Hobbit is phenomenal - it's the best modern game to properly integrate its licensed theme. The music is breathtaking, the display is outstanding, the depth of content is unprecedented, and as usual - Keith can take any playfield and make it amazing with his incredible rules.
Unfortunately it got a bad rap for having a shitty reveal, years of delays, and people not giving a crap about the movies.
On top of that, it's the type of game that can't be appreciated fully if it's in a noisy location and you can't hear it.
On top of that, "hobby tastemakers" have changed, and the appreciation of super deep games like TSPP and LOTR are no longer in favor....people want flow flow flow, 3 minute games.
On top of that, you have people who never bothered to understand the game constantly lying about it...the lies about upper flipper doing nothing or it being hard to understand if you don't look up. Absolute lies. The book on the playfield ALWAYS tells you what to do, there are constant call outs about which ramp or object to hit, and the color coding is CONSISTANT - the mode shots are ALWAYS orange, Dwarves are always purple, locks are always green, etc.
Hobbit perfectly accomplishes what it sets out to do as a licensed Hobbit game...it's a beautiful & long quest-style game.