Taxi

Williams

Taxi

Pinside Rating

This game received 438 approved Pinsider ratings and currently rates 7.917 /10

7.917

Top 100 ranking

This game ranks #99 in the Pinside Pinball Top 100.



Score breakdown

Score breakdown in the 4 main categories:

Game Design: 8.087

Artwork: 7.601

Sounds/Music: 7.252

Other Aspects: 8.152


Pinside staff rating

This is how we, the very knowledgeable (wink wink) Pinside.com staff & moderators rate this game. 6 of us have rated this game.

7.305

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Found 226 ratings (with comment) on this game

There are 226 ratings (that include a comment) on this game.
Currently showing results page 2 of 10.

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7.916/10
2 years ago
I first played this as a FarSight Sim and loved it,- then was able to finally play in the real at Banning and Vegas - every bit as fun and more...
8.129/10
2 years ago
What else can be said about this classic, that hasn't already been said?

This game exemplifies pinball. Fast. Goofy. Comical. Challenging. Fun!

A surprising amount of ways to attack this one, considering it's age. This isn't a "one shot" game. Having trouble locking a ball and starting multiball? Attack the ramps and light the million shot. Can't do that? Pick up passengers and light the jackpot.

This game has a surprising amount of depth and nuance to it's rules considering it's age. The timed jackpot shot and fastlane pickup are amazing, and really get the blood pumping as the music increases in intensity as the timer counts down. Soooooo satisfying when you hit a jackpot. And of course, the accompanying bell chiming, the music changes, and the lightshow all add to that.

Great game, classic, easy to pick up and tough to master. Pinball perfection.
7.844/10
2 years ago
Great machine, really fast playing.
8.635/10
2 years ago
Taxi was what got me interested in pinball in my childhood. The game play was fast, the cast of characters as riders was interesting, and the callouts and sounds were memorable. Everything just tied together to make it one great game experience. Who can forget that jackpot bell? It was both exciting and scary at the same time. Wasn't sure if I broke the machine when I first heard it. It's a top 5 pin for me...a classic.
8.356/10
2 years ago
Fantastic System 11 machine - I love the Game - the flow is incredible and all my guests are in the same opinion
definitively a keeper
7.652/10
2 years ago
Instead of my usual review rants and ramblings, I’d like to tell you why Taxi is a good starter game and a keeper.
1. Pinbot. This makes it two games in one! Seriously though, the callouts from this game are funny and weird. Having Pinbot as a fare to pick up is probably the best of the celebrity fares.
2. This playfield!!! Oh this f****** playfield! When it flows the shots are just beautiful making you look like a highly skilled pro player! Then there are times when every shot makes you look like a super noob. My best game lasted about an hour, my worst lasted less than two minutes. Same day, same machine!
3. Easy to operate, maintain and repair. Taxi almost earns the “Gottlieb Bulletproof seal of Invincibility”. Pretty good considering it was a Williams system 11!!! There are few fragile areas, everything works right and, with the exception of the always mentioned battery leakage issue, everything just works. The NVRAM upgrade and a bridge rectifier fuse mod are both highly recommended. Testimony time, a location owner told me this was his most reliable machine. “I haven’t spent hardly anything on it except rubber and bulbs.” He said, “Like my damn Edsel it just goes.”
4. I am not a big fan of LED conversions but this game benefits greatly from it. Adding colors and patterns can turn this somewhat gloomy blandly lit game into something that just shouts awesome!
5. Python Anghelo and Mark Ritchie! To use baseball as a bad analogy, Ritchie is a pitcher. He knows the shots, where to place the ball and how to make you swing miss and swear his name. Every pitch was a perfect one, you just swung at it wrong.
Python was someone who lives out in left field somewhere. He just put a tent out there to live in and would stand next to it waiting for the occasional easy out catch while drawing pictures of Bad cats and Popeye. Geniuses both of them and together they made this machine! The best of both worlds in my opinion.
6. Still relatively cheap and easy to find. Not much to be said there. Value for money is still really good and Taxi comes up for sale frequently enough for you to pick and choose from.
7. Easy and hard. Great for a beginner, also great for a pinvet. I have played a LOT of pinball and I still enjoy coming back to Taxi. I am no pro player (not by a long shot) but I know fun and this is one of those machines. It can be relaxing after playing a much more intense machine, it can also frustrate you into playing again and again… “Come on!! I made that shot a million times!!! Why can’t I hit it!!!” …and so on.

With all that said why don’t I own Taxi and why isn’t it on my wish list?
Limited space. My only current system 11 machine is Jokerz! and I love it’s simplicity and it’s difficulty and it’s not going anywhere anytime soon. I am trying to limit my collection to 6 machines, picking and choosing came down to patience. I never had a problem with waiting for a special machine to appear for sale in the right condition at the right price, and I don’t buy machines just to fill an empty hole in the game room. If I could have Twenty pinball machines, Taxi would definitely be on my list. Also, there is a place nearby that I can play Taxi anytime, within reason of course, for free.
As a first pin or to round out your collection, Taxi would be an excellent choice.
9.185/10
2 years ago
Taxi is always validating because of the bonuses and multipliers that happen with every plunge. It's a hard game, but rewarding. I'd love to park in front of this game for a couple of hours on free play somewhere and really get the hang of it.
8.146/10
2 years ago
Taxi is unique and iconic! Gorbachev, Pinbot, Dracula, Santa, and of course Marylin (Lola)! Simple game rule set, you always know what to do, shots are easy, yet difficult if the machine is setup properly. Game play is fun, ramps, fast pop bumpers, sounds are great, call outs awesome (although a couple more from each would have been even better) love the bell ringing, it's just a fantastic great with lasting re-playability... like someone said... Great Pin! My Fiancé' and I chased a couple and finally got a great deal from Will Snodgrass in IL. Thanks Will... it will likely always be a part of our collection.
8.180/10
3 years ago
I recently played this for the first time and really enjoyed it. It's a fun game with fun missions.
7.622/10
3 years ago
Simple rules and decent shots, a fun enjoyable game for its era, just not the best.
8.871/10
3 years ago
This rating is based upon other system 11 titles in the late 80's, not against modern pinballs.

Easy to understand, fast & fun! Great skill-shot that allows you to go for big points OR try to pick-up a passenger (likely Pin*Bot, who is a harder passenger to pickup). Depending on how large the Jackpot is, you can choose the best strategy for points.

Low Jackpot Value? Loop around the airport Arrivals & Departures Ramps several times and lite up the Million Point Shot.
High Jackpot Value? Pick-up the 5 passengers (easier said than done) and lite up the Jackpot Shot.
Already done both of those? Lock a ball then shoot the left ramp to start multi-ball. During Multi-ball, lock the balls in the Express Lanes to activate the Airport Ramp(s) special scoring. Don't forget the amazing cast of unlikely passengers (Santa, Gorbie, Dracula, Lala & Santa!) and all of their callouts too. The music fits the game well and the gameplay matches the theme perfectly! It has that one more game feel and can play really, really fast when set up well.

A couple of drawbacks. First, it isn't very attractive and the mostly grey playfield doesn't do it any favors either. The cabinet is bright yellow (just like an old Taxi Cab would be) and kind of obnoxious, but it does serve the theme well. Second, the rules are fairly shallow and the game does get feel a bit repetitive at times.

I've owned Taxi for more than 2 years now and it is likely staying in my small collection long term (I have space for 4-5 pinballs). Works great as a single pin or in a small group. Family friendly. Very approachable pinball for new players. For the price it is a great value and offers strong replay-ability. When compared to other system 11 games, this one is an easy top 5 for me.
8.400/10
3 years ago
Classic 80's! Upper playfield shots can be tricky, thus making for a challenge getting the multipliers. Great sound effects and speech, music a bit repetitive (not as bad as Comet, though). I love hitting the ramps over and over. Well balanced game!
8.126/10
3 years ago
It's not the most complex game ever, but it is still a good bit of fun with an easy to understand scoring\jackpot loop with a good mix of shots.
8.392/10
3 years ago
So overall this is just a great, simple games. I tend to like deeper games but this is by far my favorite "simple" game. The rules are just so tight and obvious and satisfying. A really surprising amount of re-playability. Whirlwind used to be my favorite from this era but I think Taxi is my favorite now.

Here are my pros and cons:

Pros:
Rules - Simple but satisfying. I thought I would not like that you reset your passengers every ball but I kind of like it. Really solid.
Shots - Great simple layout. I like the ramps and the Gorbi shot. I also like Drac. The Carry Passangers is tricky but do-able. Good variety.
Call-outs - Quality is okay but they don't get old and really help keep track of what you need to do and what is active.
Skill-shot - This is probably my favorite skill shot. It has a real press-your-luck aspect but it is tricky to master. Also, it can really matter to your score.

Cons:
- Jackpot Reset - You have to build your Jackpot back up and it can make your next game kind of pointless. There is no setting to change this but you can make it build faster.
- Scoring - The scoring is pretty unbalanced. You really need the $4m jackpot + another jackpot to get a good score. The rest is just a bonus
Art - I like the art but it is "of its era". Very bleak 1980s New York. Particularly on the back glass. Probably a love it or hate it thing.

If someone had a medium budget and wanted something with a lot of replayability, this would be a great pick.
6.464/10
3 years ago
I played a really nice condition Taxi tonight and it is a good game. It shot good, but the art and them aren't really what I'm in to. One thing I really like is how on the back glass they made a display line up with the taxi meter; nice touch.
9.020/10
3 years ago
Probably one of my best pins. You will never tire.
7.273/10
3 years ago
Taxi is one of the games I've literally hundreds of at location plays on. It's classic representation of what makes the 80s era of Pinball great. The shots, ruleset, and having a few different scoring strategies make its staying power solid. The shots are varied and depending on how well the game is maintained, it can play very quick if the flippers are strong enough to make it up the steep ramps. Chaining ramps is a viable strategy. The 2 ball Multiball has a great 2 shot hurry up. Collecting the passengers and Jackpot is always exciting.

The two glaring negatives for me are A.) I do not find the theme interesting (I tend to prefer Sci-Fi themes) B.) The jackpot does not reset in between games until collected. This ruins it a slightly for competitive play
9.057/10
3 years ago
Taxi is one of my favorite pins because of its "walk up and play" accessibility and excitement to try to get jackpot. The anticipation when jackpot is lit is the most stressful intense I've experienced in pinball. And when you finally make that shot it is the most satisfying shot I've experienced in pinball. It is has both flow and sharpshooter qualities in perfect balance. The theme is mediocre but the game itself is just pure fun and very repayable.
7.469/10
3 years ago
This game is a true classic. Fun and funny. Lots of shots. Great call outs. Pure system 11 goodness.
7.949/10
3 years ago
Popped WAAYYY to many quarters into one of these in the student union when I was in college, but get the right rhythm going on the crossing ramps and it was magic!
8.660/10
3 years ago
Might be my all time favorite - not quite sure why. I love the layout as it is all right there in front of you. Great late 1980's humor in the game. The fact that the passengers reset after each ball is maddening, as the ability to "save" them with one (for me) tough shot is brilliant. I know that there are deeper games out there but I really, really love Taxi. I sold a nice example a few years back and am now kicking myself. Will be re-joining the arcade as soon as I can get my hands on a nice example again.
7.568/10
3 years ago
Fun game with great theme. Passengers make the game. System 11 awesome as always.
7.760/10
4 years ago
This has to one of the best 80’s games good playfield layout. There are 3 shots to make left Dracula pickup the ramp and Santa pickup and 3 on the right Gorbie pickup the ramp and the express lane plus the two banks of drop targets. Great call outs awesome lighting with leds fitted easy to understand game fast play definitely has that one more game factor
7.572/10
4 years ago
Taxi is bizarre in that it really by every count should not be as $U@)P@Ping fun to play as it actually is.

First off there's the hideous taxi driver dominating the backglass and the strangely unrelated 'celebrity' passengers of Lola/Marilyn, Gorby, Santa, Dracula, and Pinbot. (It makes the contemporary "Diner" customers with their stereotypes positively cohesive.)

Then there's a fairly simple sort of horseshoe set of shots where you can really end up just endlessly shooting around in circles, literally.

Then there's the rather asymmetrical point totals of the three big sources of points, with the jackpot being arbitrary based on previous plays (although that's one of my favorite tournament aspects, they often just turn that off for tournaments), the easily achievable multiball with sadly low payoffs, and the shallow JOYRIDE awards that belie the ability of late 80's machines to accommodate more complexity.

This ought to be a boring machine to play.

SO WHY IS IT SO $I)@ING ADDICTIVE?

I think the answer lies in the rhythm. All the little things you have to do to chip away at the high score, while building up that bonus based on the time you're playing (actually the number of switches, since the bonus stops accumulating if you hold the ball), and the frustration of having to go back and hit LOLA again if you miss the Jackpot, and then the frustration of having a high Jackpot stolen by another player in a multiplayer game, adds a strange tension. Eventually this machine performs a Stockholm syndrome on you and you find yourself welcoming Santa, Drac, and Gorby by name, saying it's time to go visit Pinbot to get that hole lit again, or being as happy as a real cabbie you've got an airport fare and looping back downtown for another pickup to the airport. It's the occasional Crossover award in multiball when you're hitting balls in sequence and when you land that last ball over in Drac. Simple rules, simple rewards, but extremely amenable to groove that's not quite 100% flow but is close enough.

Taxi is by no means the best of the 80's Williams classics but it really does have oddly pleasing staying power.
8.696/10
4 years ago
Awesome game.

For a game that really doesn't have any kind of gimmick going for it, it's surprising fun. It's got a good balance of flow and sharpshooting gameplay.

At the very beginning of the game, all three main shots to be made are done with the left flipper (Gorbie, pinbot, multiball). I think it would've been better to have a different passenger lit first so that both flippers have something valuable to aim for initially.

The multiball is great, and has fun shots to aim for. Whether it's the Express lanes or the crossing ramp shots.

The art is awesome, I love the detail in the playfield and the slightly creepy backglass.

The skill shot rarely works in this game and that is more of a design flaw than and up keep issue.

I've played a handful of different Taxis. When this game is up kept, it is really fun. Though it's not uncommon to find a clunker of a taxi which could ruin the game for you.

The callouts are very repetitive and get old quick.
There are 226 ratings (that include a comment) on this game. Currently showing results page 2 of 10.

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