Quoted from dmesserly:I think the mech looks cool but it’s not particularly innovative. Monster Bash essentially did this in the 90s.
It didn’t though. Drac doesn’t know where it is when you hit it, nor does it react in any kinetic way like a drop target falling down. People just spent a page arguing about the satisfaction of drops vs stand up targets
I get the comparison on a superficial level. But it is iterative and new, and it’s reductive to compare it to Drac (or mick on a stick which could detect where it was when hit). If we go down the rabbit hole of what did what first, the answer can almost always be brought back to old electro-mechanical games in one way or another…
What is a mech eating a ball if not essentially a slightly fancier gobble hole?
It’s an entirely new mech…