(Topic ID: 222766)

Deadpool owners club. Free chimichangas for all.

By Ericc123

5 years ago


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  • Latest reply 3 hours ago by KnockerPTSD
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Topic index (key posts)

43 key posts have been marked in this topic, showing the first 10 items.

Display key post list sorted by: Post date | Keypost summary | User name

Post #264 MODS: Disco Ball (for Pro machines) by Lermods Posted by Lermods (5 years ago)

Post #270 TECH: PLAYFIELD. Katana ramp shot troubleshooting Posted by chuckcasey (5 years ago)

Post #385 MODS: Tilt Graphics art blades - installed with photos Posted by jeep-mustang (5 years ago)

Post #414 RULES: Deadpool Rulesheet - 1.02 Posted by jeep-mustang (5 years ago)

Post #544 TECH: PLAYFIELD. Post Rubber wear Posted by HighProtein (5 years ago)

Post #638 Cliffy's - Installed with photos Posted by cpr9999 (5 years ago)

Post #646 Bright silver powdercoat for Katana Posted by Robertstone0407 (5 years ago)

Post #725 TECH: SOUND. External Subwoofer Hook-up Posted by _xizor (5 years ago)

Post #889 MODS: "HELLHOUSE" villains lair by The Mod Couple Posted by Yelobird (5 years ago)

Post #894 LIGHTING: Comet GI lighting upgrade - installed with photos Posted by Melhadmj (5 years ago)


Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

You're currently viewing posts by Pinsider captainneo.
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-1
#137 5 years ago

If Deadpool wasn't on the spike system, I'd buy one.

#154 5 years ago
Quoted from Vino:

I have read and respect your points on Spike Cap’n but at some point maybe buying used might outweigh risk?
In any case, hope you have a location nearby as the recent Sterns are too compelling to ignore completely.

sorry, but I buy games for the long haul. I won't buy a game that ends up being disposable and can't keep running 10-15 years from now.

Quoted from Sinestro:

Spike system is great.
You need to get over it.

Great. Sure in some aspects. But without schematics, and every board in every different game being different. The games are unfixable down the road, when Stern is onto the next board set and replacement parts are no longer available for purchase.

Quoted from modfather:

How is that GB premium workin out for you ?

I love the game. Spike games are great as far as fun goes. I'd love to get iron maiden as well. But I think about it constantly, and on the fence to get rid of Ghostbusters as well, just because of this factor. I don't want to have games I love and want to keep forever, just to end up disposable way down the road.

How would you guys feel, if all those games you guys loved from decades ago (MM, TZ, TAF, AFM) are NOW all broken and garbage. Because the system they used to make them, were basically impossible to keep running and every game had different boards to make it happen? If every solid state game was made like this. You would go to a show and only see EM's.

#178 5 years ago
Quoted from jeep-mustang:

150 games in and here's what I've learned. This is my first NIB Stern.
1- This game is very, very, sensitive to pitch and level. About 75 games in I releveled it because the rear levelers had loosened and lowered and threw the pitch off just enough to mess up the Katana ramp shot.
2- When first starting the game I needed to adjust one sling shot that's contacts were to tight causing it to machine gun.
3- When first starting the game I had to fix one BAM! rollover that was misadjusted to get it to register balls.
4- The playfield is already dimpled way beyond what I every would have thought is normal. It looks like it has acne scars. In comparison I've got a 26 year old Getaway sitting next to it whos playfield has less dimples, this is really disappointing.
5- After 140 games the "battle scope" switch screws backed out. One fell into the cabinet, the other was just loose. reinstalled screw and it works perfect again.
6- I still don't know what the BAM! rollovers accomplish???
The Good, That In My Mind Makes Up For The Bad
1- Even after these few issues I consider this one of the funnest pinballs I have ever played. The rules are easy to understand for most of my casual playing friends, but still a real challenge to accomplish them.
2- The visual of the fight scenes on the LED screen brings everyone hanging out around the game into it with the player.
3- I love that there are critical shots all over the playfield requiring good shots from both flippers.
4- The Katana ramp is a challenge, but if every shot were stupid easy like the battle scoop then the game would be a lot worst in my opinion. I like having a couple shots on any game that make you feel like you earned them when you get them perfect. Also allowing two ways to get the Katana ramp is awesome! I suck at hitting the "Snikt" shot but the handful of times I've hit it are awesome.
5- I'm sure the code will get polished with updates, the only thing missing is selectable "R" rated callouts. I don't need them but pretty much all of my buds thought the callouts were a bit vanilla for Deadpool.
So far I see this game as an amazing home owners machine and at best a pretty finicky location machine. If you have a route operator who only looks at his games every 1,000 games then this thing is not gonna be a lot of fun to play out of level, since it drastically changes the makability of the Katana shot.
Only thing that I'm disappointed with is the dimples all over the playfield. I have no idea if this is normal for Sterns or if I got a lousy playfield?
Overall crazy fun game that everyone should try, if setup well it's awesome![quoted image]

poor poor getaway. guess he couldn't escape that LED job.

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