We have had this game for about a year now and it has been generally reliable. Recently the drop targets started acting up and I'm looking for some advice on the best way to troubleshoot. I'm much more familiar with EMs and I'd appreciate some pointers before I go too far in the wrong direction.
This game has individually resetting drop targets (at least for the ones that are acting up). The six targets that can block the ramp all reset "up" and then individually drop down to reset the playfield to the previous state (or for a new game). This has been working properly until recently.
Now, occasionally, after the reset sequence I'm left with all six targets up. It should only ever be the rear three up for a new game, or the front three up if the rear three have been completed out of order. Or whichever were remaining up at the end of the previous turn.
I'm hoping that I can simply clean and gap the switches on the drop target assemblies to restore the proper behavior but if anyone has any other advice I'd appreciate it. I'm hoping this isn't a deeper issue since the targets are still sometimes working properly and they all seem to be capable of resetting themselves, they just aren't doing it 100% of the time.
Thanks.