(Topic ID: 121878)

Star Trek v1.61 bugs

By pinballophobe

9 years ago


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  • Latest reply 5 years ago by ectobar
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#262 8 years ago

Has anyone else noticed that during multiball it never seems to recognize an away team shot (for switching to galactic modes for level 1 missions) while balls are launching. I've had it happen multiple times where the shot wasn't counted and then if I hit the shot again a few seconds later the galactic mode starts fine. Its not like a launched ball can get to that switch behind the upper flipper, so I see no reason why it would ignore that shot then. The switch itself seems to be fine also.

#266 8 years ago
Quoted from pinballophobe:

I don't have this problem. I try to shoot the away mission on multiball on PD and Nero
Before. Sometimes I hit the start mission/away team and it wouldn't register. I adjusted the switch and no problems.

I guess it must have been a switch issue then, but it was a strange coincidence that I only ever saw it happen right at the start of a multiball while balls were launching. The switch tests perfectly too, I can't get it to not register rolling a ball over it. Weird.

Of course now testing with the glass off I can't reproduce the issue either so oh well.

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