+1 for Ted Zale games. Crazy geometry and super satisfying shots, areas of the playfield that are only accessible once certain sequences have been completed, brilliant and crucial skill shots, wild ball save gimmicks, ZIPPER FLIPPERS!, multi balls, mod artwork from Jerry Kelly, and replay games that could be switched to AAB by adding an optional relay…
And, relevant to recent pinball drama, I believe he designed the first pin to have a character physically eat the ball. 1973’s Nip-It, which had a second button next to the right flipper button that caused an alligator to come out from hiding under the swamp reed plastics, eat the ball, and send it to a high scoring zone of the playfield.
His games play differently than any others, and can be brutal until you learn how to nudge the slingshots ( which are angled to send the ball straight at the outlines). Once you wrap your head around controlling them and his wild layouts/ rules, they are an absolute riot to play.
He’s a legendary designer who seems to fly under the radar in popularity, but deserves to be up there with Krynski, Neyens and Williams in any pin collection.