Total Nuclear Annihilation

Pinside rating

This game received 388 approved Pinsider ratings and currently rates 8.136 /10

8.136

Top 100 ranking

This game ranks #51 in the Pinside Pinball Top 100.


Score breakdown

Score breakdown in the 4 main categories:

Game design: 7.822

Artwork: 7.603

Sounds/Music: 8.766

Other Aspects: 8.235



Pinside staff rating

This is how we, the very knowledgeable (wink wink) Pinside.com staff & moderators rate this game. 4 of us have rated this game.

7.684

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Ranking history

An overview of this machine's ranking over the last years. Lower is better.


Rating history

An overview of this machine's rating over the last years. Higher is better.



Found 168 ratings (with comment) on this game

There are 168 ratings (that include a comment) on this game.
Currently showing results page 1 of 7.

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9.304/10
4 days ago
This game is fast. I have played this on freeplay all but once. As a freeplay game it is freaking amazing. The theme is easy to understand the goals are easy to understand. The shots are hard and fast. The jam bumper on the side makes things unpredictable. As a game you have to pay to play I chose others because I want to get my dollars worth. Everytime this is on freeplay I will sit at it for hours. It is hard fast and fun. It is am amazing game to have in your home collection. It is also amazing for after league play and you start playing for dollars. Your not waiting forever for the game to finish up.

Edit - I did buy this machine and added it to my collection. For newbees they tend to gravitate to it largely because of the music and lights. Real easy game play -fill the grid, shoot the scoop get up top to wreck the reactor, rinse and repeat.
On Co-OP mode (which is amazing) we have gotten up to reactor 7. Must keep practicing.
8.898/10
33 days ago
Any game with a alphanumeric display in the playfield deserves praise
7.194/10
45 days ago
I finally got to play this one over at Arcade 92 in McKinney Texas. You may wonder why I rated it 'excellent' on fun factor but average to below average on everything else. Well, thats because this is one of those pin that is more than the sum of its parts.

I was dissapointed with many aspects of this pin, primarily its lackluster art design which seems like it was designed by a 7th grader. Sorry, but considering the quality of art that's out there is just no excuse. Also not sure why Spooky placed a single pop bumper on the right. It's placement is better than Rick and Morty I feel, but you might as well not have pop bumpers at all.

I did enjoy the upper part of playfield and the scoop is cool. Lower playfield is a bit open but that really allows you to hit drop targets quickly with little to get in your way. Also lighting and sound really make the overall experience.

Bottom line; first few plays I was super critical of it...then an hour and a half later I found myself still wanting to keep going...which is where the fun factor is high.

I don't feel this pin is worth what it fetches on the open market, though. Probably because of its limited production but I wouldn't spend over 3k on it.

-OGA
9.364/10
71 days ago
This machine is strangely addictive. It is very hard, I wish I had a location where it wasn't a buck per game. You really have to master the unique lane ball save. While it is simple it is incredibly addictive where you want to just keep running it back. Sounds and art are amazing. I think its uniqueness as an original modern machine that is so simple and different from the Stern licensed superhero and band machines makes it great.
9.012/10
81 days ago
I think Scott Danesi really went for something completely different with TNA and it paid off. It’s not just the music and the lighting. It’s the entire package that makes it one of my favorite games to play. It’s conceptually simple, but brutally hard. The first time I played it was shortly after it launched and I was blown away. I figured that feeling would die down over time and it hasn’t. I purchased a TNA a couple months ago and everyone said I would tire of it in a home collection and I haven’t. I wish more designers would think outside the box of conventional pinball. Well done Scott and Spooky for making this one happen.
8.680/10
82 days ago
Best music of any pinball machine I've ever played, by far
7.613/10
85 days ago
By far the best music and background noise in pinball that I have ever played. The sound system and his music are just amazing for this machine. My only complaint on this machine is the cabinet artwork. The backglass is excellent and then the cabinet looks cheap. I put stern legs on my machine as it is too short on spooky legs. Great game overall.
9.608/10
88 days ago
Sound quality/intensity and lighting is second to none. When the bass is kicking and the ball is flying around between the slings puts you on the “edge of your seat”. The speed of this game makes me feel like a cat being tormented with a laser pointer, my head going side to side vigorously.

Don’t buy this game for it’s code depth. Don’t buy this game for an “only pin”, especially if you want to play for hours and never see the same thing twice. This game is repetitive in a magical way. It’s uncontrollable for even the most experienced players. Playing out of control takes me out of my comfort zone but is necessary in an era of cookie cutter fan layouts that get copied and pasted by the company that releases half a dozen titles per year.

Spooky as a company takes risks, not to pad their pocket books and cater to the masses but to add flair into the game which I truly believe the entire Emery family genuinely loves. They could make a Pee Wee Herman themed game and so it in such a way that even the most chiseled masculine dude would love to have in his lineup.

Scott Danesi has made the purest form of pinball satisfaction one could ever ask for in TNA. One of a kind in every way. When they make the next 2.0 run of these machines put your name on the list ASAP. Support the last of a dying breed of family owned and operated companies, making their own dreams become our reality.

I have not been compensated for this review, maybe someday. ;-) I blew up my own Alice Cooper up by accidentally reversing the polarity hooking up the topper. They have been nothing but helpful throughout the whole trouble shooting process as if it was their fault. Charlie offered to find a repairman and send him to my house and fix it 2,000 miles away. Gary or Jack might not do that...who knows.
10.000/10
3 months ago
great flip thanks to scott danesi
8.705/10
3 months ago
Perfect game in any medium sized collection. Fast fast fast, but never unfair. The easy to understand rules and somewhat repetitive gameplay will likely get a bit tiresome if in a small collection. This machine would perfectly complement a slower, longer play game like WoZ or Hobbit. There’s nothing terribly innovative here except perhaps the great music, but it has little to apologize for if you appreciate it for what it is: a fast, engaging, modern shooter with a retro futuristic 80’s vibe.
7.080/10
3 months ago
Has the look of an older machine, and the gameplay seems a little more old style as well. Worth trying when you see it, quick paced, but just didn’t get in to this one.
8.040/10
3 months ago
This is basically a better version of The Beatles in terms of layout. I really appreciate that is is unique, and like the pop bumper on the right and the awesome ball lock mechanism. However, this playfield, like The Beatles, could really use a ramp or two to allow for a clean and satisfying shot that the game is otherwise lacking (except for the orbits).
7.576/10
5 months ago
This game isn't really my thing, but I do enjoy putting a few quarters in when I see it. Gameplay is fast and furious, with driving music and sounds that make the experience intense. The playfield is just a little too sparse for my liking. I appreciate the retro layout, but I feel like a ramp and some sort of toy/feature would make this game more appealing.
7.609/10
6 months ago
This one is fun. The first thing that jumped out to me as I walked up to it was the size. It's smaller than most pins. I almost thought "What is this a 3/4 sized machine or something?".

I wish there were a bit more going on with it, but over all it's a fun pin. I love the 80s neon colors and over all theme of it. The game is fast...I mean this thing moves sometimes. There's not really any toys or crazy ramps to hit...which is why I think the price is high for what it is. It's cool...but I don't see how it's worth what it goes for. It's still a very solid pin with a good theme and fun gameplay. If you have the chance to play it, I definitely recommend dropping some money in it.
8.943/10
8 months ago
Fun and frustrating. Then more fun and more frustration. You are always one shot away with this game. It is the ultimate "one more game" machine. Sounds and music are great especially with aftermarket stuff. Lighting is amazing. Rule set, once you understand it, is simple. Yet it is such a hard game. Activate it, blow it up, repeat it 9 times. Good luck!
5.487/10
8 months ago
I really dont' think I'm the target market for this. I like ramps and toys, and this doesn't have that. The Batman game that I played right next to this one was way better. I would much rather buy a much cheaper EM that would give me the same feel for much less money. I didn't even like the them intergration.
7.998/10
9 months ago
Anytime I see one I always try to get a game in. I like the throwback playfield to the 80's with less of an incline and still plays crisp like a new game. The sound package is right at the top for me. I haven't played this in awhile so I assume the rules have been developed more, but it's generally a straight forward game. From a price perspective it's a little high but might think about picking one up some day.
5.607/10
9 months ago
This Pinball resembles an old machine, the sound becomes repetitive, I really didn't like it.
7.973/10
10 months ago
Amazing game to play and hear. AMAZING SOUND! Lots of fun once you learn the rules. Not for everybody, but if you like it you will love it.
8.812/10
10 months ago
We have lusted after this game ever since we played the whitewood version at SFGE some years ago. It's not an easy game to find locally to play on location OR for sale because they only made around 500 of them. People tend to hang on to them it seems. We finally found a well modded one for our arcade today (7/5/20) for $5900 and I hope it gets lots of plays before we tire of it! i love the intensity of the game. The lights and sound draw you in bigtime! The shaker is so serious that it rattles the PF glass loudly at times! FUN FUN FUN!
9.800/10
11 months ago
What a surprise pin! Looks can be deceiving! This game packs a big punch! Lightshow, music, intensity of this is off the charts. I have owned around 60 pins for personal use and this is in the top 3 for me. Who needs ramps to slow down the game?? Very unique layout and theme. Totally love it!! Well done Spooky and Scott! I like the fact that you don't need a 300 page book or a 2hr long tutorial to figure out how to play this. The rules are deep enough for me to stay hooked and wanting to come back again and again to play. Flipper gap is perfect! Not too easy, yet not too frustrating. Triple drop-downs with a scoop behind them is a great mech. Serves multi-purpose as standard targets, and a unique ball lock. Awesome! Member Houdini says too few shots. Limited shots....pffft. You have 13 shots from the bottom flippers, then add upper reactor section. I don't know what you are talking about man. I don't think the game needs any more shots at all! It's basically the same or even more shots as any other game out there.
5.943/10
11 months ago
I don’t really like this game . This game is not very good and i find it to be very overrated. I think this has to little shots and the animations are no that great. I also hate how Multiball stealing is so easy and happens so often making it a not so good multiplayer game in my opinion but the music is great so I will give it that. I think that upper play field is more than the main one and when that is the case you got a problem.
9.420/10
1 year ago
Probably my favorite pin ever. Sound and lighting are nothing short of incredible. Its fast and fun and immersive.
9.620/10
1 year ago
I was hooked on first quarter drop.

The speed and accuracy needed for this game makes this game awesome. Simple rules makes for some fun game play.


Can’t beat the sound and light show.
8.604/10
1 year ago
Best sound and light show in Pinball! Game is fast and a ton of fun. A bit one dimensional, rules are easy to learn/hard to master. Co-op mode is my favorite multiplayer mode of any game I have played.
There are 168 ratings (that include a comment) on this game. Currently showing results page 1 of 7.

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