Tales of the Arabian Nights (Williams, 1996)

Tales of the Arabian Nights

Pinside rating

This game received 794 approved Pinsider ratings and currently rates 8.481 /10

8.481

Top 100 ranking

This game ranks #15 in the Pinside Pinball Top 100.


Score breakdown

Score breakdown in the 4 main categories:

Game design: 8.392

Artwork: 8.778

Sounds/Music: 8.121

Other Aspects: 8.447



Rating comments

There are 403 rating comments for this game.


Pinside staff rating

This is how we, the very knowledgeable (wink wink) Pinside.com staff & moderators rate this game. 8 of us have rated this game.

8.941

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Ranking history

An overview of this machine's ranking over the last years. Lower is better.


Rating history

An overview of this machine's rating over the last years. Higher is better.


Found 403 ratings (with comment) on this game

There are 403 ratings (that include a comment) on this game.
Currently showing results page 1 of 17.

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9.300/10
56 days ago
Addictive!
8.552/10
58 days ago
I really wanted to like Tales of the Arabian nights. For me, it is a killer theme, and overall of course, the artwork and sound package is beautiful.

After an opportunity to play the actual machine for some time now. I was a bit let down. Perhape my hopes for the game were not realistic, but when you read the comments for it here, you would think it would have more lasting appeal.

Great game of course, just don't buy into the hype. It's no MM or AFM, but it's a good above average modern pin, and the art and audio are enough to still pay for the space in any good collection.
9.840/10
68 days ago
Before I played it, I was kind of sceptical about this pin. Not a big fan of the side and translite art, genius and lamp seem to be weird on the playfield.
But the truth is, the magic works! It really does! You'll just forget you in front of a machine. You will feel like a kid when you see something incredible and it has to be magic, because there's no other explanation. Love it!
7.756/10
70 days ago
Again, an absolutely beautiful game from J-Pop with some amazing toys and incredible ramps. If the rules were updated it would be a top 20 game for me but as is it might just scrape the top 50. There isn't enough to keep an above average player interested after you've reached the wizard mode a few times. Third best J-Pop game for me behind Cirqus Voltaire and World Cup Soccer.
9.840/10
75 days ago
Loveeee it!
8.143/10
4 months ago
Very pricey relative other games I find a lot more enjoyable. Very beautiful playfield, artwork and lighting. Didn't draw me back for another play. A nice machine but seems overrated?
9.440/10
5 months ago
Amazing game I want added to the personal collection! The layout is insanely fun, and the theming is really fun (if a bit outdated). The genie is beautiful when lit up and you really FEEL his anger when you’re fighting him to save the princess.
9.200/10
5 months ago
Awesome game! It's unreal to me that a game like Iron Maiden is currently ranked higher. This game has real flow with an extremely unique layout and use of diverters. Not only does it have great flow, it has innovative (and molded) toys. JPop became a legend because of crazy fun games like this. If anything, I only wish the rule set were much deeper.
10.000/10
6 months ago
Now this is clearly one of the ten best pinball games ever... it has everything. Its fun, great toys, cool animation and so much more. This game is a home run... would love to see an upgraded version with new effects by a company like Chicago Gaming.
9.460/10
6 months ago
Physically, one of the most beautiful games ever produced. The rules aren't terribly difficult nor are they simple either. The theme is fantastic.
8.556/10
9 months ago
Popadiuk had quite a string in the 90's, from World Cup Soccer to Cabaret Voltaire, but I think this is the machine that really established him as an auteur -- a designer whose work you could recognize just by playing the game, without knowing for sure he'd designed it. Arabian Nights is "themed but not licensed" - inspired by the classic work of literature, but also clearly drawing inspiration from the arabesque Hollywood movies of the 30's and 40's and maybe a few Warner Brothers or Scooby-Doo cartoons. (I consider World Cup Soccer to be of similar ilk -- licensed by FIFA perhaps, but almost creating a new back story for Stryker. I digress.)

My quibbles with "Tales" are mostly in the areas where Popadiuk games tend to fail -- their toys break, and when the machine isn't tuned or the magic lamp spinner or magic trunk or goal keeper isn't working, the games tend to be a chore to play. I'm also not a huge fan of his skill shots, which tend to be short and trinary.

But finely tuned and maintained, this game is tops: medium-depth rules-set, an achievable but not too easy wizard mode, balanced scoring, sequential goals, and a sort of whimsical interpretation of the theme, all in a two-flipper game.

Add on to that one of the best pieces of backglass art of the modern era, it's a lovely and fun machine.

I have a magic wish to make: that the ROM set to this game be expanded using modern capacity and programming, to incorporate more tales; we've got another 990 or so to work with.
10.000/10
9 months ago
WOW, the perfect machine, Nothing negative about this pinball. Pure fun, a keeper.
9.296/10
9 months ago
this game doesn't has deep rules but atmospheris specialso you want to play again and again
this game is too easy if you take jewels with your wishes
very beautiful pinball
9.900/10
9 months ago
WOW, very fun and magic machine. Great flow, a lot of toys, the ramp is awsome, not too easy and great for all the familly.
9.120/10
10 months ago
“In ancient Baghdad, a most beautiful princess was imprisoned by the evil genie, Saleem Bagazai!!” It’s beautiful. It’s pretty. Can we just get that out of the way? This is one of the most gorgeous pinball machines ever produced and if you are in the market to buy one, the price will reflect this. When fitted with proper LEDs it looks even better. This title is from the golden age of DMD pinball in the mid 90s. Some of the most collectible machines were created during his time period. The local bar I frequented in the 90s had this machine and I spent countless hours on it. The vocal cues, toys, long spiraling and winding ramp returns make this game very enjoyable. The ruleset is not very deep. Beating the game does not have the extreme level of difficulty as modern pinball machines, so I am not sure how well the replay value would be in a home collection. Despite the accolades the backglass has received, it has always been my least favorite part of the game. I have seen alternate translites that I have preferred better. Magnets, spikes, spinning lamp and Genie bash toy, all great things that add to the fun of this machine. Music, animations, lighting and sound effects are well done. Any pinhead would be proud to have this machine in their collection, thus why it is becoming more of a rarity to see it on location. “Fly on your magic carpet!”
7.548/10
10 months ago
I dont get this game. Played it at a convention because I had heard it was awesome. I had to wait forever for the two guys ahead of me to finish their game. When it was my turn I found out why: nothing happens in this game! It was practically impossible for the ball to drain and super easy to get extra balls. I just kept playing and playing, my score slowly going up as I didnt know how to get good points. As I recall people started waiting for me and eventually I felt bad and just left. It was a beautiful exercise in pointlessness.
9.380/10
11 months ago
Hard to beat is terms of visual appeal. Damn difficult game when set up right - almost like it should have been a widebody, but got squeezed into standard size. Very rewarding for careful play. Plenty of shots and goals to choose from. Excellent game.
9.536/10
11 months ago
great game
9.132/10
11 months ago
Arguably, one of the best machines ever made. I think there are few machines that can match this game. For me, this was quintessential pinball. The theme, the mystere, the layout, the really cool genie with the light up eyes. The artwork was second to none. The entire game was just superb.

To be fair, shooting the lamp could get a bit repetitive and the game rules weren’t overly in depth, but overall, this was and is the pin everyone wants to play, and then play again beachside it is just so much fun.

Edit: Played it again at a friend's house and updated my rating. I want this pin.
8.303/10
12 months ago
Pretty looking game, although I don't like the backglass. Cabinet and playfield art are stunning.
Lot of fun shots. Great ramps, love the magnets and ballsave cages. Vanishing the ball under the playfield is a cool feature. Can get a bit boring after playing it over and over if this is your only pin or in a very small collection.
7.537/10
12 months ago
Playing this on pinball arcade was what got me to buy my first machine. Beautiful game with proper leds, best looking game ive ever played. Airballs can be brutal, and fairly easy to complete wizard mode. Can get old in a small collection. I only have room for 2 machines so got old for me.
7.744/10
1 year ago
A classic! Plays like an older pin but has a challenging layout. I love the lamp feature and would definitely recommend to anyone that has never Played. Top 10 in my book!
8.476/10
1 year ago
An old classic that we have put on our must have list! Great game and hopefully to be remade soon!
5.314/10
1 year ago
Beautiful but boring like TOM. It's a pin for beginners or kids.
You see all this machine have to offer after a few games.
Layout is fine, some shots are interesting, i don't really like the rotating lamp, and the game is too easy.
Music is repetitive fast, the fireball hurry up is...well... annoying. Modes are too similar and i hate the machines that tell you where to shoot.
A collectors game if you're into that stuff but if you want a challenge and a great code, forget TOTAN.
9.120/10
1 year ago
The only thing this game is missing is a video mode. Pretty much perfect otherwise.
There are 403 ratings (that include a comment) on this game. Currently showing results page 1 of 17.

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