Space Jam

Sega

Space Jam

Pinside Rating

This game received 51 approved Pinsider ratings and currently rates 6.657 /10

6.657

Top 100 ranking

This game ranks #281 in the Pinside Pinball Top 100.



Score breakdown

Score breakdown in the 4 main categories:

Game Design: 6.787

Artwork: 6.545

Sounds/Music: 6.507

Other Aspects: 6.604


Pinside staff rating

This is how we, the very knowledgeable (wink wink) Pinside.com staff & moderators rate this game. 1 of us has rated this game.

7.493

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Found 30 ratings (with comment) on this game

There are 30 ratings (that include a comment) on this game.
Currently showing results page 1 of 2.

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7.612/10
23 days ago
This is one of the best games for kids and beginners.
For others, the rules are not deep enough because the shots are so accessible.
7.119/10
7 months ago
Why do I feel like Stern copied this
7.287/10
9 months ago
Space Jam is the pin that I've had the longest, and was my first pin. Got a good deal on it from a local barcade owner during the pandemic and the future of arcades was iffy at best. Dude needed to make some money to keep lights on, and sold his personal Space Jam (mine). So this review is right around three years into owning it.

Mine's shopped out with LEDs and I believe some additional GI lighting. It's nice, and a good candidate for LEDs in general, but I will say there's an "AC hum" that you hear all the time during attract mode. Chased that like crazy, and annoys the heck out of me. I've heard from a couple people that Sega pins pretty frequently do that with LEDs. Can't knock the title as a whole for that, but it's worth mentioning if you're going to retrofit one.

Layout is pretty nice. If you've played a Stern NBA, it's 95% the same game. Plays pretty quick, nice geometry in general and pretty nice selection of shots. It's not slow, and it's not brutally fast. Center post between the flippers helps with a lot of awkward drains from the pop bumper/drop target area.

Rules...leave something to be desired. The balance is such that I've yet to have a game that felt like I got any points from anything besides multiball. The multiball action itself is great, from the lock mechanics to the callouts to the progressive rules throughout multiball. It's really hard to get through the super jackpots, and it does not save progress between multiball attempts. With each multiball becoming progressively more difficult to achieve, this is a bit frustrating to me, especially when so much of one's score is dependent upon the multiball. I have yet to get to the wizard mode, which means there's a bit of replayability to it...but there's not a lot of payoff on the way points-wise.

Art is decent. Backglass is nice and recognizable, and it's definitely MJ-heavy. The Sega lenticular backbox does look cool. I'm fairly pleased with the aesthetics, and Space Jam was a definite favorite of mine as a kid. It does the license a fair amount of justice, but could have leaned much heavier into the source material. What I mean is that, yes, there are shots and modes that feature Looney Tunes characters, but for the most part aren't really specific to the characters or do them any real justice. And there are a LOT of missed opportunities with all the great characters in the Looney Tunes cast and the Monstars and all that. I wish it were more Looney Tunes-themed and less basketball-themed, just to offer some more variety.

The DMD animations are surprisingly nice, with some basketball "footage" looking really nice in moments like hitting the magnetic hoop off that left ramp (which is honestly a really fun and satisfying mech). Sound is pretty good too. Callouts can be a little annoying, depending on what you're hitting the most frequently. But, having a decent variation between modes and such in your game would help with this.

One speech thing that drives me INSANE is that, upon starting the game, a sportscaster (maybe the mouse from the movie, but if not is a decent soundalike) announces Michael Jordan like they would at the start of an NBA game....except...Jordan was a point guard. For WHATEVER reason, the announcer says "pit guard". I have to think he was reading his lines off a script and it was abbreviated "pt. guard" so he misread it. Seriously, seriously annoying.

One speech thing that I love is that Tweety taunts you when you lose your final ball; "Aww...did we wose ouw baww down da dwain?". It gets under your skin just the right amount, and hitting both flippers has Sylvester come into frame and chomp down on Tweety. Super clever and a super appreciated touch.



Overall, I don't dislike the game. I don't love the game. For the $2,600 I paid for it, I'd have rather dropped another grand and gotten an Earthshaker, no question. Or a few hundred more on a World Poker Tour. Or, $2,600 toward a Cactus Canyon Remake or something.

But, it is fun, it's a decent use of the license, and it's worth at least a few credits if you find one on location. And if you're absolutely bananas for the theme, you'll probably really enjoy it on the whole.
7.558/10
1 year ago
This is a fun easily approachable game. Like a lot of sega games of this era it is just one mode at a time with no possible stacking. It has some really fun shots and some pretty cool little features. I love how the ramps divert your ball to the inlane most useful for your next shot. The hoop is a lot of fun when you make it too.

Overall this is a fun game but has a pretty shallow rule set to it. Its fun for a while but not enough to keep me entertained for a long period of time. I do love the theme too
5.811/10
3 years ago
This could have been a really cool pin with the MJ theme. After a while I found it very mundane with limited shots and all the ramp returns.
7.293/10
3 years ago
Space jam has a nice playout and good shots, lots of flow here!
The use of magnets is very well done.
The rules are not deep but super shallow.
6.906/10
4 years ago
Oh, Space Jam. It's a fantastic kids' game, and not a bad basketball theme, with Looney Tunes and Michael Jordan it's hard to go wrong. As with most Segas of the era, it's both a pretty simple rules set (with an easy 'wizard' mode) and a bit of a flying ball / maintenance headache, particularly in that it's hard to find some parts (my basketball is just hopelessly shattered).

But they also did a really good job with the Looney Tunes characters, with the "actual" animated character voices, and it reflects the goofy movie theme really nicely. You have a sequence of modes that correspond roughly to the story arc of the movie. And I really dig the signature toy -- the "jump" ball kicker that can go two different ways.

This isn't a good single machine for a collection, but it may be one of the cheapest really good simple DMDs you can find, and if it's in better than player's shape so much the better.
2.310/10
4 years ago
Just looking at the machine looks like it should be a pretty fun game to play. Stepping up to it is a different story. Maybe the game was intended for little kids and so they kept it real real simple, or maybe that is simply the mode it has been set to every time i've encountered it in the wiild. Three or more games in a row on this feels excruciating. Unless you're a hardcore fan of the theme I see no redeeming quality. although it's still better than ro-go
6.089/10
4 years ago
I played this yesterday. The shots in SJ are similar to SEGA’s STAR WARS machine. Annoying and boring. If you start one mode, you need to complete it or lose the ball before you can start another mode. Annoying. The animation on dot matrix screen are so-so. Tweety Bird looks awful is one example. The Road Runner bit is cool for a quick second. I love Daffy, Bugs, Porky, and Tweety but didn’t care for the film or this pinball machine.
7.620/10
5 years ago
I have both this and Stern NBA, and for some reason this just shoots and feels more fun. Space Jam was one of my favourite films growing up so it has a great nostalgic quality to it for me. the basketball magnet shot is pretty neat and will impress guests.
6.634/10
5 years ago
Fun game, the basket magnet is a cool toy, art is bad.
Should have been better.
6.963/10
5 years ago
Pinball unrated! Dont understand because much people hate this pin... Magnet fantastic and great flow!!
7.092/10
6 years ago
Not a bad Sega title with a sports theme. I'm generally not a fan of the sports theme, but this one teeters that line. It's a fun play, with a couple of odd shots that are satisfying when you hit them. One major downside is that many of the shots are set up to put the plastics at high risk of damage, and now that parts are scarce, it's a pretty rough game with the balls flying everywhere to make those baskets.
9.400/10
7 years ago
Wow severely underrated game. The ppl that have it a 3 must of never played the game or played a really beat up example of it. It is a pretty fun game and it's got MJ and Bugs Bunny
6.488/10
8 years ago
kids love Space Jam, as it has Bugs Bunny and Elmer Fudd and Yosemite Sam on it, and you get the try to shoot basketball hoops. not as good as scoring goals on WCS, but quite satisfying.

i've played on a lovely example of one and really enjoyed it. unfortunately the first one i picked up was a bit of a beaten up wreck, which kind of takes away from the enjoyment. also i hated the shape of the backbox - that stupid rounded shape like on SST or (shudder) XFiles, which just means the damn thing won't fold together properly. so I bought a second one to play, swapped across any better plastics or targets, then the good one was played and sold on while the busted up one (with unobtainium parts stolen off it and playfield saucers filled in) had the valuable boards etc rescued then was attacked, filled with fireworks, set on fire, run over with a dumper truck, and uploaded on youtube as a smoking wreck: the idea was to wind up and infuriate the pinsiders with no sense of perspective, and it worked a treat! some people thought it was a travesty to wreck a machine, but FFS it was a junked and unrescuable Space Jam, not a fixable game.

SJ is not as bad as people make it out to be, but it's no A lister. more of a D-lister, but a DMD one. oh, and it has a huge Michael Jordan head on the backglass, and i don't even like basketball.
6.492/10
9 years ago
Great game for the kids. Also gets a lot of play when family/friends are over. Still need to tweek mine, so the rating may change over the next few months. Shots are good, basket and jump ball make good use of magnets. Originally thought the Space Jam modular targets were in odd spots, but are fairly easy to hit, same with the drops. My main complaints would be with the light show and some of the art, mainly the cab art. Decent game that has a bad rap, try one and you may like it.
3.888/10
9 years ago
MJ MJ that's all this game is: bugs bunnys annoying voice yeliing MJ at you. the games fatal flaws are the skill shot (repetitive and way too easy), and the toy backboard. which never seems to catch the ball. toss in some bland ass graphics and ear drilling call outs and thats space jam. the basketball lock shot is chill, locks are clearly indicated and the shot is fun and easy to hit with a backhand or forehand.
3.321/10
9 years ago
This pinball seemed "clunky" and rough. Just wasn't smooth at all. I don't know if all SEGA pinballs are like this but if so they can have them.
9.700/10
10 years ago
Im a huge jordan fan what more can i say love this pin will never get rid of 23 for life lol
6.461/10
10 years ago
Space Jam is one of those pinball games that looks great when you step up to it.

The Pros:
Anything Looney Tunes has got my attention. The best thing Saturday morning growing up was watching these short films. The best! The jump shot target is great and the ramps flow well. A solid layout with hard to hit standups and drops make for lots to shoot at.

The Cons:
This game is all about Michael Jordan. I can almost hear Mel Blanc speaking through the game "Over here, MJ... Over here!" Ugh. That saucer in the center of the PF sure does gits ripped to shreds. The skill shot is a complete gimme. Flippers must be strong for all shots to be made (imagine that...), otherwise this game falls flat.

The Takeaway:
Another solid (albiet fan) layout defiled by half-thought out rulesets. This of course leads me to ask the question:: "Did Sega test their games on location?" I mean... were these game rules thought out? Carrying a title by its theme is one thing, but that seems an awful lot of work to come up with a game that is short on playability. We will see how I feel about this game when I get my hands on a copy in better condition.
7.197/10
11 years ago
A few people's comments are short changing this machine. Under rated game in my opinion that's good fun and well laid out. The only knock is it is a little easy but it's still a good challenge to complete all the planets. If your not an NBA or Jordan fan you may be a bit put off by the graphics too.
5.100/10
11 years ago
Space Jam is my personal least favorite pin of all time. I've never played any game that left me more disappointed in my entire life.
7.031/10
11 years ago
It was a neat game, but it needed some tlc. The sound system was crap. cool skill shot.
5.157/10
12 years ago
Jump ball is the best feature, not bad for a sega, a fun game to play, not the deepest rule set around. A decent entry level pin
8.622/10
12 years ago
I've owned this machine for about 2 months now and my kids and I play it all the time. I think it's a really underrated machine, and it's a great machine to get your little ones interested in pinball. The only real minus for me is that I like backglasses that have flashing lights, and this one just has the flourescent bulb. Other than that, it's fast, has nice animations on the DMD, great sounds, a video mode game, and it's tons of fun. It's really a steal for the price.
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