconnect and remove it.
-Remove the access cover on the PRE topper and set aside. You don't need it. Notice the 8 extra threaded studs. Your beacon boards will attach to these.
-Next you need to remove the beacon, box, both boards and wiring from the base its mounted to. Set this base aside. You don't
need it.
-Transfer and install these parts to the base of the topper including all nuts and standoffs. Make sure to feed wires through hole. Also makes sure the cutout in the box is facing the front of the backbox. You don't want to pinch any wires.
-Secure the beacon with the 2 nuts you removed in step 2.
-Feed wires through backbox access hole and secure the topper with the 4 Phillips screws located in each corner on top of the backbox.
-Connect topper to CN6 on the power distribution board.
-Connect RJ45 of the beacon to CN12 of the CPU.
-Plug the power connector with the gray and black wires to CN7 of the power distribution board.
-Dress the wires with existing clamps.

You don't need the base the beacon comes with but you need the connections. Beacon has focus adjustment. Still have no clue where the supposed option to turn the Bat signal on in the menu is. Signal is static during attract mode. Turns off at gameplay start and only lights static when the Bat phone is flashing. I'm going to contact Chas tomorrow and ask about the menu option. Also tell him that they NEED to include instructions for mounting the beacon to the new PRE topper. They can't really expect a first time owner to figure this out.

#3072 2 years ago
Quoted from MK6PIN:

Wow...good job!!!.....glad it fits...how does it look w the pre topper? A pic would be cool....

It does look cool!! However I'm gonna have to send this one back for another. There's a scratch on the inner lens. Small but very noticeable on the wall. See second pic. I can't seem to win with this thing.

IMAG0454 (resized).jpg

IMAG0453 (resized).jpg

IMAG0455 (resized).jpg

#3079 2 years ago
Quoted from vireland:

I wish they hadn't mixed modern and original batman logos through the machine. It's jarring to see the newer style on the topper and the original style on the wall projection.

Newer style logo on the topper? I can think of at least 3 different logos used on the show. Batman's costume, Batmobile and Bat signal logos. All are from '66. I'm ok with it.

#3080 2 years ago
Quoted from docquest:

So has anyone found a speaker light kit that works with the newer spike lcd speaker panels yet?

Over in the Aerosmith mods thread Mezel Mods posted a video of their prototype speaker light kits. I'm sure this will work on BM66 since the platforms and designs are identical. Will be full color changing RGB. Looks great!

#3083 2 years ago
Quoted from jfh:

Sadly, I think the topper for the Premium looks like a mess. Especially with the Batsignal added on. Between the translite, topper and Batsignsl there are three versions of the logo in the span of a few inches. And the villain art is too repeative of what is on the translite. It's like it was designed in a vacuum without even considering how it would look on the game. And by giving the minor villains the same stature as the main four it will make it even more noticeable if they aren't added to the game in a big way.
Are there individual lights in the topper behind each villain so they could light up when they are active or have been defeated? Curious as to just how "interactive" the topper will be (not that the LE/SLE topper does that much, though Lyman should at least make it active in Bat Turn mode).

Sad to say I absolutely agree with you 100%. The topper has zero interaction with the game. It just lights up and stays static. I thought at least something would flash in attract mode but nothing. I thought maybe each villain would flash during their corresponding modes but nothing. Its essentially a $400 nightlight. The logos don't bother me as they're all '66 related. But this is such a dream theme for me and I'm already in so deep with it that the topper and beacon are no brainers for me. Its a shame because Stern knows they can skimp all day on this stuff and we will still buy it.

#3085 2 years ago
Quoted from Manic:

To each his own but I can never understand why people want to drag the eye's attention to an area where NOTHING is going on...the speakers. To me lighting them up just makes for an ugly distraction from the actual art on the machine and simply puts a cheap glare all over the glass. The best effect you''ll get is the color changing routine you see on every cheap Chinese toy.
Just say "enough"... ok rant over

Totally get where you're coming from. But you can dim them and have a slow transition of color so they're not so distracting. I have them on my KISS and they don't bother me at all. It's a nice way to dress up two large boring black squares staring at you IMO.

#3088 2 years ago

Just spoke to Chas. He said the beacon should turn on and off during gameplay but there's no software adjustment for it yet. Suggested leaving it off for the time being by unplugging it. Also said my instructions above are correct and will make things clearer for installation in the future.

#3090 2 years ago
Quoted from vireland:

I guess I didn't notice the variance in the original show. Looking online, the utility belt has ANOTHER completely different bat-logo.

Definitely. I'm just so glad that at least Stern got the Batsignal image correct on the beacon.

#3092 2 years ago
Quoted from vireland:

It is wrong on the mini-beacon in the back corner of the game, I had to swap it out.

Yep. I bought one of Doc's. He did an awesome job on it!

#3123 2 years ago
Quoted from J85M:

The diecast models people are adding to their games that came on the SLE's does anyone know what scale they are?

1:50 scale

#3127 2 years ago

If you're looking to have the Batboat hitched to the Batmobile make sure you get the correct Batmobile. They've reissued these many times and only certain versions of the Batmobile will have the hitch required.

#3130 2 years ago
Quoted from docquest:

I've got a low ceiling issue so I've been going back and forth deciding if I want the batsignal projector or not. Wasn't sure how a side projection would look but those images by RebelGuitars look pretty sweet. https://pinside.com/pinball/forum/topic/batman-66-official-club-thread/page/63#post-3844184

After seeing RebelGuitars pics I was motivated to shoot my Batsignal on the side wall. Much bigger and better looking.