(Topic ID: 239307)

Black Knight - Sword of Rage Club - Honourable Knights Only

By NeilMcRae

5 years ago


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“Black Knight - Sword of Rage Club - Honourable Knights Only”

  • Pro 83 votes
    36%
  • Premium 61 votes
    27%
  • LE 86 votes
    37%

(230 votes)

This poll has been closed.

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Topic index (key posts)

5 key posts have been marked in this topic

Display key post list sorted by: Post date | Keypost summary | User name

Post #3 Black Knight Feature matrix. Posted by NeilMcRae (5 years ago)

Post #27 Rules card. Posted by NeilMcRae (5 years ago)

Post #539 remove upper Playfield Posted by Captainhook (4 years ago)

Post #4057 Link to Upper Playfield removal video. Posted by PeterG (2 years ago)


Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

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#641 4 years ago
Quoted from schudel5:

Anyone have issues with the shield/knights VUK shooting the ball up to the ramp having the ball bounce off the wireform? It happens once in 20 shots...then sometimes twice in a row. I've tried bending the metal loop and changing the VUK power. If the power is too low, if multiple balls are back there it can't eject them to the wireform. Just seeing if anyone has this issue and if you got it working right.

Yes, I am getting this pretty frequently, and worried I'll get a wear spot sooner than expected. Interested in seeing everyone else's settings.

1 week later
#708 4 years ago
Quoted from aobrien5:

I think it looks better, but I ran out of 44s, so didnt get to finish! It did make me realize that they used the Red only at times.[quoted image]

I like what you did. I might try similar, but maybe swap all of the cools for warm. The cool color temperature of the lamps doesn't look great with a lot of the art, which is asking for warm. Also, it doesn't look right next to an older BK/BK2K.

1 month later
#1088 4 years ago

I changed all of the GI bulbs to warm white, because I thought the red really hid a lot of the art, and the cool white didn't look "Black Knighty" enough.

If I could make a BKSOR wish, I would ask Tim to code a "Warmer Colors" mode that made RAGE and WAR look more warm like the original Black Knight and Black Knight 2000 colors. KNIGHT is cool as it is.

Anyway, here's what it looks like with Titan Warm Whites. If you were considering it, and you hated it, you can thank me for saving you some time.

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1 week later
#1101 4 years ago
Quoted from jetmechinnc:

Has anyone installed the interactive LED back box light mods to any of their Black Knight pins and or posted a video of them?

I got it from Cointaker. It’s awesome. It is a shame that this corner was cut. Backboxes should flash and pulse.

#1102 4 years ago
Quoted from jetmechinnc:

Has anyone installed the interactive LED back box light mods to any of their Black Knight pins and or posted a video of them? I had Cointaker's deluxe interactive LED backbox one on my Iron Man and thought it was perfect how the flashers worked with the game. Was curious how the interactive back box kits react on this particular pin.

#1125 4 years ago
Quoted from TheRudyB:

A quick check of Marco for Part #626-5057-01 (which the manual calls a Bumper Pad) yields this one: https://www.marcospecialties.com/pinball-parts/626-5057-01 which looks darker blue in the photo, but still blue nonetheless. There's plenty of different sizes and shapes at both Marco and Pinball Life, but they are all that sore-thumb sky blue.

George Gomez uses these a lot. More than half of the games listed as compatible with the rubber bumper are Gomez games. My theory is that someone added 3 zeros to an order one time, and we're still working off of an inventory of blue bumper pads from the Johnny Mnemonic days.

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