Excellent machine and my new favorite Steve Ritchie design. Let's see how it rates category by category...
GAME DESIGN:
Playfield Layout: Decent 4/6. Wait what?? Yes it should be 6/6, because the layout is excellent! However, this category also includes placement of parts and the middle rivet on the right side of the metal portion of the piano ramp cinches it down and creates a kink on the right side of the ramp. Check it out next time you play. This causes any ball hit on the right side of the ramp to be slowed down so it dies halfway up the ramp. How many times have you said, what the heck, my shot was perfect, why did it die?! Well that's why. Couldn't they have put a small spacer under the metal sheet and use a longer rivet to raise that spot enough to smooth it out making the entire ramp entrance usable and not just the left side? I hope they didn't notice and ignore this issue during play testing, because it greatly affects gameplay since this ramp is so crucial to progressing through game goals.
Game Rules: Good 5/6. JJP succeeded in striking the right balance of depth and ease of understanding. Just because current tech allows you to have an ultra deep ruleset, doesn't mean you should.
Toys and Gimmicks: Good 5/6. Elton and his piano is really excellent. The curved LED marquee on the side with 500 or so individually controlled RGB's is just outstanding. Then you've got a crocodile that rocks back and forth sometimes, a spinning tiny dancer and rocket that lights up.
Gameplay: Good 5/6. Yes harkening back to layout, this could be a 6/6 because the flow is unbelievably good. The piano side ramp issue stops the flow on certain combos though and it's frustrating. But I want to focus on the positive, because there's so much. For one, this playfield design encourages action shots which I love! It's so satisfying to correctly time a shot without cradling. Also this machine allows you to keep the ball moving in a variety of ways. There's over 20 different 3-shot combos! This game is a blast to shoot, especially with unexpectedly peppy flippers!
ARTWORK
Playfield: Excellent 6/6. Christopher Franchi did an amazing job with this artwork package. It represents Elton's vibe so perfectly.
Backglass: Excellent 6/6. see notes above.
Cabinet: Excellent 6/6. The sparkly radcals are beautiful. Everything about this game is beautiful.
Animations: Decent 4/6. Videos! This machine would've benefited from actual concert footage.
SOUNDS AND MUSIC
Sounds and Speech: Excellent 6/6. The sounds accompanying the pops in certain modes are great and the callouts are just the right amount. Her british accent is fitting. There's other cool sounds too but I want to move on.
Music: Excellent 6/6. You choose the song at start of game but it changes eventually as you progress and go through different modes and multiballs.
Quality: Excellent 6/6. The stock sound system is outstanding!! Stern needs to step up their game with this category.
Variation: Good 5/6. Some well-known upbeat songs were left off the playlist.
OTHER ASPECTS
Game Lighting: Excellent 6/6. Finally the over-the-top JJP lighting matches the theme perfectly!
Lastability: Good 5/6. Definite one more game appeal, but the lighting is so intense it's hard to play more than 3 or 4 in a row before I get eye strain. Maybe there's a setting I can adjust. Also only time will tell if the 1300 or so LED's will last for 20 years.
Theming: Good 5/6. I hate this category because it's so subjective. I like Elton's music but I'm not a huge fan. However the designers, coders, artists, etc all did such a great job I added it to my stable.
Fun: Excellent 6/6. Oh this game is off the charts fun! Easily a top-20 game for me. Fix the ramp issue and it's top-5. If you take it all in when you step up to the machine, turn up the volume and just play, very few games are better. It's an experience and it's dynamite. JJP nailed it and then some. Thank you thank you!!