(Topic ID: 87617)

WOZ Fan Club - members only

By TigerLaw

10 years ago


Topic Heartbeat

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  • 15,291 posts
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  • Latest reply 2 days ago by WesleyCowan
  • Topic is favorited by 331 Pinsiders

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Topic index (key posts)

12 key posts have been marked in this topic, showing the first 10 items.

Display key post list sorted by: Post date | Keypost summary | User name

Post #1 Key posted, but no summary given Posted by TigerLaw (10 years ago)

Post #2584 Fan Replacement details Posted by bhwolf (7 years ago)

Post #7017 How to tell if your WOZ has 2.0 boards Posted by f3honda4me (5 years ago)

Post #7022 Balls not making it to shooter lane from trough - Fix Posted by LTG (5 years ago)

Post #7126 Location of the latest software update/version Posted by mavantix (5 years ago)

Post #7128 Update 7.01 notes - released April 16, 2019 Posted by thewool (5 years ago)

Post #7752 Fan Replacement how to and links Posted by f3honda4me (4 years ago)

Post #11015 Adjustment advice for the monkey Posted by LTG (3 years ago)

Post #12537 7.03 Code Release Posted by bobukcat (2 years ago)


Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

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#820 8 years ago

ALL stacks are possible outside of the Wicked Witch Battle. Best stack I've had was Emerald City + Flipper Frenzy + Haunted Multiball + Munchkin Multiball. BIG POINTS.

I've said this before, but there are so many strategies. Lately I've been playing solely for bonus. Starting Emerald City with either Lights On or Off, then starting either Munchkin Frenzy or Welcome to Munchkinland can rack up a TON of points. For Munchkinland I'll do nothing but hit the ramp over and over with 2-3 balls cycling at all times. In frenzy I go for the pops. Easily 100,000+ for either of those modes with the crystal ball multiplier. Add in the HOADC multipliers for bonus and everything soars. Best bonus has been around 820,000. Still shooting for 1 million.

I've been meaning to get to a strategy video but time has been short. Someday...

10 months later
#1360 8 years ago
Quoted from Nokoro:

I thought a loss added 0.5 to the multiplier while a win added +1. Am I wrong?

A loss doesn't add or subtract the multiplier. It will drop you down one level of horses, so if you're at 5 horses after failing you'll go back to 4, and 4 is the lowest.

For successes, 4 horses = +.5x, 5 horses = +1x, 6 horses = +1.5x, 7 horses = +2x. Maximum multiplier is 10x.

Quoted from Nokoro:

Well then I'm never going for that shot unless I have a win lined up. It is too dangerous. Thanks.

Learn the shot, you can get MONSTER bonuses if you get good at it.

#1362 8 years ago

If you succeed twice in a row, yes, plus you'll light an extra ball after the 5 horse success.

#1384 8 years ago

HODAC always carries over. The only reason you wouldn't have 5 for the next set is if you didn't successfully collect 4 properly.

#1386 8 years ago

Right, they all need to be different colors or all the same color. Rainbow horses will count for both but reduce the points awarded.

#1388 8 years ago

And 4 rainbow horses will get you the largest value possible (for 4 horses) - 32,000. I've only gotten it once.
4rainbow_(resized).jpg4rainbow_(resized).jpg

2 months later
#1726 7 years ago

I don't know what dies (haven't had one fail on me) but the main component is the Allegro A6281 which was discontinued in Dec 2014.

3 weeks later
#1820 7 years ago

I added the metal protectors to my ECLE (direct print) and didn't use the felt protectors.

1 month later
#2091 7 years ago
Quoted from Eskaybee:

I'm still determined to break 1 mil by Sunday!

Get the HOADC shot down, stack all the multiballs with Munchin Frenzy and you'll blow past 1mil in no time.

#2093 7 years ago

Yes, it's a tough shot. Easy to backhand with a two ball cradle on the right, otherwise lots of practice. Cash in HOADC anytime you've played a valuable munchkin mode. I always like to take the shot when I have a successful collect ready.

You can get up to 7 horses but you have to work for it. At first you can only have 4 horses. Collect that successfully (all different colors or all the same) and you advance a level to 5 horses, and so on. If you fail you go down a level. Successes add to the munchkin multiplier for that ball:

4 horses = +.5x / 5 horses = +1x (lights extra ball too) / 6 horses = +1.5x / 7 horses = +2x

When you get the multiplier up you can get insane bonuses:

wozBonus (resized).jpgwozBonus (resized).jpg

8 months later
#3944 6 years ago

Another talking point for moving to the 2.0 system is the led driver in each 1.0 led board, the Allegro A6281, was discontinued late 2014. I assume JJP has a stockpile of these but once they're gone, they're GONE.

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