I have an issue with my Comet machine that cropped up last night. I recently acquired this game and have had it working great now for several weeks, no issues. Yesterday, the right flipper started losing power and I noticed the EOS switch was hanging by a thread. I had a flipper rebuild kit on hand so I rebuilt the right flipper and kept the existing lane change switch in the assembly. After I was finished, the flipper worked wonderfully but all sorts of odd issues started happening with the switches. After some testing, it appears to be column 4 which the lane change switch is on. Every switch on column 4 is triggering something incorrectly, with the exception of the 'Left Drain Special' switch that seems to be working okay (although I can't say 100%). I figured it was a diode issue on that column and triple-checked every switch in that column for anything unusual, then every switch on the playfield, and didn't see any broken wires, diodes, shorts, nothing. It's really odd that it literally worked fine right before I did the flipper rebuild and now these issues have cropped up. Any suggestions on what to check? Here are some of the items I've noticed in particular:
-Cycle Jump- Lower and Center Rings cause a tilt, Upper Ring triggers a credit
-Comet Ramp upper switch does nothing at all
-Dummy Dunk Tank Drop Target triggers the outhole
-Lane Change switch scores a bunch of points (unsure of what it's triggering)
-Right Drain Special does nothing at all
-Left Drain Special SEEMS to work but hard to tell if it may be triggering something else too
All other switches seem to be okay: Pops, slings, standups, top lane rollovers, corkscrew switch, tilts, service switches, etc.
I tried clipping the leads on the lane change switch to remove it from the circuit and get the same result on all the other switches.
I'm so stumped because I didn't touch anything else...
Comet sw matrix (resized).jpg