Has anyone else noticed that during multiball it never seems to recognize an away team shot (for switching to galactic modes for level 1 missions) while balls are launching. I've had it happen multiple times where the shot wasn't counted and then if I hit the shot again a few seconds later the galactic mode starts fine. Its not like a launched ball can get to that switch behind the upper flipper, so I see no reason why it would ignore that shot then. The switch itself seems to be fine also.