Only 22 ball paths...pass.
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Quoted from chuckwurt:They take orders, make them, ship them. Very rare that any company has games ready to ship when order banks open. Would be awesome if thousands of games were just sitting there ready to ship on announcement day, but it’s just not how it works.
To expand on that...a smaller company has less room for a "miss". This game is way outside the norm for the present day, so they are probably only placing part orders now based on initial demand numbers at the launch date. Then you place part orders and have 6 months for all of that production to be completed in time for the beginning of assembly. This is smart business when you are not sure what demand will be. Shooting blind and make too few- customers are all mad at you. Make a ton and then they do not sell, the bank is mad at you and you might go out of business. Lose-lose.
Quoted from chuckwurt:I hear ya. But getting enough parts for 50 LEs and 50 SEs is a pretty safe bet on any game that they would sell while you wait for more parts. This is what JJP seems to have done their past couple games.
I would imagine since CGC is doing this assembly under contract, their current abysmal CCr remake situation probably did not allow a window to change a line over for a small run of Pulp Fiction games. I have a feeling streamlined manufacturing and changeover processes are not a CGC forte.
Quoted from chuckwurt:Yeah. They are probably realizing quick they could benefit from figuring out how to run multiple games at once like stern does.
Meanwhile, AP claims to have multiple lines, doesn't really seem to use them, and has been open about their willingness to do contract builds for outside parties. AP also seems to have quality under control, so I would love to see them reach their full potential output someday soon. GTF will probably keep them plenty busy for some time though if the price does not sink the game.
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