Finally got to play the game while down at PinBrew the last few days and somehow, it's even worse than I thought it would be, which, I don't even know how that's possible, but here we go...
Here's the thing: the flippers felt like wet noodles. They were the weakest flippers I've ever seen on any game I've ever played. Some people complain about older JJP's having weak flippers, but that is NOTHING compared to the flippers on this monstrosity.
How weak are they? Well, it was damn near impossible to make any ramp shots. For that matter, it was tough making any shots I was aiming for, given the lag and calculus I had to do to compensate for these shitty flippers.
Now you may be wondering, "was there a power issue at PinBrew that could have explained the weak flippers?" No, no there wasn't. And here's how I can tell: 1) no other game in that bank had flipper issues (or any games I played at PinBrew for that matter), except for GTF (hmmm) and 2) there was another BBQ game at a completely different section of the room and that one felt just as terrible
So here's the sad truth: this game is a non-starter to begin with if you have weak-ass flippers that can't hit the ramps on the game. Full stop. Not even worth digging into the shit theme, bush league LCD animations, videos of meat, etc. It's hard to even talk about what's in the game when a brand new one is unplayable. Failure to launch, abort, abort, abort.
So much of what AP does is mind boggling and hurts my head, but we've reached a new level where they can't even get the flippers right, something so f*cking basic you'd think that would be the least of their worries.