Quoted from Lovef2k:If still having sound issues after game is running, try the following:
Turn volume and speech pots on the board a few times. These are suseptible to dirt and oxidation due to their open design. I change them on all S&T boards with the newer style when I re-cap them.
Turn the main volume control on the coin door as well. They get flaky with age.
Reseat the connectors on the S&T board. Even the two pin for the speaker.
This one may sound strange but the GI power in the backbox must be good since the S&T gets it's power from a connection from the backbox lamp panel via a orange wire connected to the GI power. From there it goes through a 24 pin square Molex connector and then to the board J1 pin 7. Verify GI voltage there. Check for cold solder joints on header pins.
Count boot flashes on S&T and consult pinwiki for boot sequence diagnosis.
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Thank you for your replies. I did some more troubleshooting.
Quick background: The MPU board, the power rectifier board, and the solenoid driver board are all new.
I discovered when I lift the playfield and turn on the game, it boots normally and everything works.
Then when I lowered it, a panoply of seemingly unrelated issues appear.
[B, C, and D rollover switches don't work.
X insert stays lit.
Player 2 display is erratic.
DT 2 is out. DT 3 acts like DT 2. Other drop targets are all okay.
Left outlane won't score special when lit. ]
When pf is lowered, it's all good. So issue appears to be under the pf. Nothing visually obvious, but it seems like perhaps a shorted switch diode pressing somewhere when pf is down. I don't think it's a connector.
I will investigate further, but please advise if I'm on the right track regarding a switch diode, and if so, if there's a smart way to proceed.