Quoted from GCS2000:It seems TCM is going to be the winner for many folks.
I do find it fascinating how differently the games play even though it’s the same shots.
Also interesting how the coding for each is done and developing. Oh to be a spectator at Spooky watching these teams work.
I think people who love TCM can appreciate LT, but not sure the other way around! Lol.
TCM is full horror and playing as the villains is darker. This is fairly different and can be polarizing.
LT is family friendly.
2 different theme, the fact that they share a layout is the only thing that can be compared. But honestly I see those as 2 different pins, like 2 different conerstones.
At this time, seems the rule set on TCM might be a bit more advance (just from stream watching) but I am sure LT will have lots of code. Those 2 are at the very beginning of their deployments, so if everything is good and code is the thing that is to evolved, then that will be 2 winners for sure.
As for the meat hook multiball, not sure what is the concern? Is it a fear of it breaking? That could be one aspect, but in terms of theme integration, I think this is genius.