Quoted from pinballslave:Just had a game with new code, here's what I noticed (factory settings all round):
2) If you complete a mode in one visit you get.... wait for it.... nothing (from what I could tell) It would have been so easy to light All Spaks up to double the points as a nice bonus to reward good play, and I suggested this to Stern, but no... nothing. This also applied to OP who I managed to defeat in the first visit (not needing to rely on progress memory as it happens)... so previously beating OP in one visit was essential for game progress, now you get no real benefit at all for killing him the first time round... Not sure if I see that as progress...
I feel this is overly nitpicky. The "wait for it" comment suggests it is an expected result as if every other game offers this "basic feature."
At what point does a player need a reward for every combination of things that can be done? Should a player get a special reward for:
Hitting every shot in the mode without missing?
Fastest completion? (Bumblebee does that to an extent)
Defeating the robots in order on the grid top to bottom etc.,
Defeating every one first time through?
Defeating the robot without using the Allspark add time function?
Lighting all the X shots before engaging the mode?
Lighting the X shots left to right, right to left?
Defeating the robot with a multiball, without a multiball
Making it to Sentinel Prime on ball one?
Cybertron on ball one?
etc etc etc.
The possibilities of awards for super special accomplishments are literally endless and are going to cater to a select few and in general do not add to the excitement since most people won't even see it. (Defeating the robot is the reward-seeing the solid light makes the player say YES!-I did it). The better players (such as you seem to be) get rewarded by reaching goals later in the game, earning GC scores, bragging rights for wizard modes. The problem was too few people were getting the "YES! I did it" satisfaction from beating the main robots. That has changed.
I was thrilled to make it to Roll Out and All Hail Megatron under the old rules, but I knew many people would not. The game should not cater to only very skilled players.
The multiball progression is a HUGE PLUS and will make the game so much more enjoyable for players and owners. I am thrilled for the TFLE owners.
That there are not more special secret awards will not matter. The joy will be in more folks reaching Sentinel Prime (AHM, RO) and Cybertron.
And lastly, congrats to defeating OP and Megatron first time through with progression installed. I did it as well and found it highly ironic and laughed.
Enjoy