Quoted from DumbAss:Thanks for providing this information. Never too old to learn new factoids.
When I was let go from my old job, I made a point of returning all the property that belonged to the company. I wonder how many things like this got lost to time. I know from the recent Brian Eddy presentation at the Northwest Pinball and Arcade Show that he had a bag full of prototype parts that got lost to time. Those don't count as unobtanium since they were never used in production but it's fascinating to better understand how many failures occur to generate one success.
Reminds me how when WMS was closing up a ton of the old documentation was just sent to the dump if enthusiasts didn't grab it. Only so many people at the company were vested in preserving the history. Decades of planning documents, mostly gone. Sounds like Stern was similar when they were moving and it was just the pinball nerds at the company trying to save random stuff like mylar drawings and extra engineering samples of the various mech designs over the years.
The video game industry was also bad about preserving their history. A lot of famous video games have none of their original source code anymore. Hell, some projects (like early Final Fantasy games) just wrote the new games on top of the previous game's source code.