The ground braid is attached. All switches are correct and correspond with their number during switch test, same with the coils.
So, after much work and inspection, here is where I am at:
-Top saucer coil buzzes, but only during coil test.
-Sound cuts out immediately after the first coil is activated. I have manually by-passed the coils and just touching a few switches will make the background sound cut out. The sound is intermittent and will come back after a while. During a test game, the background sound came back during the third ball, but immediately went out after coil, or switch activation.
-Two pop bumpers are firing at once. It happens during gameplay and during test mode.
-Multi-ball works fine, but after the first ball drains, the gameplay is over.
I swapped out the playfield previously. The original playfield worked 100%, but it was worn out, hence the playfield swap. I am operating an ultimate MPU and an ultimate Solenoid Driver Board. I have swapped both out with original boards and get the same results. The new playfield has a Frankensteined wiring harness. I have done continuity checks to ensure that power is getting from point A to point B. I have meticulously checked the wiring to ensure that there are no breaks, cracks, etc. I may be over-looking some small detail, but I will keep looking.
I have replaced most of the caps, diodes and transistors under the playfield: The pop bumpers, roll-over switches, and stand-up targets have been done.
I am stumped!
Please help!