Do any of these games have many modes that aren't just 'shoot this sequence of shots' or 'shoot this shot repeatedly'? I looked at the WIP rulesheet for Hobbit and it had a lot of modes but it seemed like it was all just 'follow this path'...
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Do any of these games have many modes that aren't just 'shoot this sequence of shots' or 'shoot this shot repeatedly'? I looked at the WIP rulesheet for Hobbit and it had a lot of modes but it seemed like it was all just 'follow this path'...
Quoted from DaveH:So you're asking which mode based games don't have modes?
When people say modes I picture different simple rulesets, maybe on the level of some simple EMs, not 'shoot the orbits for the next 30 seconds'. At least, have multiple shots to shoot that do different things so you have to make some decisions beyond 'should I play the mode or ignore it'.
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