Quoted from lowepg:I wasn't suggesting its a "deal breaker" - certainly folks that have endured a 2+ year wait will squint past this new issue as "normal" or "minor."
More a commentary on the continual bubble-burst of the initial lofty claims that somehow JJP would be immune from the problems that plague Stern (spotty QC, incomplete code, missed deliveries, etc)....
I agree it will get fixed... somewhat disturbing it will take them reading this forum to realize the QC problem .... the greater issue might be the general lack of sufficient GI in the design. This QC problem just exacerbates it....
It was immediately apparent when I played it in a dimly lit arcade the first time... I thought it was because the inserts were (incorrectly) constantly pulsing all-on.... I just attributed it to a prototype fail.
Unless a service ticket is opened, it never happened. Everyone with the problem should log it in so it can be tracked. The ticket can be closed immediately if the customer repaired it themselves. Perhaps a certain assembly employee is doing it wrong and the game's serial number can be used to trace this. That's whay Bally, Williams and Gottlieb always had a clock number on their assembly tags on the playfield, backbox and, with EM's the bottom board. Certain employees could be traced through this.