Total Nuclear Annihilation (Spooky Pinball, 2017)

Total Nuclear Annihilation

Pinside rating

This game received 241 approved Pinsider ratings and currently rates 8.159 /10

8.159

Top 100 ranking

This game ranks #36 in the Pinside Pinball Top 100.


Score breakdown

Score breakdown in the 4 main categories:

Game design: 7.846

Artwork: 7.701

Sounds/Music: 8.752

Other Aspects: 8.238



Rating comments

There are 103 rating comments for this game.


Pinside staff rating

This is how we, the very knowledgeable (wink wink) Pinside.com staff & moderators rate this game. 2 of us have rated this game.

9.198

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Ranking history

An overview of this machine's ranking over the last years. Lower is better.


Rating history

An overview of this machine's rating over the last years. Higher is better.


Found 103 ratings (with comment) on this game

There are 103 ratings (that include a comment) on this game.
Currently showing results page 1 of 5.

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9.387/10
1 day ago
This was my 1st NIB. I love this game to death. OG meets NS. Mine lasted 2 weeks before I sold it. Within 2 weeks I was up to reactor 4 most games. So I question Lastability in a collection. I choose to sell it for purchase price hoping that over time the price drops. For 4k, this would stay forever. For 6500, you can buy a Houdini or AFMR or a few machines.
7.467/10
21 days ago
My only problem with this game is that in multiball you can never really get up into the upper half of hte playfield, or rather shoot and pay attention to anything going on the upper part.
Its a fast, fast game. Ruleset is okay... Don't pretend that I know it all yet. Nice way to get multiball. But, for me to get a ball into the upper part can be a pain.
Plays fast as I said, and because of that I never noticed or could watch any animations. Still was a fun game to play. Just not my cup of tea for the theme.
9.600/10
24 days ago
The essence of pinball.
8.617/10
29 days ago
I absolutely love this game. It is repetitive but challenging. The original theme, art, and music are top notch.

Edit: I owned a very nice TNA for about 3 weeks. I still love the game, but the repetitive rules really started to wear on me after week 2. I loved it on location and will definitely play one if I see it, but the lastability in a home environment wasn't there for me.

I still think it is a great game, and probably one of the best multiplayer games out there.
8.380/10
43 days ago
Great party game for sure! Love how you can steal multi balls from the previous player.
5.664/10
44 days ago
Very basic with the feel of an old school game. No ramps is a deal breaker for me. The techno/anime style and colors look and sound like someone barfing cotton candy. Just not my cup of tea.
4.360/10
51 days ago
I found out I was going to a tournament and this game was going to be there having only been opened 3 days prior, so essentially brand new. I WAS STOKED! I've been reading about it and watching videos preparing for the very day I found myself in front of one.
I drove 3 hours and all I could do was talk to my car companions about how awesome this game was going to be. When I got there, I got to play it almost right away.

Pros:
-- Super awesome sound and light. The best in the business for sound.
-- Easy to follow rules and shots. I was never lost, even on game 1.
-- The co-op mode is awesome. I love this feature and got to see it played. This is the best feature in the game. It's going to improve its lastability. Having a common goal keeps the game interesting.

Cons:
-- Too repetitive. In my ball one I destroyed a reactor. I asked the guy who was helping me with rules "what do I do now" and he said "do it again". I was cradling the ball and asked "what else can I do?". His response: "that's pretty much it". I was disappointed. This is a HUGE con, as I didn't really care to play my 2nd ball. I finished the game and walked away, even after being offered to play again. Talk about disappointment. I started a 2nd game about an hour later with a friend. I walked away ball 2... I just didn't care for it.


It's only 1 con, but it's the only one I needed. I hate to say it...... but I hated the game. I hit all the skill shots, I killed a reactor, I started several multiballs..... I did all this in just 4 balls (2 games). I had no desire to return to it. I'm rather upset as I was looking forward to playing it for MONTHS......... I feel terrible saying it, but I couldn't care less if I never played it again.
8.575/10
54 days ago
Fast, furious, fun. Has some nice decisions to make and the throbbing bass really "ramps" up the tension. Although it has no ramps. But who cares!
7.760/10
54 days ago
Looks pretty simple but this is not a machine for the casual player. Tough shots to make at times, lengthy "story" to work through and unusual "split" playfield makes it a game that may take a while to get into but once you do there is a lot to enjoy with it.
7.984/10
56 days ago
Such an interesting concept with TNA, and I really appreciate it. It’s a bit basic, but the experience you get playing it, especially with others, is super exhilarating.

The sound package is beyond anything I’ve experienced in a game, even in games with after market boards, speakers and amps. The inline drop target bank with the ‘Danesi Lock’ is pure genius, and has great rules to support entering multiball, earning jackpots, and re-lighting multiball.

Ours is set up with super band rings except for white Marco rubbers on the kicks and yellow Pinball Life rubbers on the flips. Oh, and lightning flippers.
4.446/10
61 days ago
Pretty boring game. Very limited shots.
7.419/10
68 days ago
great game!!
It needs a "tournament play" setting in the software !!!!!!!!!!!!!!!!!!!!

update: game gets bored after a while
4.678/10
74 days ago
what a boring game......but it is fast! would never own and would only play again if it was free and the only game available.... but only a couple of times. not a top 100 game by any means
9.184/10
89 days ago
So fast and so much fun to lay!
7.646/10
3 months ago
I like the approach of modern technology with a classic playfield.
The sound is fantastic. The layout is decent but just did not connect with me. I like the ball lock feature. . . even if the next guy in line can steal it from me.
I'd compare this game to a car maker remaking a classic/vintage model. It definitely has a lot of advances over the original. . . but its just not the original if you know what I mean.
This is a great game if you have a bunch of people playing it in multi-player. I tend to be more of a lone wolf when I play but can definitely see the appeal with larger numbers. I was invited into a multi-player game recently at a show and it was much more fun than just playing alone.
2.476/10
3 months ago
Find it hard to understand how this rates in top 50 they have this in a bar in town that has 12 odd machines and every time I have been in there I personally have not seen anyone playing it I've played it 3 times with the missus a d I won't put another coin in it
7.650/10
3 months ago
It’s not like any modern machine and that’s a good thing. It’s brutal, fast and unforgiving. Linear rules, straightforward and simple but co-op and with groups is where this machine shines. Would not want in a small collection but in a setting with more than four machines would be perfect. The theme , art and display could have used some improvement but the music and light show are top notch.
7.657/10
3 months ago
Such a tricky game to rate...it's essentially a 70s/80s playfield layout but with modern technology. It totally works, and offers an immersive experience, but there really isn't much to shoot for at the end of the day so lastability might be an issue.

The pros:
Soundtrack is amazing, I was playing it in a tournament and tapping my foot throughout. Lightshow is one of the bestin pinball. Themeing is good and it really gets the adrenaline going! Alpha numeric score displays is a nice addition, as are little quirks like the ball save clock.

The cons:
In tournaments other players can steal your multiball, which is very annoying and very unfair. Perfectly fine in a friendly game, but in a serious tourny, this one should be avoided. No ramps is not necessarily an issue if they'd given more to shoot for, but compared to other games in the same price bracket there just isn't enough on the deck.

All in all, a load of fun and innovation, but I would never ever own it as there just isn't enough to it.
8.600/10
3 months ago
Very fun game, the lighting and music are amazing. Simple to understand but difficult to achieve ruleset. This game brings back the 80s feel and steps it up a notch with speed and exciting multiball. How many balls in play determines your score multiplier.
Really like the way the scoop kicks the ball back instantly if it is not lit. Brilliant !
7.890/10
3 months ago
I love playing TNA. The music and light show are the best in pinball for me. I'm not sure if it would get old in a home use environment or not it just depends on what you like in a machine. For location play it is my go to game even over more loaded up JJP and Stern games. Lot's of fun and has that "it" factor I can't place my finger on.
7.716/10
3 months ago
Awesome sound, some of the best I have heard. No ramps make for a unique experience. Reminds me of an updated version of scorpion.
9.600/10
3 months ago
Excellent music and addictive game play. Two thumbs up!
9.900/10
4 months ago
Very very good game
8.783/10
4 months ago
Really neat machine. Looks like a pretty plain layout at first but actually carries quite a few surprises with it.
9.940/10
4 months ago
This game had me at jump. As someone who grew up in the early days of SS, this game nails it. If you enjoy High Speed and games of that Williams era you will LOVE TNA. Fast, deadly, the sounds, music and call outs nail it. A few innovate features here and there (ball locks, CoOp) but the true glory of this game is the simple, fun, challenging layout. Scott has proven you don't need ramps and toys and other gimmicks to make a great game. Did I mention fast? Everything about this game requires your undivided attention or it's drain city. From the flipper plunges to the scoop, the balls will be flying fast and furious. I get why it's not for everyone. Younger players and those with ADD used to jumping ghosts and bluetooth will claim it's too simple. Less skilled players will get sick of watching the ball drain over and over, but make no mistake, there is plenty hear to see and do and more than enough challenge for even the most hardened player. Kudos to Spooky for bringing back the lost art of fast, fun, crazy pinball with instructions that actually fit on the instruction card.
There are 103 ratings (that include a comment) on this game. Currently showing results page 1 of 5.

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