Maybe you should make him walk more often? Maybe tie the puft light power source into the pops via a splitter
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Maybe you should make him walk more often? Maybe tie the puft light power source into the pops via a splitter
Quoted from Pastor69:Question for everyone that is currently interested in the mod:
Do you guys have anything hooked up to CN6 (12v port) in the backbox? If so, i will make sure to at least split the cable. That way you wont have to choose between using one mod or the other. I was also thinking about creating a button that will let you enable or disable puft walking at random times during attract mode.
Color DMD uses CN6
I worked with the op on making sure it could clear the 3d building. Hopefully the spacer he includes will resolve it, will know once I get mine installed
Quoted from swinks:what version are you referring to - Mezel or Pastor
Yes, Pastor version putting it in now
Screenshot_20230322_094607_Gallery (resized).jpg
It currently still hits the building. Pastor working a modification to the platform. I'm sure he will announce the alteration shortly
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