Total Nuclear Annihilation (Spooky Pinball, 2017)

Total Nuclear Annihilation

Pinside rating

This game received 194 approved Pinsider ratings and currently rates 8.395 /10

8.395

Top 100 ranking

This game ranks #21 in the Pinside Pinball Top 100.


Score breakdown

Score breakdown in the 4 main categories:

Game design: 8.116

Artwork: 7.938

Sounds/Music: 8.877

Other Aspects: 8.502



Rating comments

There are 80 rating comments for this game.


Pinside staff rating

This is how we, the very knowledgeable (wink wink) Pinside.com staff & moderators rate this game. 1 of us has rated this game.

9.64

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Ranking history

An overview of this machine's ranking over the last years. Lower is better.


Rating history

An overview of this machine's rating over the last years. Higher is better.


Found 80 ratings (with comment) on this game

There are 80 ratings (that include a comment) on this game.
Currently showing results page 1 of 4.

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7.716/10
4 days ago
Awesome sound, some of the best I have heard. No ramps make for a unique experience. Reminds me of an updated version of scorpion.
9.600/10
7 days ago
Excellent music and addictive game play. Two thumbs up!
9.900/10
13 days ago
Very very good game
8.783/10
32 days ago
Really neat machine. Looks like a pretty plain layout at first but actually carries quite a few surprises with it.
9.940/10
34 days ago
This game had me at jump. As someone who grew up in the early days of SS, this game nails it. If you enjoy High Speed and games of that Williams era you will LOVE TNA. Fast, deadly, the sounds, music and call outs nail it. A few innovate features here and there (ball locks, CoOp) but the true glory of this game is the simple, fun, challenging layout. Scott has proven you don't need ramps and toys and other gimmicks to make a great game. Did I mention fast? Everything about this game requires your undivided attention or it's drain city. From the flipper plunges to the scoop, the balls will be flying fast and furious. I get why it's not for everyone. Younger players and those with ADD used to jumping ghosts and bluetooth will claim it's too simple. Less skilled players will get sick of watching the ball drain over and over, but make no mistake, there is plenty hear to see and do and more than enough challenge for even the most hardened player. Kudos to Spooky for bringing back the lost art of fast, fun, crazy pinball with instructions that actually fit on the instruction card.
9.160/10
42 days ago
It's hard to give this game less than excellent in any category. It is just hard to find fault with it anywhere. Like an old EM or early solid state, it is somewhat linear but it does what it does so well I don't think that's a criticism. And, within this linear goal progression, there are several strategies and options to pursue that still move you in the right direction. The music is awesome and fits the theme perfectly. The drop target ball locks are a fantastic innovation. The light show is beautiful, but not blinding. The brutal pace and lane change ball save feature keeps you on your toes. My initial gut feeling in the individual rating categories will probably put this at the top of my personal ratings. However, while a fantastic and unique game, I don't think it is the best game ever, so I will probably end up massaging the category ratings a bit to knock it below the time-tested all time greats, but I suspect it will earn a long-time place in my top 25.
8.400/10
44 days ago
I played a few games on this machine at Pintastic. What a cool concept! It wasn't intimidating to walk up to and play like some of its more complex (yet awesome in their own right) contemporaries. The sort-of reverse drop-target ball locks were very cool and rewarding to hit. Nailing a nice loop shot and banging it around in the upper playfield was also satisfying. I might have blown one reactor, and if not for a line of people patiently waiting behind me, I would have likely been glued to this thing for a while. It might be a kind of "one trick pony" type table, but that was a trick I wouldn't mind more uninterrupted time with.
7.204/10
51 days ago
Pretty good pin. Seems kinda basic to me without ramps, and overly repetitive. Music is catchy and it is fun.... just not enough for my liking.
9.840/10
54 days ago
One of the funnest games I've ever played.... especially group play.
8.556/10
54 days ago
Fun pin, i think it could become repetitive in a home environment. Great pin for a friendly competition.
9.520/10
55 days ago
The first time I saw this game was at TPF with the whitewood. It peaked my interest since I love games that are fast and challenging. When I found out that they were making them.... Games that last 45 minutes are great, but sometimes it hard to make time for them. If you know about this game you already know about the lightshow and music which goes over the top.

Think to truly appreciate what was trying to be achieved you have to like/ enjoy playing pinballs earlier games.
If you only like the new sterns, then maybe this isn't the game for you.
TNA is like an early SS game on steroids. It's easy to see that there was a lot of passion involved in the development and building of this game. Scott & Spooky did a fantastic job.
7.045/10
67 days ago
I like the concept of TNA but after a while it is too much wash repeat play to last. Fun to play here and there but no a keeper
7.971/10
74 days ago
After a very long wait, I finally have this game in my collection. I was only able to put a few (20-ish) plays on one on location. That game must have been set at 6.0 degrees because it felt slow and the sound was so low I had to stand next to the speaker to hear the music. Now that I have it at home, level at 6.5 degrees with default volume...WOW! This game is so much fun. More than I expected. It's fast, challenging, and keeps me re-starting. Best shaker integration of any game I've ever played. Best music integration as well. It's just the little things that draw you in deeper. I like the theme as and art as a throwback to the '80's. It's just beautiful. My family loves the co-op and vs modes. I can see my kids and their friends battling on this for a long time. The rules are simple on the surface, but provide enough nuance to make it really challenging. Relighting your locks is not as easy as you think, especially when every shot seems dangerous on this machine. This is pure '80's throwback pinball with modern flair. It's exactly what I was hoping it would be and more. Thanks Scott and Charlie for creating and manufacturing this masterpiece. It is truly a special game.
9.504/10
76 days ago
My favorite new game in recent years. Wow! What can be said about this game that hasn’t already been said, not much! The immersion into this game and “world under glass” is only surpassed by the high intensity game play and best music in pinball history. Love the light show as well.
6.891/10
79 days ago
With time and money, found TNA. The first thing noticed is the small size. Once playing the low tones blow you away, but the repetition stinks. Cool machine for a few games. Hard to master.
8.192/10
85 days ago
Nice,fast pin..simple lay out, fun to play, wanna play more!!
1.525/10
3 months ago
One of worst games ever played
7.696/10
3 months ago
TNA is a fine game, and there's nothing really wrong with it. The sound is amazing, but the overall game play feels to me like it would get old kind of quickly.
9.537/10
3 months ago
LOVE THIS PIN!!!!
7.516/10
3 months ago
For a simple play field and limited number of shots it really draws you in with timed hurry ups and the awesome bass drop sounds.
7.444/10
3 months ago
Really was expecting to like this one more due to all the hype. It was just OK for me, this one got old fast and I lost interest. Looks to be more fun with multiple players, as you can steal locked balls. Trying to stack up the balls to get multiball going, then hitting those shots again for the jackpot was exciting at first but became repetitive. The upper play field is too big and could have been better utilized, imo, as it really just gets in the way and the shots are nothing special. Try TNA if you find one, as most people like this much more than I do. For sure try one before you buy.
8.985/10
3 months ago
Simple rules and addictive to play, like the pinball equivalent of Tetris. The music and lights are top notch. I expect to own a used one someday. If I could change one thing, I wish the video graphics were as colorful as the backglass and cabinet.
8.634/10
3 months ago
Very addictive game.

I think for mortal players, a mini wizard mode at reactor 3 and 6 would have been cool.

Fantastic multiplayer game. Time will tell the longevity of single player game.
9.640/10
4 months ago
Is there a better game that excels in combining music, lighting, lastability & flat out fun??? I think not. The gameplay is brutal & keeps you coming back for more. If you want to become a better player, keep hitting that start button.

TNA is a breath of fresh air to the pinball industry. Classic Bally 80's design with today's modern tech. For me, it's a match made in heaven. I hope more game like TNA come to market in the coming years. Co-op mode just takes the game to another level of enjoyment.

I'm proud to be a TNA owner :)
8.873/10
4 months ago
Holy crap. This game is awesome. It's hard, fast, loud, flashy, and you don't need a PhD to understand what's happening in the game at any given time. Maybe this game has a deeper underbelly, but 30 minutes playing this game without reading the rules card and you pretty much know exactly what's going on at any point in the game. There's no selecting characters, mashing buttons, or reading little signs above inserts full of text. There aren't 10 modes shooting different colored flashing shots to get different movie clips. No mini playfields, no waiting for balls from scoops, no saucers, no freaking brakes man.

There's so much satisfaction in this game. Destroying a reactor feels so good. Heck, even just having a reactor go critical feels like something important just happened, when it's just a ball bouncing around the upper playfield. Every every ball lock is so mechanically satisfying. Blowing reactors is like the getting a big super jackpot in any other game, except it happens all the time in this game.

If I have anything minutely bad to say about it, the playfield art isn't mind blowing or anything, but it doesn't look cheap. I've had a few times the slingshots airballed the ball directly into the outlane. While the light show is great, I don't think it's on par with a visual spectacles like JJP games like others have said. There's kind of nothing at the top of the game, but not being loaded with "stuff" is kind of the reason this game is great. I'm stretching for bad things to say about this game. Nothing about it is bad.
There are 80 ratings (that include a comment) on this game. Currently showing results page 1 of 4.

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