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Cirqus Voltaire - To be Restored

Reconditioned - Waiting for a home to support restoration and revive this unique machine.

Produced by Bally Williams
Released October 1997

The theme involves the player performing many different marvels in order to join the circus. Some of the game's distinctive features include a neon light running along the right-hand ramp, a pop bumper that rises up from the middle of the playfield at certain times, and a magnet at the top of the left ramp that can catch balls and divert them into the locks. The most notable feature is the Ringmaster, a head that rises at certain times and taunts the player. This game features nine "marvels" the player must complete before they are invited to "Join the Cirqus." The marvels are arranged in a 3x3 square grid, with each row/column corresponding to one letter in the word C-I-R-Q-U-S. After filling the grid, the player must shoot the left or right orbit to start the "Join the Cirqus" wizard mode. This is the first SS game to have a disappearing pop bumper. It was also the first Williams/Bally pinball machine missing a real replay-knocker, a device driven by a coil to produce a loud bang when hammering against the wood of the cabinet or backbox. Instead this sound effect was pre-recorded and played via the regular speakers.

Juggler - Shoot the left orbit three times to enable locks, then shoot it three more times to lock balls and start Juggler Multiball.
Side Show - Shoot the left orbit when the Side Show is lit to spot this marvel and receive a random award.
Ringmaster Frenzie - Defeat the Ringmaster twice to start Frenzie Multiball.
Menagerie - Hit a set of targets on the left side a set number of times, either directly or by knocking a large plastic captive ball into them.
Defeated All Ringmasters - Defeat the Ringmaster four times to start Special Multiball.
Highwire Multiball - Hit the "Light Lock" targets on either side of the left ramp, then shoot the ramp itself three times to lock balls and start Highwire Multiball.
Spin - The spinner target in the small loop that curves around the Ringmaster can be shot to light letters in S-P-I-N; the marvel is awarded once all four letters are lit.
Boom! - Hit the rollover targets on the field to light letters in V-O-L-T. Once all four letters are collected, a third pop bumper rises from the field for a short time; the marvel is awarded after the time runs out. Hits on this bumper count toward lighting an extra ball.
Acrobats - Shoot the right ramp/orbit four times.

Free delivery and setup within a 250 mile radius. Contact us for a shipping quote otherwise.

Call Pinball Alley, Rochester, NY for details on the pricing of each restoration and machine. We do not sell machines as is. We do not sell machines as projects or to be restored by another party. These machines are to be restored in house once a home has become available. The price of the restoration will depend on labor and parts.

Photos courtesy of Vincz Stevens, Todd George, Allen Shope, John Gray, Kim Mitchell and Benoit Courant.



Linked to game



Item photos

CIR1.jpg
CIR10.jpg
CIR11.jpg
CIR12.jpg
CIR2.jpg
CIR3.jpg
CIR4.jpg
CIR5.jpg
CIR6.jpg
CIR7.jpg
CIR8.jpg
CIR9.jpg


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