Willy Wonka & The Chocolate Factory (Standard)

Jersey Jack

Willy Wonka & The Chocolate Factory (Standard)

Pinside Rating

This game received 164 approved Pinsider ratings and currently rates 8.273 /10

8.273

Top 100 ranking

This game ranks 3rd in the game group "Willy Wonka & The Chocolate Factory". The group itself ranks #24 in the Pinside Pinball Top 100.



Score breakdown

Score breakdown in the 4 main categories:

Game Design: 8.313

Artwork: 8.101

Sounds/Music: 8.083

Other Aspects: 8.363


Pinside staff rating

This is how we, the very knowledgeable (wink wink) Pinside.com staff & moderators rate this game. 2 of us have rated this game.

8.6

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Found 82 ratings (with comment) on this game

There are 82 ratings (that include a comment) on this game.
Currently showing results page 3 of 4.

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9.000/10
4 years ago
Super fun but difficult pin. Like the gobstopper multi-ball and the sound and theme integration is awesome! Not sure why this game isn’t rated higher, other than how difficult it is. This would be a great pin for home use!
9.840/10
4 years ago
An epic game, sounds are great, the theme is spot on... And the game shoots like a dream. The code gets better all the time....
7.496/10
4 years ago
This is a nice pin, just not one that I can personally connect to. The game play is good, lay out is nice as well. A little too childish for me. Maybe I will sit down for a couple of hours and watch the movie to help me understand it a bit better. Just a title that is not that attractive to me and does not have any endearing qualities that would entice me to play it again. Every title has its fans and unfortunately I am not one of them
8.024/10
4 years ago
Can be a very long game. A bit slow and floaty like most JJP but the modes and playfield multipliers being timed makes it feel quite a bit faster as you are usually in a race against the clock to score big points. The ramps are very easy and satisfying to hit and the momentum is mostly outstanding.

Very dangerous when the ball comes out of the pops which can happen fairly often due to being fed from the autoplunge and the upper left flipper. With the default tilt rules on this can be a very frustrating ball drainer.
5.674/10
4 years ago
Not the best JJP. Lets face it, it's an old 70's movie that does little for most of us. Not exactly star wars theme here. I willl give a pop and says the sound is incredible, I don't how you can play this without a bright light room or pinstadium lights. it's just too dark on the playfield.

as for the game, the shots are limited in this. Comparing to other JJP, such as Dialed In, I feel like that game or Wizard of Oz are a lot better.
7.867/10
4 years ago
I like Gene Wilder and I like the movie this pin is based off, and I even read the book when I was younger. With that said, I really don't like this theme. I think the theme lends itself to pinball, but its not a grail theme for me.
This is the standard I am reviewing. I think the art package is a joke. And garbage. The backglass is just text. BORING. The cabinet looks good, but doesn't pop... Does look good for text, but I hate just text cabs. The playfield art is well done, but I think it lacks energy. Its not cluttered, which I do like, but again just lacks that it factor. But, it is good art.
I really like the layout for this pin. I think not only does it have a unique layout, but I think it shoots great. Easy to chain shots, easy to hit the ramps over and over again. Ramps feel smooth. Has an interesting spinner location.

What I think is a bit hard to follow... At least for me. I never know what to shoot for or how to get anything besides gobstopper mb going. I'm generally good with rules. I won't lie... I hate insanely deep games. If anything I rather a shallow game like space shuttle or sorcerer. But, I do like games with deeper code, but I think it has to be done right. And this code feels deep for deepness sake, and that makes it hard to get into. I think you should reward the player for opening up the game, not hinder them for not knowing how to open it up.
As for the toys, you have a camera, and the gobstopper mb. And I really like the gobstopper lock. Just a cool concept. Slightly dangerous shot, but it should be, and really its not horribly dangerous, so its worth the risk.

As for the lighting. I think its as well done as any modern game, but the one thing I don't like. When you hit some shots on the ramp all the lights flash way too much, and I can't tell which inserts to flip or change because it won't tell me which one is lit or unlit, that is annoying.

I feel this game fits the theme as well as anyone could hope. I do know a lot of people were expecting more... But, I don't know what could have been done different in terms of playfield or toys. And I think when coupled with the interactivity of the backboxes animations. I think you have a really nicely themed pinball machine. Does the playfield resemble a medieval madness, or monster bash. No it doesn't. But, it still has a nice world under glass feel to it.

Lastly, while I enjoy playing this game. To me there is a spark missing from it. It shoots well and smooth. I enjoy the animations and callouts. But, to me it just lacks the energy. No real shot has me on edge if I'm going to make it. I mean... Take a very old game like Elvira and the Party Monsters. When you get 2 balls locked the music changes and speeds up to make you nervous about hitting the lock. And then when you do, you get rewarded with the Lights, Organ, "organ Music", and oohhh nice organ callout. Then the yelling and MB starts. It all adds up to a moment. And I don't get that with any shot. Yes, I'm not happy when my ball drains. But, to me this game doesn't have any anxiety inducing shots like the 3 million point shot on EATPM. Not saying that game is better. All I am saying is, for me this game lacks a little bit of pep or pop. Still I always enjoy shooting it. And I think Wonka fans(of the movie) should love this pin. Its a really well made one. But, has Pat ever done a bad pin.
8.984/10
4 years ago
Solid license of one of my favorite movies. Actual gameplay is among my favorite pins in recent years, with shots that just feel so smooth. Fun for all, and there are so many different ways to go about the goals. Again, I can't talk about how much I love playing it again and again for the game, but do feel they dropped the ball a little on actually incorporating more iconic features/gags/scenes from the movie. Game is amazing. Theme feels a little empty in actual presentation.
6.694/10
4 years ago
Played this on location in Calgary. Flippers weak. How is that possible for a new game?
Didn't love the layout, nor the lighting which was very, very dark, mid-playfield.
Hope to re-visit this review in 2020 as I love Dialed-In.
9.220/10
4 years ago
Really enjoyed this game. It shoots really well and has great flow. I enjoyed it more than I expected too. Have played all of JJP's games and this one is hands down a close 2nd to WOZ. Left the game wanting to play more. Very fun.
8.948/10
4 years ago
Full disclosure - I play a Standard in a league and general play at a couple of locations, but play those less now that I've owned an LE for two months and play that a lot.

The pin is really good overall, but is compared to the other JJP pins quite a bit and might be a "little" below some of those games in a couple of the different rating categories. The layout is a good design with super smooth shots, and we all could come up with ideas on how it could be better with the theming in our own opinions, but that's true with just about any pin. I would have liked to have seen an upper or lower playfield and a hologram playfield mechanism (similar to the DI theater). Exiting the pop bumpers can be pretty brutal. With all that aside, it is one of the better new pins available today.

The code and animations are real good with what assets JJP could get. Lots of modes that you can achieve as you get further into the game. That's what helps to set this pin apart and keep the game play interesting … and makes you push that start button again. The light shows for the modes and lighting sweeps turned out really good, but sometimes when you are looking for the flashing lights to hit to progress, the light shows distract from that. That shot confusion goes away after you have played the game about 50 times or so and know what to shoot for with the call outs. The GI is pretty dark if you play the game in a dark room. There are light board connections for spots, but those got left out of the final design for some reason. There are 3rd party options to brighten up the playfield to see the ball.

The sound doesn't have much bass to it at all - music or sound effects. Guessing that some of the sounds came from casino slots. The call outs are good in a instructional way, but wish there was some humor or taunting here and there (maybe some of that will be in future code updates to help polish it off). We always appreciate more call outs.

The standard doesn't have the Wonkavator physical ball lock. I personally like that added feature on the LE.

Another good pin from JJP
8.734/10
4 years ago
Playfield was really dark and hard to see. The game is beautiful like all jjp games. It was difficult to understand what to shoot though. I like the LCD animations but I couldn't tell what I was supposed to do. It definitely would have been better to do a similar formula like woz with more movie scenes and to follow the movie better. I just need more time to figure it out. The game was packed with shots though, and I really wanted to keep playing to see what I could open up. Game did have the dreaded pooling and chipped clear coat already as well. Overall, I would love to own this game in a collection in order to explore it more.
7.757/10
4 years ago
I love this theme and was looking forward to playing this game. I was disappointed. The quality feels fantastic. The playfield is visually interesting. But I thought the TV and camera taking selfies was gimmicky. I wanted more call outs and memorable lines from the movie more often. I didn’t have as much fun as I thought I would. I liked it, just not enough to spend the $ on buying one. The cabinet art could have been so much better. The art on the CE is better. I think overall I wanted it to be more character driven than it is.
7.888/10
4 years ago
Torn on this one... LOVE the theme and integration and the clips of the movie. Lawlor, as always, innovates and there is an interesting flow to this game with plenty to do. My big problem is similar to WOZ - I hate that the upper right flipper is basically blind. Ball flys right by it mostly because you can't time up the speed. Would just need a little more visibility to ball to be awesome. For home users, i suppose they would get used to it as a high level skill. As all JJ offerings the game is beautiful and the toys are perfect for the theme. The one I played seemed to have underpowered flippers but i know that can be adjusted.
8.150/10
4 years ago
My expectations were high when this machine was announced, so glad I didn't run to my distributor and pre-order this one. Had a ton of play on a Standard Model and I was contemplating an LE until I played the SE model. It's better than your average modern day pinball machine and it has pretty good flow for a JJP machine but it's not a great pinball machine. What drives me a bit crazy is that the ball is so hidden throughout many sections of the pinball playfield. On a scale of 1-10 I'd give Wonka a 8.0 right now. There are alot better pins out there in the marketplace both new & used that I'd rather have in my collection than Willy Wonka.

The gameplay has improved with code and it is a much more enjoyable playing machine than it was at launch due to improved code.
8.616/10
4 years ago
Ok so I finally have a couple more play of this game I'm starting to like it more and more. but for only being out I have noticed some clitches in the game. weak flipper magnet not stoping the ball on the outer orbit left side. its a blast to look at a real treat to play since I'm a wonka fan for so many years. Cant wait for the next edition to be released I just wish these could be more affordable.
9.464/10
4 years ago
Own the game(SE) about 2 months now and like it a lot. For context, I have owned all of the jjp games. The game shoots very well, outlands can be tough, but the game should not necessarily be easy. Shoot better and the outlanes won't be as much of an issue. Only areas I think can be improved are the video integration and the cabinet artwork, though the quality of the decals appears to be very high. Overall, it's a really fun pin to shoot and I think/hope it will only get better.
7.179/10
4 years ago
Willy Wonka was a theme I thought I had to have if it became a reality, but I simply just do not feel too strongly about this game. The LE at least has Gene Wilder in the art package, which I feel is a must - this standard doesn't feel complete without him. On top of that, I think the ball drain tendency is just a bit too excessive to justify continued play on location if that location requires pay-per-game, like the one I was at yesterday. It's a beautiful playfield, but I still feel like there is a lot to be desired, and I just can't see myself enjoying this game enough to continue to play it with my other current games. I'm saddened to say that I will not be getting a Willy Wonka pin, though I do understand why a lot of people are very high on it - it is NOT a bad game, it's just not anywhere near where I hoped it would be (and I knew it wouldn't live up the ridiculous hype that was generated for it as we waited for it to be revealed).
9.344/10
4 years ago
All around it's a wonderful game.
For base model this is a great pinball with good enough backglass and cabinet art.
LE and CE are much nicer eye candy.
7.752/10
4 years ago
Solid effort from Pat Lawlor and Jersey Jack. I very much enjoyed their last project, Dialed In. Somehow, this one is less difficult than that game, but more complex.

The main thing that impresses me about it, is that Lawlor was able to create a completely new feeling game, without using any overly-complex machinery or gimmicks. There's four flippers, a single playfield magnet (in front of the upper left flipper), three standard pops and 2 standard slings, one kickback, two spinners, one saucer, and one sub-field trap that returns the ball to launch lane. That's all the moving parts. I think this machine will be much more enjoyable for home users than any previous JJ machines, just because of that.

There are some mechanical design flaws out of the box, so I'm expecting JJ to address this in the coming weeks. But overall, this machine is interesting, favors control and shot accuracy over speed or repetitiveness, and does well with the source material during gameplay. This machine will be a first choice at my local spot for quite a while, I can tell. Great fun!
7.812/10
4 years ago
Disappointed with code. Need more video synched with sound. Some of the parts seemed cheaply made
9.324/10
4 years ago
I first played wonka on location and enjoyed very much the gameplay and light shows are beautiful, cabinet is a bit basic but looks super slick and shiny which I was surprise the black trim compliments the hole machine perfectly didn’t even missed the hole wonkavator mech to be honest because it never stops the game flow which I think is better. I pulled the trigger and purchase after receiving wonka at home it’s much more enjoyable and you actually discover wonka is pack with code, shots, and most important fun factor it keeps bringing you back in for more and more. It’s hard to explain but when you play wonka it makes you think/feel it’s easy but don’t be fooled by the time you realize your starting a new game saying to yourself what just happened it gets pretty brutal if your not shaking nudging to save your ball from those out lanes. Great game, highly recommend keep flipping
8.108/10
4 years ago
Ita not the home run I was expecting but it's not bad by a long shot!
8.924/10
4 years ago
I would like to have had more plays on this game. So much to like, build quality, light, sound, the graphics!

I own WOZ and have toured JJP extensive ly and have the highest respect and regard for its founder and the team he has put together to give our passion new direction and rejuvenated an entire industry.

Wonka continues the JJP tradition of high build quality combined with exacting portions of fun! Deep rule set, challenges every level of experience. The bottom line is... Jersey Jack is top of the line, period.

It’s on my wishlist! Way To Go JJP. !!
9.324/10
4 years ago
Since I'm newer to the forum, I'm submitting a review based more on the fun factor than the technical aspects. This machine has a GREAT replay factor, I find myself wanting to play "just one more game" quite often. The lighting effects and field design are both mesmerizing and interesting. I particularly like that I'm always seeing something new happen (for example under the middle playfield magnet sling during multiball). The wonkatania mania feature is amazing with the light show and creepy, but fun, wonka singing. The ramps are smooth and not super frustrating (like the wonkavision right shot and pop bumpers SDTM ha ha). Will I ever obtain ALL 5 GOLDEN TICKETS...who knows, but I'll definitely have fun trying to do so!
9.520/10
4 years ago
The cabinet on the standard was clean, but was missing side graphics it's just the title of the movie. I didn't grasp the rules right away, the sound callouts could be improved. Callouts are displayed on the LCD display in the playfield. The skill shot is difficult to figure out. But I really (really) liked the machine (I'm 56 so this is a movie I grew up with and love), the lights on the playfield are amazing. It was sitting next to Dialed in which also has a colorful playfield and it was even better than that. Lots of small 'candy' cut outs in the playfield that sparkle with color. I haven't been able to play the LE, so I don't know how much the wonkavator would add. There were plenty of fun shots and with 4 flippers it was much more interesting than many other machines I've played. e.g. MM only has two flippers with all the shots sitting at the top of the playfield in a 130-degree arc. More inline with TZ's close shots, long shots, skinny shots to the sides. The captive ball rotating hole worked well and was cool. The far upper right shot reminds me a lot of the TZ lock and has a similar shot geometry to it.

I played most of the top 10 games on Friday for over 8 hours and kept coming back to Wonka. It's a great game and will be in our game room someday soon.

I saw dimpling on the playfield after only two weeks the same as on our Stern IM, so I'll be keeping a close eye out for owner reports on issues before I pull the pin on this pinball purchase.
There are 82 ratings (that include a comment) on this game. Currently showing results page 3 of 4.

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