Not sure how well LOV will sell for them, but for selfish reasons, I hope to god they make it. Haha. It shoots as good as sterns and the flippers feel great. Shouldn’t be very expensive to make either. Hoping for Hot Wheels pricing or less if they make it.
Make my dreams come true AP!!
For those that haven’t played LOV, here’s a video I did where I showed most of the game on the old revision. I had no idea what I was doing in modes, but there seems to be a lot to do and a good challenge to try and get all the requirements for the wizard mode.
The game is very washed out due to lots of sun I couldn’t battle on the stream. It has very similar lighting to hot wheels. Lots of RGB and a little on the dark side.
The game definitely needs animation help, sound upgrade (some of the sound clips and call outs seemed bad way lite over the speakers), but I fully expect this to be cleaned up in the production game, should they make it.
Here’s to hoping!!
Quoted from Viggin900:
Can we get a multi-level playfield? They are extinct in pinball unless you have more than 9K. Joe Balcer your my hero!
Almost all those games are not very fun though. I wouldn’t mind a note mini upper playfield like the Elvis one though. A quick trip that adds a shot or two.
When you have a cool feature like that, I think less is more. But don’t make it so infrequent that most players never experience it. The hyper loop on SW is too infrequent, the rocking ship is too much. The UV in STH is just right.
Another awesome thing about LOV. It has magnets that are great. They are offset in the top portion of the game. Let’s that Kracken area give an awesome effect on the balls without ever screwing the player over with cheap magnet fling drains.
That wouldn’t sell. American needs to run a good licensed theme. Hot wheels was a step in the right direction, but it needs to be a theme people will buy pretty much no matter what.
If they did Sherlock or say Legends of Valhalla, that would have to be the other game they do during the year as it wouldn’t sell nearly as much, but would help create more offerings like stern does.
It’s pretty easy and repeatable to backhand the left scoop from the left flipper. I can do it at will now. Shooter lane shot is hard, but rarely has rejects.
They are essentially the same, with hip hop being more of a multifaceted term while rap was born from hip hop.
Give me a 90s hip hop game with all the top groups. That would be amazing.
they are all long players. Houdini and Oktoberfest are games that are easy to live, hard to prosper games.
Hot wheels is much easier to make shots so it’s more about going after all the risk/reward it offers.
The other two it’s hard enough to make shots let alone go after lots of strategies.
I enjoy all of them.
Yeah. Stills for sure. Not really animations right now. If they beef that up as well as the music and callouts, look out.
Quoted from onemilemore:
Seconded. Haven't played but have watched enough video to know the layout and mechs are incredible and really it just needs animations and storytelling help. Could maybe see adjusting one of the mode start shots to be more accessible, but at the same time there are three of them so plenty of opportunities to get going and lots to do outside of modes as well.
On the one by me, the left mode Star shot under the flipper is a very safe backhand from the bottom left flipper.
Decent amount of rejects if you go after the shooter lane one from a forehand though.
I think it would be cool to run two games at once. Have the lesser popular unlicensed theme for the sugars fans, then a killer licensed theme to get the hype and FOMO going.
I think it would also be cool for them to do two versions. Their regular version, then one LE version that has different trim, unique cabinet art and backglass and unique art blades only to that mode. Everything else is the same.
Quoted from pinball2020:
If a game is fun and has the world famous "just one more game" quality the game will sell itself . Yes, licenses can draw you in but the gameplay keeps you.
Agreed. I’m super pumped they are probably going to make it, but licenses are what sell games, so I expect the sales of LOV to be on the low end.
Quoted from dr_nybble:
Do you think we'll see improved art? Improved callouts? What do you expect to make this 'production ready'?
I think the art is decent but still looks a bit 'advanced amateur'.
Art not so much. Yes on the rest. Hoping for lots of additions in LCD work, callouts, sounds and music. Animations too.
Gonna have to agree to disagree there. Franchi is best at drawing real stuff. I hope Scott’s work stays if this game is made.
Quoted from Trumpanche:
Interesting opinions! Curious - what games have your fav art packages?
Xmen Wolverine LE is one of my favorites (backglass and cabinet only. Playfield is meh)
Pretty much anything Yeti does. Hard not to like his stuff.
Sword of rage is good all around.
Older games? Whitewater is really good. MM is good.
Quoted from dr_nybble:
How does Legends of Valhalla stack up in shot variety?
Left scoop (bottom)
Under left upper flipper
Spinner to the right of the left ramp
Horseshoe under the ship
Shot below the right orbit back to the shooter lane.
I hope they keep LOV to 6k or under if they make it. They will have trouble selling a lot even at that price. If they are 7k, they won’t sell many at all.
I’m only interested at 6k or less. If they can undercut sterns pro significantly that might get a lot to flock to them on price alone.
Quoted from Viggin900:
I'll be over when you order it. We can both sing Randy Newman's "you got a friend in me" over and over and over while we play....
Literally plays once during the movie for like a minute. I can see why you don’t like it though. Everyone that is in their mid 30s has seen this movie like 200 times.
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