(Topic ID: 222766)

Deadpool owners club. Free chimichangas for all.

By Ericc123

3 years ago


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  • 781 Pinsiders participating
  • Latest reply 7 hours ago by Knackers
  • Topic is favorited by 390 Pinsiders

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38 key posts have been marked in this topic, showing the first 10 items. (Show topic index)

There are 11,236 posts in this topic. You are on page 168 of 225.
#8351 10 months ago
Quoted from Mrawesome44:

Hey Guys quick little issue im having. When the ball goes down the right orbit from the pops like on first plunge. The ball immediately and consistently goes stdm and drains. Anyone have an idea on how to fix this? The game is level and other than that game plays 100%
[quoted image]

The ball should clip that post and kick to the left flipper. Maybe try and see if the ball guide will move a bit right towards the shooter lane. You could also try a fatter post rubber if that doesn’t work. I’m assuming your game is level and pitched correctly. Mine is pitched at 7 degrees

#8352 10 months ago
Quoted from PinMonk:What's your playfield pitch? Also, have you put a straightedge on the playfield from left to right to make sure your playfield isn't bowed very slightly?

It's at 6.5. I have not i have used 2 different level apps and they both came back that the game was level.

Quoted from northerndude:

Maybe you will have to loosen a screw and move your ball guide in or out a mm or two, could be the difference

I'll give it a try and see if i can move it over.

Quoted from Mattyk:

The ball should clip that post and kick to the left flipper. Maybe try and see if the ball guide will move a bit right towards the shooter lane. You could also try a fatter post rubber if that doesn’t work. I’m assuming your game is level and pitched correctly. Mine is pitched at 7 degrees

So what happens is it clips that post and goes straight down the middle. What size rubber would i need?

#8353 10 months ago
Quoted from Mrawesome44:

So what happens is it clips that post and goes straight down the middle. What size rubber would i need?

This is what I have purchased and pretty sure they are the same as the stock ones.

https://www.pinballlife.com/perfectplay-1-116-thin-stern-compatible-rubber-post-sleeve.html

There are thicker ones out there but I think this is an issue with your ball guide alignment. I think there was a person a month or so ago with a similar issue but on the left orbit and it looked like the pilot holes were not aligned properly. Hopefully this is not the case with yours.

#8354 10 months ago
Quoted from Mrawesome44:

So what happens is it clips that post and goes straight down the middle. What size rubber would i need?

Double check that it is level. Make sure your phone app is calibrated and check in various spots on playfield. If it’s still going down the middle try a 1/2” outer diameter post rubber from marcos

#8355 10 months ago

Does anyone know if the cables that go from The CPU node board to the node controller board in the cabinet are standard cat-5 cables? One of my needs replaced. I cannot find them in the manual.

#8356 10 months ago
Quoted from Looprunner:

Does anyone know if the cables that go from The CPU node board to the node controller board in the cabinet are standard cat-5 cables? One of my needs replaced. I cannot find them in the manual.

I believe they are, yes. They are labeled as such on the cables themselves.

#8357 10 months ago
Quoted from Soulstoner:

I believe they are, yes. They are labeled as such on the cables themselves.

Thanks! I didn't see a label so maybe I have aftermarket cables on mine? I'll check again though. I appreciate the input.

#8358 10 months ago
Quoted from Phantasize:

So last night i got around to debugging my DP Premium bottom GI issue. I followed vireland 's cue, and started by removing CN14 from node board 8. The overcurrent protection error disappeared. So i put the connector back on, and the error reappeared.
I then removed all of the LED's in the bottom GI section, and disconnected the 2 in the apron. The error was still there, which led me to believe it was one of the sockets. I did a continuity test on the sockets, and sure enough i measured a short.
I visually inspected all of the sockets from above, but was unable to find anything wrong. I then visualy inspected all of the visible sockets under the playfield, but everything looked fine.
So i had no choice but to remove both of the flipper mechs, in order to gain access to the remaining three sockets.
When removing the second flipper mech, i saw something that looked suspicious. There was something odd between the two "layers" of the socket. Turned out it was a little blob of solder, shorting the main part of the socket with the bottom part! I guess during production, some solder was dropped, and it had landed really unfortunate. I scratched it off, booted the machine, and the error was gone! SUCCESS!
Thank you very much to everyone chiming in, and helping me find the problem. Strange that it wasn't an issue untill now, but the main thing is that i got it sorted.
Pinside rocks!

Glad to hear you were able to fix the problem.
I had a very similar problem with my turtles premium, PinMonk help me as well can’t say enough how much help he is to boards top notch guy

#8359 10 months ago
Quoted from jardine:

Trying to install the Hooked On pop bumper mod but struggling to see how they cable tie on?!?
I know robertstone0407 installed them. Can anyone else help with quality photos and info on specifically how Wolverine got cable tied to the plastic please.
Thanks guys.

I didn’t like the color of the new plastic that was provided with the caps, plus I hated to lose the artwork that was printed on it.
I ended up reusing the original caps underneath the new ones.
I carefully drilled out the pop rivets that hold in the domes so that the new caps will fit, and the new screws provided with the caps are long enough to allow for this.
I’m not gonna lie, it took awhile to drill out the rivets...they are steel and not aluminum as I had assumed so I started small on my drill but and stepped up in tiny increments and I was nearly the same diameter as the hole in the plastic before the rivet gave up. But in the end I am pleased with the end result!

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#8360 10 months ago

Looks good but this is for a premium so if I did it with the plastic I'd loose the spot for the mirror ball.

Really trying to find photos for how the sculpted Wolverine is affix!

Thanks for the help though mate.

#8361 10 months ago

Just installed a Pin-Woofer!!! Absolutely the greatest mod of all time !!! I score higher with the volume up!! A 5 year old could install it. Look forward to buying more !! Its a crime to play pinball with stock sound equipment!! Pin -Woofer is Life!!

#8362 10 months ago

I have an external sub on Deadpool, but have a pinwoofer full kit here waiting to go into gun's and roses when it finally get's here. Looking forward to that.

#8363 10 months ago
Quoted from MJK-911:

Just installed a Pin-Woofer!!! Absolutely the greatest mod of all time !!! I score higher with the volume up!! A 5 year old could install it. Look forward to buying more !! Its a crime to play pinball with stock sound equipment!! Pin -Woofer is Life!!

Quoted from punkin:

I have an external sub on Deadpool, but have a pinwoofer full kit here waiting to go into gun's and roses when it finally get's here. Looking forward to that.

Good times - have fun with it guys!

-Dan

https://PinWoofer.com

#8364 10 months ago

Just had my premium powdercoated by Robert Stone. I wanted something different and I think it turned out stunning I like it so much I'm having him do the speaker panel also

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#8365 10 months ago

You can change the colour on the backbox trim too.

#8366 10 months ago
Quoted from punkin:

You can change the colour on the backbox trim too.

I know but I think it will look good once the speaker panel is done

#8367 10 months ago


Not cool - me

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#8368 10 months ago
Quoted from northerndude:

Not cool - me[quoted image]

OOF! That stings. I think it’s evil that they tell you how many points you lost. Bad cricket, Stern. (JK, I actually think it’s pretty great, even if it makes a player feel bad.)

#8369 10 months ago
Quoted from MasterBlaster:

OOF! That stings. I think it’s evil that they tell you how many points you lost. Bad cricket, Stern. (JK, I actually think it’s pretty great, even if it makes a player feel bad.)

Totally in line with the Deadpool character. Love it being on the champion boards.

#8370 10 months ago

Best High Score category ever!!

#8371 10 months ago

My DP PRO is still on location.
Almost 28 months and still a top 3 or 4 earner on my route. If Stern does another run I'll likely get a new one to replace it then semi-retire the 1st one at a casual location.

#8372 10 months ago
Quoted from MJK-911:

Just installed a Pin-Woofer!!! Absolutely the greatest mod of all time !!! I score higher with the volume up!! A 5 year old could install it. Look forward to buying more !! Its a crime to play pinball with stock sound equipment!! Pin -Woofer is Life!!

Are you using the Polk sub? What are your knobs set at on it?

#8373 10 months ago

Is it just me or does anyone else notice a progress bug with Mystique?

Ball 1 - Reduce half her life, drain.
Ball 2 - No flashing. No progress!?
Ball 3 - Suddenly flashing again, with progress made?

#8374 10 months ago
Quoted from HighProtein:

My DP PRO is still on location.
Almost 28 months and still a top 3 or 4 earner on my route. If Stern does another run I'll likely get a new one to replace it then semi-retire the 1st one at a casual location.

tenor.gif
#8375 10 months ago
Quoted from HighProtein:

My DP PRO is still on location.
Almost 28 months and still a top 3 or 4 earner on my route. If Stern does another run I'll likely get a new one to replace it then semi-retire the 1st one at a casual location.

If you don't mind me asking, how many total plays has it seen in that time and what issues or fixes have you had to make, if any? It was sounding like early Spring for the next run so you might not have to wait much longer.

#8376 10 months ago

Purchased the Hooked Disco ball from a pinsider. Looking for the install directions. Can someone share or point me to them. Thanks.

#8377 10 months ago
Quoted from pinbuoy:

Anyone ever try the colored pinballs in any of your games?
In my Avatar, I used a green and a blue one.
WOW were they fast !!!
and hard to see which added a fun extra challenge too.
but they did wind up in places that a reg pinball wouldn't
because they are so light (Think powerball from TZ),
so I had to stop using them, but it was fun for a while.
Has anyone tried any in Deadpool?
I was thinking of red and yellow.
(I don't think there's a really good red, it's more like pink)

Bump

#8378 10 months ago

I have a white powerball in a few of mine (TNA, WW, H20 and T2). I didn't put one in Deadpool. They are noticeably faster, especially on long ramps.

#8379 10 months ago

.

#8380 10 months ago
Quoted from waldo34:

Purchased the Hooked Disco ball from a pinsider. Looking for the install directions. Can someone share or point me to them. Thanks.

Hooked it up, not a fan of it running all the time. I wired it into my Lermods disco ball.

#8381 10 months ago
Quoted from EStroh:

I have a white powerball in a few of mine (TNA, WW, H20 and T2). I didn't put one in Deadpool. They are noticeably faster, especially on long ramps.

Wow an actual powerball?
these newer colored pinballs' action def reminds me of the powerball...

Man those suckers used to be $40ea,
Is anyone still making them?

#8382 10 months ago

How often should I expect a ball coming out of little Deadpool when the drop targets lower to go straight down the middle?

#8383 10 months ago
Quoted from pinbuoy:

Wow an actual powerball?
these newer colored pinballs' action def reminds me of the powerball...
Man those suckers used to be $40ea,
Is anyone still making them?

Pinball Life has them for $25.

#8384 10 months ago
Quoted from Mattyk:

How often should I expect a ball coming out of little Deadpool when the drop targets lower to go straight down the middle?

You may need to do some leveling. Mine doesn’t go straight down the middle but it’s close...you definitely have to be ready to catch with your flipper sometimes or give a nudge as the ball is coming down. It’s certainly not a “gimme” ball, they still want you to work for it.

#8385 10 months ago
Quoted from MasterBlaster:

You may need to do some leveling. Mine doesn’t go straight down the middle but it’s close...you definitely have to be ready to catch with your flipper sometimes or give a nudge as the ball is coming down. It’s certainly not a “gimme” ball, they still want you to work for it.

Thanks. I would say mine goes SDTM maybe 4 out of 10 times. I’ll bust out the level to make sure

#8386 10 months ago
Quoted from Mattyk:

Thanks. I would say mine goes SDTM maybe 4 out of 10 times. I’ll bust out the level to make sure

Mine is well leveled but still has that problem. I set up a 2 second ball save from when that ball is released. Not everyone who plays my game is capable of nudging to save the ball and SDTM at that time is not fun. They have that ball save setting in the menu, so I assume Stern thought it might be a problem.

#8387 10 months ago
Quoted from RonSwanson:

Mine is well leveled but still has that problem. I set up a 2 second ball save from when that ball is released. Not everyone who plays my game is capable of nudging to save the ball and SDTM at that time is not fun. They have that ball save setting in the menu, so I assume Stern thought it might be a problem.

Thanks! I will check the settings for it

#8388 10 months ago
Quoted from RonSwanson:

Mine is well leveled but still has that problem. I set up a 2 second ball save from when that ball is released. Not everyone who plays my game is capable of nudging to save the ball and SDTM at that time is not fun. They have that ball save setting in the menu, so I assume Stern thought it might be a problem.

Is your playfield very slightly concave left to right? You can check it with a straightedge left to right.

#8389 10 months ago
Quoted from PinMonk:

Is your playfield very slightly concave left to right? You can check it with a straightedge left to right.

I used a straight edge with a flashlight behind it and couldn't detect a dip. I had fewer SDTMs than Mattyk (perhaps 1 in 5), but enough to be annoying. The very brief ball save feature has been nice for that 20%.

#8390 10 months ago
Quoted from RonSwanson:

I used a straight edge with a flashlight behind it and couldn't detect a dip. I had fewer SDTMs than mattyk (perhaps 1 in 5), but enough to be annoying. The very brief ball save feature has been nice for that 20%.

Then you might just be like a quarter or half turn of the leg screw off of true level (true level being the level that deadpool needs to play right). I'd mess with that. Very small adjustments, though. I never had Li'l Deadpool release SDTM on the pro, but it was dead-level with no concave or convex action left to right on the playfield.

11
#8391 10 months ago

Joined the club today. Wife said no more until our new house is ready. I said “can I get a BOOM”. Had to put it in the apt because I was getting the pinball itch. Awesome game.

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#8392 10 months ago

Thanks, I'll fiddle with it and see if I can improve things. Looking forward to receiving my Pin Monk light color bracket kit!

#8393 10 months ago
Quoted from RonSwanson:

Thanks, I'll fiddle with it and see if I can improve things. Looking forward to receiving my Pin Monk light color bracket kit!

I didn’t see the adjustment to add ball save time specific to the lil Deadpool targets. I saw one ball save adjustment that was set at 8 seconds but I figured that was the standard ball save allotment. Maybe it’s called something different than I was expecting. If you remember, if you could please let me know where I can find this setting that would be most appreciated.

Maybe I’ll try a thinner rubber post sleeve

#8394 10 months ago
Quoted from Mattyk:

I didn’t see the adjustment to add ball save time specific to the lil Deadpool targets. I saw one ball save adjustment that was set at 8 seconds but I figured that was the standard ball save allotment. Maybe it’s called something different than I was expecting. If you remember, if you could please let me know where I can find this setting that would be most appreciated.
Maybe I’ll try a thinner rubber post sleeve

I get occasional SDTM on Lil DP releases and have tried changing the ball save timer, but it doesn't seem to function in every scenario... specifically when you relock a ball in Lil DP in the second part of multiball where you are going for the spinners. Usually if I drain during that time, the released ball almost always goes SDTM and there is no save timer.

#8395 10 months ago
Quoted from Mattyk:

I didn’t see the adjustment to add ball save time specific to the lil Deadpool targets. I saw one ball save adjustment that was set at 8 seconds but I figured that was the standard ball save allotment. Maybe it’s called something different than I was expecting. If you remember, if you could please let me know where I can find this setting that would be most appreciated.
Maybe I’ll try a thinner rubber post sleeve

I believe it's feature adjustment #38 Ball Save Timer: LDP Recent Lock. I actually have it at 3 seconds in case the drained ball rattles around a bit before settling on the switch. Helps at LDP Frenzy.

#8396 10 months ago
Quoted from RonSwanson:

I believe it's feature adjustment #38 Ball Save Timer: LDP Recent Lock. I actually have it at 3 seconds in case the drained ball rattles around a bit before settling on the switch. Helps at LDP Frenzy.

Thank you!

#8397 10 months ago

Hey guys just having some rejects on the loop ramp (above shooter lane). I think the ball is hitting something on the way round either slowing it down too much to go up the ramp but sometimes the ball whizzes around really quick and the ramp doesn’t come down quick enough? Is my issue potentially a switch issues to signal the ramp to come down quick enough?

#8398 10 months ago

Question where can I buy those blue rubber protector pieces that are on different ramps
in the game? I have one thats missing.

#8399 10 months ago
Quoted from Deyanks98:

Question where can I buy those blue rubber protector pieces that are on different ramps
in the game? I have one thats missing.

This?

https://www.pinballlife.com/1-square-blue-rubber-pad-with-adhesive-backing.html

#8400 10 months ago
Quoted from Deyanks98:

Question where can I buy those blue rubber protector pieces that are on different ramps
in the game? I have one thats missing.

You mean you don't have one that's missing.

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