Ratings

An overview of the latest machine ratings and reviews placed on the Pinside.

56 new ratings were added to the Pinside, in the past 24 hours!

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Found 54903 ratings (with comment)

There are 54,903 ratings (that include a comment).
Currently showing results page 7 of 2,197.

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8.744/10
15 days ago
Very surprised that this old game is so much fun
5.376/10
15 days ago
It can be bland in layout and code. I play it in leauge a bit and i have sunk a good amount of games into it. I want to like it but the scoring and basic layout doesn’t keep me coming back. Theme integration is the highlight but that doesn’t make up for the rules and layout being pretty simple and uninspired.
6.988/10
15 days ago
Every aspect of this game is busy. There is alot going on and somtimes that can be overwhelming. I find that its almost information overload on what you need to do next. There are alot of ways to cheese the game and get pretty far. If you just step up and play you will have a good time but i dont think that the ruleset is great for competitive play. Great light show and call outs. The theme is odd but great for what it is (should have been just toy story.). If you get thw chance give it a shot but i dont think i would have this in my collection if given the opportunity.
7.606/10
15 days ago
Brutal. Punishing. Fast. Its a hard game but once you can master a few shots its a blast to play and something you want to keep coming back to. The layout and rule integration is great and there is good variety in the modes. It demands you to hit your shots because regaining control can be a hard task.
8.577/10
15 days ago
Tons of fun and a unique wide body. One of my favorite features is the elephant ball lock and the whip crack when you get a replay! The shots are straightforward and fairly consistent. Most of all this pin is a blast to play. The outlane gate is great the upper playfield that tilts is a cool gimmick. Overall one of my favorites and something i hope thy can remake one day!
7.423/10
15 days ago
007 can be a dividing pin. My first plays on this game turned me off to it because it wasnt the easiest game to learn. There are tight challenging shots all over the play field that can be brutal. But as you play this game and learn the ins and outs it can become a favorite fast. The code caries this game alot. The shots can get stale despite their challenges and i think this is largely due to the unpredictable feeds. The left jetpack eject is different on every machine you play and can drain with a bad bounce. Alot of the time you are trying to regain control from the ball getting caught in the slings from a bad return feed. Once you hit your shots and get comfortable with the upper flipper it is a really fun and rewarding game but it definitely isnt beginner friendly. Every game is a challenge and that is what keeps me coming back.
7.851/10
15 days ago
Really fun shots on this pin. Sometimes it can feel a bit repetitive but i think the shots are hard and that balances it out. My primary arcade has non stern rubbers and powerful slings which give it alot of horizontal movement that trains your nudging and control. Havent ever made it to the final battle but the base code is great. It couldve been a movie pin but it takes pride that it isnt and leans into the humor and style of deadpool as a character well.
7.518/10
15 days ago
Great classic rule set with so much replayability but the fun can also be dependent on the operator keeping everything CLEAN and working properly. Its a classic for a reason and getting to the end is super rewarding.
7.657/10
15 days ago
Premium is my preferred way of playying. Its an instant classic and has the potential to be a deep game with alot of replayability. Sometimes the mechs have weird errors but i think that the mechs are part of what makes this pin so much fun! Great option for a first pin if you can afford it.
7.492/10
15 days ago
This game ultimately feels like BSD. layout feels very similar, getting multiball ready and then ripping the left ramp for Jack pots.

The art is immaculate for first season simpsons and the vibe of the machine plays together with it so well.

I wish it had a bit more variance to make it more interesting, however the challenge of the machine makes it still entertaining and is one of my longest lasting pins.

To be fair, the theme does a lot of heavy lifting here.
9.119/10
15 days ago
Fun, brutal game.

Biggest Pitfall is that iron monger is so easy to pop up that It feels like ignoring the spinners until the right moment is the name of the game.

Animations are muddy.
Call outs are great, speed and flow of the game is amazing.

I hear Jarvis too much because I tilt too hard, but it's a nice touch.

Replay and one more game value on this is extremely high. Not the best for novices
6.383/10
15 days ago
I was so excited to play/half own this machine from how all the streamers/reviews praise this game.

I found it extremely boring, and easy to light up. My scores were always crazy high and my ball would never drain. No shots felt crazy risky.

Tried a few other machines hoping that I had accidentally set mine too easy? But they all play the same..

Well walker and prison are cool, kinda clunky machine and super safe.

Animations are cool, playfield just looks muddy.

One of the fastest machines to leave.
9.276/10
15 days ago
One or the best I've played

Call outs are amazing,
Different paths are all fun.

Dmd animations kinda suck, still need to see this with a color dmd.

Good for casuals and higher level players, cab artwork is simple and I enjoy it.
Back glass works

Doc oc area and his call outs are a highlight
9.154/10
15 days ago
This is my favorite EM as it stands out against so many of them. The "one more game" factor is insane, as the games are so fast and you always want to try and roll the score.

Non pinball players like my wife love this machine over some of the best DMD games as it's simple for them to understand, it levels the skill gap a bit more because the game is brutal.

Plexiglass playfield makes the game super fast, and the integration of the hydra dragon heads really creates satisfying shots with the "WAAAHH" sound.


Art is simple and lovely.

Lit pop bumpers are the main source of points, but not killing the dragon heads first will cause you troubles going for this strategy.
7.948/10
15 days ago
I finally got to play a local EJ continuously for 3 hours.
I consider myself a decent player and to keep my attention long term a game does need to have a variety of modes and shots and features - preferably changing as I progress in the game. For me it is all about achieving something and/or trying to get somewhere. Mini-wizard and wizard modes are made for me. Now I agree that is not the same for everyone.

First off the game is amazing to look at. It is lit up like 1500 candles in the wind (haha see what I did there?) the backbox color and lighting is great and the side art, rails, etc do not disappoint.
The shots are really nice and the flippers are snappy and ready to swallow down combos lower, upper, upper, lower like a Crocodile in a duck pond. The most satisfying shots for me are the upper loop and upper ramp/piano lock shot. That one especially! Getting it to that upper flipper and watching it float around and into the piano is smooth like a hot knife through butter. Mmm so smooth and buttery.
Now as I said I played continuous for 3 hours so yeah the game draws you in and you want to play again. But I am a bit manic when it comes to new games so that’s not unusual.
I figured out the idea of the code and concept of the game fairly quickly. I was able to select each of the 4 concert stars and see each one through the piano mutiball. I was really hoping the screen would take me to LA or Vegas or London but the screen did not make me feel I was at those concerts at all. I found this disappointing. Seeing all 4 of the concert mutiballs was not a big deal and yes the more recent concerts had harder shots to complete and get jackpots (upper ramp and loops instead of the lower flipper shots) but aside from that they were similar. Could I qualify and get all 4 stars in a single game to get the final star in the middle. Yes I am sure I could but it doesn’t have the challenge or allure that I like in my games. The same goes for the songs and the albums. Songs you hit notes, qualify glasses, boots and jacket and then “power up” by hitting upper loop to collect. Could I do all songs in a game? Likely not and I don’t know why I would want to. The different glasses and boots and jackets were cool for sure. The albums you clear out the drops and collect them. They move around so you have to hit different targets but yeah you just keep smashing targets and getting albums which is fun to do and see how many you can get. Could I get all 30+ in a game? I doubt it but again why?
Hit the crocodile so many times and get crocodile MB and hit the rocket so many times to fill the tank and get rocket MB. More times with each successful MB. Rocket multiball with the 3…2…1 launch was as exciting the last time as it was the first time. Dont thing I would ever tire of that. Kinda like Sparky getting fried on Metallica but not really the same but sort of.
My plan was to make the decision and buy EJ after playing. It is fun. It has great shots. So do a lot of games I love. The code is not as exciting as many games I like. The build up is not there as I have with others. But ultimately for me I found many of the songs (aside from a few) just don’t go with the fast flow of this machine. In fact most of them do not. It just didn’t fit for me. Now I love Elton John’s music and I say he is an amazing artist and deserves all the accolades he has received and more. But playing to those slow, chill songs for me just didn’t do it. I would pick Saturday night or pinball wizard or crocodile rock but ultimately the next song would come on and you can’t pick those same ones always.
For me the experience at $12,000 or $15,000 has to be pinball love 100%. I have to love everything. And as much as there was to love, there was enough not to love for me to move away from that kind of $$. I would say at $10K and $13K the bar lowers and I would have been a buyer.
I write all this as I really really wanted to get myself one and I really really wanted to love it as I have heard so many rave about how amazing it is. I feel in 3 hours i saw most of everything i was going to see. There is no disputing it is a gorgeous game and I can’t see anyone being disappointed. Especially if money or losing money is no concern.
8.456/10
15 days ago
While it’s still early on, it appears to me that Jaws is continuing Elwin’s legacy of high quality, creative, and well designed games.

Pro’s:

Playfield layout is, overall, great on the Pro: most of the shots flow extremely well, with numerous being creative (for example, the right ramp, or the 180 degree center ramp).

While some are against it, I personally think the art package is well done. Yes, there is no Brody, but when you are actually playing the game, it’s apparent that you, the player, are Brody. Meanwhile, the art is well detailed, highlights many elements of the film, has great color choice, and is overall very pleasant to look at (even if the translite is a bit uninspired, but it at least makes sense why they would go with the movie poster).

Code already feel very complete, with many things to do and nothing being particularly unbalanced. Considering the game is currently only on 0.85 code, this is a really good sign.

Really enjoying the toys, such as the captive ball and shark fin. I also really enjoy the quick shot (very well coded and timed: happens when you hit the side flipper shot when nothing is otherwise lit and then hit the shark fin).

Really great theme integration: many of the clips are repurposed in ways to be hilarious, and overall the game is very memorable.

Not sure if I’ve ever said this about a new stern, but the lighting is extremely good. Love the color changing LED’s in the top half, and the lower playfield is nice and bright as well, displaying the nice art.

Con’s:
While I really like some of the audio (stingers, some funny/well done quotes, etc.) I’m finding a lot of it to get annoying (hearing “Fair well and ado” and “Shark! There’s a shark!” every single game get’s pretty grating quickly).

This is oddly uncharacteristic of Elwin, but the reel isn’t that well designed. I find it’s often very clunky on most copies, and generally doesn’t spin/act the way it’s supposed to unless the copy is set up perfectly.

Personally, I like the “tiered” skill shot system, but I can see how it could be annoying to some.

Overall, this game is another instant classic from Team Elwin and Stern in general. Highly recommend seeking this one out at any locations near you
4.694/10
15 days ago
Found the play very difficult to get into. Wide spacing on the flippers makes it particularly tough to get anything going. First game with spinners but not the best placement. Sold this snooze fest to make room for more fun games.
8.061/10
16 days ago
High Speed is a classic and absolutely worth playing in 2024. One of Steve Ritchie's best, this game is fast and quite brutal when in good condition.

Qualifying the red light is a challenge in itself, running it and escaping is wizard mode. I love the police siren and radio chatter that play once the chase begins. The music is excellent for the era and can really get your adrenaline rushing.

Who doesn't like ditching the cops?
5.503/10
16 days ago
First of all, kudos to Next Level Pinball for putting this rare game on location for folks to play! Everyone deserves to play the games in the Pinside top 100. Even though I did not enjoy this title, I know others will.

Like most JJP games, Pirates of the Caribbean is a morass of code and multiballs. I'm convinced the only way to enjoy this game is to own one, which speaks poorly of this game's accessibility.

Next Level Pinball keeps their games operating in excellent condition, so I can confidently say that the flippers on JJP Pirates of the Caribbean are just... bad. Shots are under powered, catches are mushy, and overall ball control is floaty and lackluster. The slingshots might as well be dead. Regaining control of the ball is not challenging. From a shooting perspective this game quickly turns into a chore.

The upper playfield is the main attraction of this game. It sways like a boat, pretty cool right? In practice it is too safe, even if you fall overboard. Ultimately it feels like a missed opportunity.

JJP clearly put a lot of care and attention into the presentation and theme integration. The sculpts are great and really sell the theme. The playfield artwork unfortunately reminds me of Stern's photoshop era.

Ultimately, this is pinball and not a video game. I don't want to stare at a screen, I want to play pinball! Regardless, give this game a try. I didn't love it, but you might! I don't think it is worth anything near the current asking price, so try to find one on location or at a show to play.
8.680/10
16 days ago
In a room of 40 pins I kept going to this one. JJP’s quality just shines. The music, animations and variations on this one are stellar and this feels like you could just keep playing forever. The ramps can get a little old and it f D is feel like a wide open playfield in the middle but is a wide body so that’s ok. I worry about maintenance so I’m not sure if I’d ever want to own one since I lack skills for that department but this will be a go to one if I see it in the wild.
6.373/10
16 days ago
Saw what they are trying to go for here with the throw back but personally this is a swing and a miss. Played several games thinking I was missing something but after awhile realized this is a really shallow game. Not my style.
8.616/10
16 days ago
Amazing band and ZY’s art is second to none. Very creative idea with the cartoon art of the band. While going from city to city is cool there doesn’t seem to be much variation which is ok I suppose but it arms like a miss. I’m not a fan of upper playfields and the ramp to get to this one is punishing. Real flow beast here and it moves super fast so games doing last very long. Enjoyable and this is probably my favorite band pin (tough between this one and Iron Maiden).
9.044/10
16 days ago
Huge LOTR fan so this naturally was right up my alley but even if I wasn’t this game is fantastic. The playfield is rich with so many things to do and the toys just go on for days. The music quality is showing its age and the animations could use an update but I won’t hold it against this pin just because it otherwise holds up so well. Tells the story of the LOTR if you’re good enough to keep going (I’m not but I got a good taste). Would love to own this one day.
9.520/10
16 days ago
Incredible. Perfect balance of flow and story. You’re always doing something whether you’re in a mode of not. Sounds, lighting and art are all phenomenal and I’m not much into the Godzilla theme but man, this game may have made me a fan. Love that it’s humorous enough to really make it justice a little more entertaining. I now understand why it’s rated so highly.
9.860/10
16 days ago
Closest to the perfect pinball game I can imagine.
There are 54,903 ratings (that include a comment). Currently showing results page 7 of 2,197.

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