Thanks for all the beers!
Quoted from Tuukka:spent hours after hours
You are correct of course. But I do this mostly for my own benefits. To make my games play better, for sure. The technical side of it is great fun -- one small puzzle after another -- but that's not what rocks my boat. I am completely fascinated by the question what makes a game a good game. Stuff like risk-reward, score balance, game progression, multiplayer fairness, varied game play, etc. Maybe one day I will try to design a game from scratch. In the mean time I find that testing different ideas in existing games is a total blast. If you look at the progression of my patches --- Jungle Lord (new tricks), Pembot and TCM --- the changes have become more and more complex. I am looking forward to my next project, which will probably be a WPC.
Therefore, while I really appreciate your tips they are not necessary to keep me motivated. More important has been the input that you provided in this thread. The ideas, and also the feedback on mine, especially from the beta testers. The TCM patch would not be what it is without you!