Quoted from NeilMcRae:i think the pics are spoiling how it looks - i think it's better than those pics show.
So a pic now removes 10 pounds?
Quoted from NeilMcRae:i think the pics are spoiling how it looks - i think it's better than those pics show.
So a pic now removes 10 pounds?
Quoted from Whysnow:Dave Sanders!
lol GTFO. Dave is a great guy, and I think has a bright future in pinball if he's allowed to just release games. Taking Ritchie's King of Flow Crown? Maybe in a couple decades or something we can talk about it, but not right now.
He's released one and a half games, the first of which no one bought, and the second one is half because it's only half out, and he only half designed it. Little early to say he's taken shit from anyone.
That wireform from the Death Star DOES look cool.
I imagine the game is going to play fine, but the art package is just so incredibly amateur looking.
Need high res playfield pics.
First impressions:
Art looks to be a throw back to old pshop playfields. Probably isnt, but it definitely has that vibe.
Shots look cool, playfield looks wide open though. Would have liked a third flipped...unless Im missing it.
Quoted from Skins:Oh Christ, you had to feed him didn't you? He's on a crusade to sell Full Throttle as the greatest flowing game Ever!
facepalm
Quoted from Aurich:Just see where it goes from here, these days you're an idiot to get Stern games early, so no rush. If I play one and it's rad then great.
Ahem. Shouldn't that be 'any manufacturers games early' ?
Quoted from smokedog:Ahem. Shouldn't that be 'any manufacturers games early' ?
Yeah, probably. But Stern gets the boring launch code and cross your fingers for updates crown, most everyone else has other issues. There's really no reason to buy a Stern early unless you're an op or you just have to have the LE and don't care how it actually plays.
Wow rinse and repeat with reveal photos. It seems like the same old with people being underwhelmed with what they imagined it would be like. I have to admit I was hoping for a dark side and light side version and having light sabers on side rails. It looks cool but I am not sure about the LE on this one. I hyped myself up to purchase ST LE and tried to justify the differences but at the end of the day the Pro was just as good. I have a feeling that it will be similar circumstances for Star Wars. I have a LE on order but I am now open to seeing the differences in gameplay between the versions. I am not blown away-so Pro may be the way to go on this one? Time will tell but I am not getting caught up in the hype.
I've been waiting for this reveal for awhile, but I almost feel the same way that I felt after seeing the Game of Thrones reveal. It just feels a bit lackluster and underwhelming. At the time, I couldn't help but compare GoT to Hobbit, and I can't help but compare this to Alien, or even Dialed In terms of bang for your buck. Looking at the shots--I think this will flow really well, and I can't wait to flip it (just in the same way that I really enjoyed the way that GoT Pro played after feeling disappointed). This isn't feeling like the "must buy" that I thought it would. Hopefully the gameplay, code, and video integration will change my mind.
Man those ramps on the pro look bad, I think they were cloudy in GB reveal as well, LE looks cool.
I actually like both translites
Quoted from woody24:So a pic now removes 10 pounds?
its hard to make out the features and how the look - pinball is polish
The more I look at the pf, the cooler it looks. I think this will shoot awesomely!! It will come down to code...sad it isn't Lyman on this.
Quoted from Skins:What the hell are you talking about you loon? I have played it dozens of times. I had Andrew hard selling me at expo while explaining rules when it first came out. I don't think I have ever said anything about ft on pinside. You just flat out make things up. How many times do you have to be wrong on stuff?
that went way over your head. Your assinign remark deserved and equally assinign remark.
Quoted from cantbfrank:I hate to say it, but... did they just take GoT playfield and add Star Wars art?
uhhhh yea....not seeing it bro. nice try though.
Quoted from libtech:Man those ramps on the pro look bad, I think they were cloudy in GB reveal as well
Because they're not production ramps. They're likely mold testers that aren't polished.
Quoted from Pimp77:The more I look at the pf, the cooler it looks. I think this will shoot awesomely!! It will come down to code...sad it isn't Lyman on this.
THIS X10000
someone gets it. Look at the playfield, design, insert matrix. Some cool stuff happening on this pin. Just cause it doesnt have Zombie Yeti or DD to mask poor design flow, doesnt mean its a bad pin. Game looks fun.
Quoted from Whysnow:that went way over your head. Your assinign remark deserved and equally assinign remark.
Yeah sure, that's what you were going for. How about you got something wrong...Again.
Oh, and it's asinine. You're wrong even when trying to insult me.
Quoted from Whysnow:Dave Sanders!
FullT and now Aliens. The guy knows flow better than anyone.
LMAO.....Alien as a flow layout.
Let's shut down this nonsense talk that either Heighway game flows anywhere near as well as a middle-of-the-road Ritchie game. I've played both of their games enough to know that's a silly claim.
Asked for hi-res pics. They will be released 6/6. The Pro sideart reminds me a bit of the Firepower backglass (or am I confusing it with Global Warfare?).
Quoted from unigroove:Asked for hi-res pics. They will be released 6/6.
lol, so they're just going to let everyone look at assy pics for a week, forming opinions and settling into them before letting anyone see it decently? Okay.
Quoted from unigroove:Asked for hi-res pics. They will be released 6/6. The Pro sideart reminds me a bit of the Firepower backglass (or am I confusing it with Global Warfare?).
So, this was an accidental early leak?
Quoted from iceman44:It exceeds my expectations art wise because I was expecting crap
It is crap. It looks like lunchbox art at best. But...it looks like a great layout and will probably shoot like a dream. Just like GoT, the art sort of fades away as you focus on your shots. The sounds, I expect, will be excellent and a lot of fun.
Quoted from unigroove:Asked for hi-res pics. They will be released 6/6. The Pro sideart reminds me a bit of the Firepower backglass (or am I confusing it with Global Warfare?).
Thats a long week in pinball to wait and read 5000 pinside posts about low res pics.
BLUF: The reveal makes me feel a bit underwhelmed.
The playfield artwork package echoes of Sega X Files, and not because of the undetermined inserts or even the toys.
The cabinet artwork package for the original series look does remind me of the classic film.
The Death Star on the playfield in the future might become known simply as the "cracked egg", which would be quite humorous.
I have no doubt that the "Millennium Falcon" Limited Edition will sell out immediately.
I must be spoiled on the robust commercial design of games of the past which I have a hard time seeing here while scrutinizing.
Old build quality production standards have dropped substantially, if an enthusiasts do a direct comparison.
Current JJP DI is far superior as a revealed game in build quality.
I just do not see improvements when I conduct comparison to the over 600 games I have owned from nearly every manufacturer in pinball history.
It seems we are still going backwards.
The game reminds me of cross between Stern Nascar, Ghostbusters, RCT, and a couple of their other earlier titles from the 2000s.
No doubt the sound, music, and video package will be very good.
Playfield shots look solid, but I no ability to evaluate vertical angles.
Anyways, onwards and upwards, Stern.
I have 1001 Yoda speaking jokes in my mind right now, but I will reserve final judgement until I play the released game.
I will give the game a chance.
Best of fortune, it would be appreciate to see the game ship with complete polished code with severe creativity to make up for other parts of the above average design.
Artwork alone does not make a game.
Code alone does not make a game.
Playfield design is critical.
First impressions are very important, although some will not admit this fact.
I just don't feel the itch right now or the need to scratch which is not a good sign.
Pinball Jedi Kenobi is saying to me, "This is not the Star Wars pinball machine you are looking for..."
Man....you guys make me kind of glad nobody looks at my Voltron thread...I'm not sure I want the art critiques.
Not bad. Definitely NOT epic. Playfield looks as bare as BM66. If Stern irons out their QC issues they'll sell a ton.
What difference does it make, Stern doesn't have to market this machine or have a good art design, they could put a giant dick on the playfield, as long as it says Star Wars they are going to sell a ton of these.
Quoted from unigroove:Asked for hi-res pics. They will be released 6/6. The Pro sideart reminds me a bit of the Firepower backglass (or am I confusing it with Global Warfare?).
Quoted from Aurich:Little early to say he's taken shit from anyone.
opinions are just that. I find Ritchie to be the king of clunk. Of all the games he has made, no fear is my favorite. The rest are all retreads where he uses the same tricks as previous games and comes up with poor design aspects which regularly get modded to make games more playable. Blocking outlanes is one of my biggest pet peaves of his designs. He takes what could otherwise be a solid game and then tosses in some crap to ruin it most times.
Heck, ACDC is his most loved game of recent history and as designed it has a crappy cannon and lower pf which both are the opposite of flow.
Back on topic...
This Star Wars looks to be on of Steve R's best games IMHO.
Looks like lots of flow with not much stop and go.
I wonder if the LE has the hyperspace effect animated somehow .... that particular scene was seared in my head as a kid when I saw ESB with my dad way back in 1980. I'm completely liking what I am seeing though I know I'm in the minority.
Hard to judge the quality of the playfield art until higher res overhead shots are released. But they really went to town with the colored inserts and hyperspace blue. A little splash of starry black might not have hurt in a space-themed pin.
Having seen the GB art I was hoping they'd pull off another licensing miracle and get permission to do something similarly cool with the Star Wars license, but not to be. Now looking forward to seeing how it plays, and what use they make of the video screen.
Ya dead horse and all, I also feel like this is another GOT. So much potential on the art side, and just come away flat.
I asked my girlfriend for her first impression, since she's a huge Star Wars fan.
She said "The Death Star looks like a helmet" ....and then "I'm not sure what they are going for. It looks like a mess. Why not just get the OG Star Wars game?"
She loves the DE SW pin, btw.
Quoted from Sinestro:DI is a huge flop.
Quoted from thundergod76:Playfield looks as bare as BM66.
The problem is that BM66 is actually a pretty good game. It plays great, the rules are easy to understand. It's main problem is that it still has unfinished code and modes that do um...nothing? TV villian modes don't do jack. The game is fast though...way faster than BM66, which is a vast improvement. If they just FINISH THE CODE, and if the game had been released at normal price points, it wouldn't be nearly as maligned. I'm thankful I have one to play on location.
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