Star Wars (Pro) (Stern, 2017)

Star Wars (Pro)

Pinside rating

This game received 190 approved Pinsider ratings and currently rates 7.516 /10


Top 100 ranking

This game ranks 2nd in the game group "Star Wars". The group itself ranks #28 in the Pinside Pinball Top 100.

Score breakdown

Score breakdown in the 4 main categories:

Game design: 7.024

Artwork: 7.548

Sounds/Music: 8.012

Other Aspects: 7.491

Rating comments

There are 79 rating comments for this game.

Pinside staff rating

This is how we, the very knowledgeable (wink wink) staff & moderators rate this game. 3 of us have rated this game.


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This game is part of a group

Note! There are multiple versions of this game!
This is "Star Wars (Pro)".
The other version is: Star Wars (Premium/LE)

Ranking history

An overview of this machine's ranking over the last years. Lower is better.

Rating history

An overview of this machine's rating over the last years. Higher is better.

Found 79 ratings (with comment) on this game

There are 79 ratings (that include a comment) on this game.
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48 days ago
welly welly, what an underrated little gem we have here.
I did not like this game very much on location. But, the same team that developed GOT worked on this and I am a big fan of GOT (PRO), so I finally had to give this a shot in a home setting. Don't buy into the hate this game gets on pinside; it's bad ass! but I get it, it's not for everyone. It's a players wet dream pin for sure - if you like dolls and simple one-two rulesets, you will not like this game.

This game shines in the gameplay and rules department. The rules are next level fantastic. So much to do, so much to explore. There are so many paths you can go with the rules. The synergy with the rules, layout, and gameplay is fantastic. The ramps aren't all that great but the rest of the shots on the game are very fun and satisfying to shoot. And when you can string in some fast and rare combos, the game can really put a 'holy shit, that was awesome' smile on your face.

Sound package is top notch. I really wasn't a fan of the custom voices at first, but they have really grown on me and fit well with the mixture of a movie call outs.

This game keeps pulling me in time and time again. I can tackle the game different ways each time; not just with different characters but with different play factors. I cant speak highly enough about the rules and strategies that the game offers. Probably the best rules package in pinball.

Toys and Gimmicks: Well, if you like dolls that are a major mechanic of a game, then you won't like this. The game feels like it was built for players that want to play pinball all the time; not just once in awhile with something pretty to look at. The action button is used great with the add-a-ball stacking features, Tie fighters, and multipliers. Very risk/rewardy are the toys and gimmicks in this game.

Artwork is fantastic on the cabinet and translite, not so much on the play field but it does get the job done. Lighting is superb; so much going on. It is a little distracting, but very much like TWD in that it brings out the theme and modes much better and really makes for an outstanding experience.

Fun & Lastability: What I can I say; I cant stop playing or thinking about this game. It delivers on all levels of wanting to play over and over again with a great mixture of brutality and fun.

- Scoring Display. Don't get me wrong; scoring is fantastic and very well balanced with how they utilized a multiplier that can build up to 40X. But aside from Hyperspace Multiball; displaying big value shots is lacking bad on this game which is a bummer because that's something I really enjoy in pinball. When you defeat one of the main planet multi balls, there is no score displayed ANYWHERE for the shot you just made. Show me the money!! There's a lot of inconsistencies on when the display shows big value shots vs not showing them. Another example is Light Saber Duel, while it shows your shot values, it does not show your total LSD score for the mode. Only way you know if you did good on it is if you just happened to break the high score table for it.
- very much like TWD and IM this game can give out a cheap drain from time to time. Not as bad as IM and TWD cheap drains, but it still can happen. I think the rules more than make up for this though because of how quick the progression can be.
- There's a couple minor bugs like the sound cutting out if you happen to change the multiplier during a mode start sequence; but you have to do this at just the right precise time so it's really minor.
52 days ago
Very disappointing considering the license. Comes off as a paint-by-numbers shooter that was rushed out.
56 days ago
Didn’t last long, too barren, artwork and animations are pretty weak.
68 days ago
Addictive, fast and challenging. Good effort from Stern, could be improved with future code tweeks. Similar flow to GOT and ST. A good earner on location along with GOTG
71 days ago
First new in box purchase and have not been disappointed.
The PRO version gives a similar vibe to the Data East version, while also giving an update to the game. It's also the only backglass to feature Yoda, which was a selling point for me.
The game itself continues to improve with each code update. The lightsaber dual mode is highly addicting and never gets old. Escape from Boba Fett applies pressure and tests your ability.
If you are a fan of pinball and also a fan of the original Star Wars trilogy, you cannot go wrong with this machine. The ability to choose your character's path gives a different dynamic each time you play.
3 months ago
Well, I bought this pin without even playing it first. That's how I roll though, I see something I like, I research it on the forums, watch YouTube videos and go for it. I currently own a Stern Star Trek too. The play through is a bit smoother on the ST, I have to admit. However, the live video and the nostalgia of Star Wars make up for it. The game play on Star Wars makes you think making your play more strategic and less about just tapping the flippers. It is very competitive and I like the open playfield. I give it a thumbs up!
3 months ago
The 1st time I played this game, I absolutely hated it! I was really bummed out that this game was so terrible when I loved the theme so much. I wanted so much for it to be good and it just was not. THEN they started updating the code. It's amazing what a code update can do for a game! The newest code has made the game flow much more smoothly and now the shots make much more sense plus the video mode is pretty awesome! I actually enjoy playing it now.

The biggest complaint that I have of this game is that it's not intuitive- at all. Most shots are hurry-ups and you don't have enough time to figure out what you're supposed to be shooting for before the time runs out. The more familiar I get with the game, the more sense it makes but initially it's a lot to take in.

Also, beware the rapid-fire tie fighter center button shot. It's a major ball drainer. I'm pretty sure it's designed just to make me take my hands off the flippers so I lose my ball.
3 months ago
Could change with time, but first impression is not good. Feels like a tiny step up from Gottlieb street level pins, rules might be great at home, but not straight forward enough for casual location pin.
4 months ago
Not a bad game, but it just doesn't grab me like some of the other Stern games. I like the theme way more then say, ACDC or Metallica, but when it comes down to it I like those other games quite a bit more then Star Wars.
4 months ago
Relatively basic design... I feel like they could have done more with this modern IP, but overall still fun. It's my sons new favorite machine, but that probably has more to do with it being Star Wars than the actual game play :)
4 months ago
The game is nice but clearly built for attention of the franchise. They could have done so much more with this title. Generic art, basic movie clips and not much else going for it.

The scoring is also a heavy tilt towards the better players who know the very specific rules and how to exploit multipliers. If an amateur walks up to this game, they don't stand a chance at producing what is considered a good score without a lot of luck behind it.

Wish I could like this more, theme is fantastic, but game is lacking.
5 months ago
Really great shooter. I was pleasantly surprised. Art looks WAY better in person. Didn’t get much time with the code, but it was hella confusing. I understood a little bit about what to do but for the most part, I had no idea what the hell was going on. I didn’t like the multipliers or the ability to stack modes. The pro is really stripped down with not enough toys on it unfortunately. Stern could have added so many more toys to really attract the player. I enjoyed the sound as it fit well with the theme. The game lighting is unbelievably good. Really makes the not so great playfield art so much better. Despite all of that, it is still undoubtedly one of the best shooting games I have ever played.
5 months ago
Not that great... I had high hopes. Played this a lot since it is at my local bar. However I just hate the shots, and the empty play-field. Not worth the price tag, they must have put all of the money into the licensing.
5 months ago
First time I have bought a pro versus LE and could not be happier. This game has great rules, light show, integration with the movie, large screen monitor,beautiful cabinet decals. No it does not have the LE toys but it is a lot cheaper and you get a lot for the money. This is a speed game with wide and deep rules. The action button is the major "toy" and is used extensively in game play. I like the fact you can adjust the multipliers , have many real choices in how to set up your game ( Dr Who on steroids) and the Video game type approach to shooting down TIE fighters is all real cool. I added FF back box speakers and an external sub and that makes a dramatic difference in the game sound experience. Once you get the game cooking it is a real treat. I have had no quality issues with the physical aspects of the game after 100 or so plays. There is a software bug that has been identified that turns off power to the flippers once in a blue moon during game play. I am sure it will be fixed. I am running the latest software and it is pretty deep at this point and Stern is claiming to be adding more. We will see on that. So if you are looking for a 5K or so game this may be a real option for you.
5 months ago
Took a while to warm up. But such a fun game. Fast, sounds great. Just fun to play
5 months ago
Worst Stern game of last 5 years. Pro version playfield looks like they forgot to install a bunch of stuff
6 months ago
Nice looking game, reminds of lethal weapon release back in the day, that had a nice looking, well lit playfield but not the back glass wars just seemed to open of a fan lay out with long shots, but plays good ,smooth and fast ...not much to it feel for me, fire power could be better? I was let down on game play and the playfield for this new machine,not the worse game ever, just bland in my opinion. I will try premiumn when I find one, hope it's better....not a keeper for me
7 months ago
I LOVE Star Wars. I have over $20K of Star Wars collectibles in my home office, yet I do not own any Star Wars pinball machines. That is always the number one question people ask me when they are at my house. “You love Star Wars and you love pinball, so why don’t you have a Star Wars pinball machine?” The answer is simple, I don’t like any of them. I have put in 40+ games on this new Stern title. I am just not feeling it. Enjoyment is such a subjective thing. I am not slamming the machine. There are a lot of nice things that I can appreciate, but it just doesn’t move and excite me. I need to be moved. Most of all, I need to have fun. I did not find this machine to be fun. I can’t pinpoint exactly why this game falls short me, so I will leave it to the other reviews to point out its deficiencies or its strong points. I guess my main criticism would boil down to theme integration, artwork and too much video integration to carry the lacking gameplay. I am glad to hear that some of you are really enjoying this title. It’s just not for me. I will continue to play to see if I can revise my rating in the future. May the force be with you!
7 months ago
I’m not a big fan of the Star Wars movies but I think that Star Wars is a fantastic game. I don’t understand why people are hating on this game. It doesn’t feel cheap and plays very smoothly with a deep rule set. It plays super fast and is a truly tough game. Ball control is a must and being able to make shots on the fly. The rules are quite dee and there are several choices for the player to make like what character to play as and what modes to stack. The modes are all quite unique and you really feel you are a part of the story. The screen is very well integrated with movie clips that really immerse you. The sound effects are superb as well, many quotes from the movies, lots of great sound effects, and of course the wonderful score from the Star Wars films. Too many multiballs to count and more than enough modes. I love the integration of the button on the lockdown bar to destroy tie fighters because you have to try to get control of the ball as fast as possible to allow yourself to spam the button safely, otherwise you risk draining with one hand off the flipper button. Overall one of my favorite games.
7 months ago
SW pro is a great game. The flow is super fast and the game rewards this kind of play. The drains are also just as fast so it has a good risk/reward profile. Unfortunately I have to compare this to the Premium I would argue that the shots are too easy on the pro. There are no interactive toys. I wouldn't call the tie fighter anything more than a stand up target with a spring. At least Got has a dragon that moves and spits the ball ball back at you. No excuses there stern. I do not like the translite art. Also forgot to mention the code and strategy is very deep and Steve and the design team have outdone themselves.
8 months ago
It may be the best Star Wars game ever released but unfortunately that isn't saying much. The game is fun but for a legendary theme like Star Wars it should have been so much more than it is. It would have been fun to see a more feature filled game similar to Ghostbusters on a theme like this.
8 months ago
This review for the .93 code, I will update as necessary.

After I'd played a few games honestly I was almost ready to walk away from it. What a greedy drain monster this thing was out of the box! And the early software really wasn't that great. Shame on Stern for releasing a game with code in that state. It's deeply unprofessional.

However, now that I tweaked it, wow. I have to pull myself away from this one, the temptation is so strong for 'just one more.' I have more than 20 pins in my collection, and it's quite hard for me these days to find a pin I haven't played. I can state absolutely that Star Wars Pro is by far and away my favorite game of all time.

The shots are hard, but not stupid hard. Once I got the hang of backhanding the death star shot, my enjoyment of the game greatly improved. And that's something I love about this game. I really feel that it has made me a better player. For reference my high score on LOTR is 264m, on Theatre of Magic it's 3.6b. On a good day I can play a 45 minute game of The Hobbit. But wow. Star Wars... it /challenges/ me. The death star shot is hard. The right ramp is tricky. It's blazing fast, and handling multiball requires a lot of concentration. I like the multipliers and the truly impressive variety of strategies.

People say it doesn't have toys, I say they're wrong. The button is the biggest toy pinball has seen in a long time. Sure, there have been buttons on plenty of machines before. But not like this. The risk/reward of that button is brilliant. There is nothing quite so satisfying as button mashing like crazy as the ball shoots straight down the middle and blasting just enough tie fighters to start mutiball just before the ball is lost. The whole experience of trying to judge when you can button mash when a ball is in play, or desperately trying to cradle so you can pound away is truly next level for me. It adds that same kind of magic that Magna-Save does on Black Knight, only on a much more satisfying level.

I like being able to choose characters, and being able to choose which planets, and even then being able to choose the mode I want, and on top of that being able to choose to stack modes or not. Such a wealth of choices!

I find the modes fun, challenging and varied. But one thing I've always wanted - and finally got in Star Wars - is a mode that doesn't end when the ball drains. I love that.

I do like video modes in pinball, and Star Wars doesn't disappoint. The asteroid field is challenging and can reward you nicely.

There's just so much fun to be had - the lightsaber duel, escape from Boba Fett, the four end missions, several different multiballs. It feels a lot like LOTR in scope, another of my favorite games.

I used to think that JJP had the best lightshows in pinball, but honestly SW is better than WoZ or TH. The playfield really changes in the different modes, and they made great use of changing colors for inserts during play.

Unfortunately I've read some unfair hate being dealt on this machine in a couple of other reviews. Honestly, people really shouldn't be reviewing a game that they've only played four or five times. To be fair, the machine does require some tweaking so that it isn't a greedy drain monster, and when I played it like that I hated it too. But scoring it a 3 of 10? That's just not right.

In part I think for some people, nothing will live up to the Star Wars franchise. I think a very credible job was done keeping in line with the Star Wars universe, and I say this as someone who saw the original movie literally dozens of times in the theater as a kid. I /feel/ the drama of the death star assault because it's flippin hard to pull off. I'd contrast this with dramatic modes of The Hobbit, which I think is a very fun game, but because the shots are so easy The Hobbit just doesn't have the same tension as SW.

There are some things that could be better. The original music isn't on the same level as the John Williams score. I'd like more callouts. If there are easter eggs I haven't found them, but the thing should be loaded with 'em. I think the LCD, and particularly the mini LCD could do a better job helping you see what shots are called for. In particular the LCD plays clips that block all status (hint: move the status to the mini LCD during clips, guys!) The playfield is a little dark. I don't care for the LE features at all: the hyperloop detracts from play in my opinion and anyway is used so infrequently it hardly matters, the gate is kind of a cute nod to Space Shuttle but otherwise doesn't add anything, and I can practically guarantee that the fork will cause mechanical failures in the future.

Overall this is more than just a heck of a fun game to play -- this is a legendary machine. Star Wars will never be leaving my collection.
8 months ago
Other than the game could have used a "force" magnet, this is a good fun competent game that delivers on the theme reasonably well. Did they include everything I would have? No. But, the game highlights some key scenes with original audio and video, includes the main SW theme music. It's not entirely done yet from a software standpoint since it's not up to 1.0 but it's far enough along to declare it a good solid game as far as I'm concerned. You get to blast tie fighters, have a light saber battle, and blow up the death star. It's a good game.
8 months ago
Decent enough game, although understanding the rules is not easy.

Playfield is pretty uninspired.

Good flow.

Feels a bit flimsy.

Another game I enjoying playing but not on my list to buy.
9 months ago
It is good for decoration... not very fun to play. It becomes boring after a few minutes...
There are 79 ratings (that include a comment) on this game. Currently showing results page 1 of 4.

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