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Road Show

Pinside rating

This game received 458 approved Pinsider ratings and currently rates 7.976 /10

7.976

Top 100 ranking

This game ranks #69 in the Pinside Pinball Top 100.


Score breakdown

Score breakdown in the 4 main categories:

Game design: 8.252

Artwork: 7.8

Sounds/Music: 7.488

Other Aspects: 7.999



Pinside staff rating

This is how we, the very knowledgeable (wink wink) Pinside.com staff & moderators rate this game. 10 of us have rated this game.

7.302

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Ranking history

An overview of this machine's ranking over the last years. Lower is better.


Rating history

An overview of this machine's rating over the last years. Higher is better.



Found 247 ratings (with comment) on this game

There are 247 ratings (that include a comment) on this game.
Currently showing results page 1 of 10.

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7.396/10
21 days ago
Torn on this one. Neat main toys for sure and a good layout, but I just don't care for the theme. Probably wouldn't own one simply because of the theme.
8.754/10
55 days ago
Games played: ~10, >300 on Pinball Arcade

Layout/Toys:
Very unique ball paths with the diverting ramps and the small upper flipper shot into the blast zone.
Two rudy heads are definitely better than one.
The different skill shot options with the two plungers are very cool.

Rules:
The basic feature of starting some timed modes is only interesting because the modes feel unique in their presentation.
There are a lot of strategies to go for by shifting the focus after getting some awards (e.g. million plus or combos for EB).
Going for souveniers, red hits, blast and other side objectives leads to a good amount of decision making because all of them have a reward or aditional modes every now and then.
The magic standup is a pretty nice feature.

Display/Lighting/Integration:
The whole ruleset feels nicely tied in to the theme and this especially shows in the animations.
There is no indication of the mode rules thorugh the lights, so it becomes very important to check the display, which is unusual compared to other games with a focus on modes.
During the modes the display shows very good animations, but again, no important info.

Gameplay:
Combos to the ramps are a big part of the game, and they are very well integrated since after a combo to the right ramp it offers a shot with the upper flipper.
It actually makes a difference of when things are shot, e.g. Ted is deactivated during a mode. That is a little annoying sometimes.
The only option when using the upper flipper is not the best choice is to trust the bounces, so those have to be very consistent or else they will get frustrating.

Art:
The art packages are very disconnected. The characters look completely different on the translite, the playfield and the rudy heads.
Otherwise, with the green signs and the hard hats, it conveys the theme of "construction site" pretty well.

Sound:
Some of the most memorable callouts in pinball. They just won't get boring or annoying ever.
The music goes well with it. Unfortunately some music bits are very short and so they can get annoying when they play for more than 30 seconds at a time.

Theme:
The humor is great and along with the music this is a welcome exception to have a more relaxing atmosphere in a pinball game.
The focus is on traveling the USA, so as a non-american I can't really comment on if the city themes of the modes are fitting.
One of the few games where a shaker motor acutally makes sense.

Lastability/Fun:
Interesting game because of the layout alone.
Sometimes the rules are a bit imbalanced (e.g. miami vs. new york) and so this leads to just timing out modes that aren't worth it.
8.468/10
61 days ago
There seem to be lots of people thinking the heads are scary and give the whole game a lower score because of that but I don't get that at all, Red and Teds bickering is just pure fun to listen to. Lots of things to do and four flippers , underrated game.
7.472/10
3 months ago
The is a great game! Theme has not aged well unfortunately, the cab driver call outs are funny.
9.092/10
4 months ago
Great pin. Not that into the theme, but other than that, the overall game play and layout is awesome. Challenging shots, great multi-ball, and Red and Ted make for talkative companions with funny call-outs as you make your way across the map.
9.900/10
6 months ago
I love everything about this game and put it in my top 5 pinball games of all time. The flow, callouts, playfied, toys,music , and artwork are perfect. The price point is perfect for me sense I'm on a budget. A list pin for a price!.
7.587/10
6 months ago
I bought this game and played it for 1 year. It's a good game, but so repetitive. Anyway a special mention for the taxi cab! so funny to hear him ! a good oldie pin with RED and TED, a strong shaker but this left ramp is so hard !
8.720/10
6 months ago
Underrated game! Many of Pat’s signature shoots. Fun theme and suits everybody. Tricky enough.
8.042/10
7 months ago
Very underrated game. Mine has Soren's code so the linearity of the modes is not a problem. Great shots, good lighting for the time, decent scoring balance (although it could use some tweaks), and a pretty packed playfield. The theme is meh and Carlene Carter's song is fine but some variety would be nice. Red and Ted are pretty awesome playfield toys. Color DMD really helps this game. While some of the modes are excessively simple, the sheer number of them more than makes up for it. If the theme was better this game would demand much higher prices.
7.858/10
8 months ago
I am a big Pat Lawlor fan so I was curious where his brain was after creating the TwilightZone masterpiece.
I picked up a RS last weekend and it makes an automatic first impression. A wide body full of a ridiculous amount of toys and routes. The game play is slower than TZ and approaches AF in its linear play factor. Here are my pros and cons:
Pros: -The animatronics are amazing. Ted and Red actually add to game play and do not become annoying as others suggest.
- The game play has many shots that are challenging , many modes that are hard to unlock, and the idea of going around the country is cool.
- The actual theme is humorous and it was supposed to be. This is not TZ or Monopoly. Hence the hokey call outs and kitchy music.
- any young players all skip my other games to play this one. Multi age appeal ( they all skip Judge Dredd... )

Cons: - The back glass theme is lacking. All Lawlor games have cool back glass .... except this .
- keeping this monster running can be a challenge. I’m sure this was a route nightmare.
- the music detracts for some, not others . It certainly isn’t a bonus IMO.

The truth is this: I believe this is the absolute best pin you can buy for the money. Period. You simply can’t buy a pin with more routes, modes, toys, shaker, and animatronics and compete with this pin. The theme killed the price point .... not the mechanical nature of the game. You make this same game, rebrand it with better theme and art and it sells for $6K all day long .
9.776/10
8 months ago
Love my roadshow! Lots to do, and a long term keeper. Most all who play it agree
8.144/10
9 months ago
One of the least appreciated Lawlor games, but still an extremely good machine, hampered (in some opinions) by an odd theme of road construction. Personally, I love the theme and this game.

As part of the "Super-Pin" generation at Williams, it's flat-out loaded with stuff. Almost to the point of absurdity. Two talking heads, lots of ramps, it's a wide-body that's overflowing with stuff. For all the hardware, you rarely get to use the 'flying rocks' second plunger. Rules are decent, trying to work across the country from East to West, but does get a bit repetitive as it's always the same sequence and start point.

The thing is, though, I think this is better than a large number of games of the era in many ways. But for some reason the community never really took to it, which at least in 2018 leaves this as a bargain compared to other WPC era games. Maybe it's just overshadowed by other Lawlor games, particularly TZ and TAF, and the comparatively simple linear rules aren't in vogue these days. Or maybe people just really don't like the Country/Western theme and music. Either way, this is a hidden gem that got lost in the shuffle, in the days of excess before Williams started their cost cutting extravaganza.
8.760/10
9 months ago
Road Show is a great machine that you can still get for a decent price. The machine is absolutely loaded with good mechs and a variety of shots. I am not a big country music fan, but surprisingly the soundtrack doesn't bother me. I guess because it isn't the pop country of today. Some people do not like the linear mode structure, but I do not mind it so much as you don't necessarily take the same route each time. This is also one of the few games I didn't feel the need to run out and buy LED's for. The incandescent bulbs actually look more inviting to me.
7.456/10
10 months ago
Such a great pinball and theme. Hugely enjoyable visiting the various states as you cross from East to West coast.
Nice flow with some nice long (and short) shots.
Not only is the multiball enjoyable, but when you get the jackpot, you're entertained with the music of Carlene Carter.
And oh.....did I mention it's a Pat Lawlor game!
7.504/10
1 year ago
Fun house with another host.
10.000/10
1 year ago
Fun when you shoot the ball in Teds Mouth
7.894/10
1 year ago
Normally I'm not a big fan of widebodies, but this is the third game (the others are TZ and STTNG) that feels naturally fast and uses the extra width of the table in a way that ties the whole gameplay together with very good balance and variety. No filler areas or uninspired shots here.
The sound package is good and the two main gimmicks on the playfield, the head of Ted and Red, are guarateed to make you laugh and curse at the same time. This is the way a good pinball table should entertain you !

Only real complaint from me is that those habitrails could have been made a little more attractive or theme-oriented and less intrusive on the playfield through better placement. Nothing major, but those are the things in my book that would separate a good game from a excellent game.

Overall another solid Williams game from a period where they really put out one top title after another.
9.700/10
1 year ago
This game is up there. Not on the same level as Twilight Zone but a great table none the less.
I know people don’t like the linearity of the game, but if you’re a decent player, you won’t be stuck only playing the first few cities. Get better and get to the west coast.
Quite honestly, this game is a top 5 pin for me because it has so many modes, the talking heads are fun and unique, the backglass is nothing special but not bad.
It’s a great Lawlor pin with many of his signature shots and depth.
People just get stuck on the country music and linearity.
Get one while the prices are low, they will go up on this title.
5.070/10
1 year ago
Recently played this for the first time.

BORING.

I don't get it.
Maybe I just don't like wide bodies.
8.400/10
1 year ago
The game is a lot of fun to play, but I have no interest in the theme. It has TONS of toys/gimmicks, but the talking heads are creepy. I really enjoy the call outs and humor. If it were made today, I would cost $15k+
8.412/10
1 year ago
Great game. Its more challenging I find... A bit tough but still fun to play...
6.831/10
1 year ago
This game is really fun great shots, what seems like just a huge board for some reason and tons to do with two giant talking heads! What more could you ask for??? . Would easily buy if there was one near me for a good price!!

Having said that I rated the sound category pretty low across the board as I find almost all of it repetitive and annoying. Another annoyance is the fairly linear gameplay... but hey it's an older game and was easy better than most games of the same timeframe.
7.796/10
1 year ago
All my reviews are going to follow a simple formula for those reading.
Number of shots to make - Pro's - Con's - Must Have Mods - What To Look For When Buying

Number of shots - 9 - very high

Pro's:
* Lots of short fun modes to make your way across the country
* 2 talking heads & the banter between them
* Hitting a ball into Red's mouth is a challenge on its own
* Collecting souvenirs adds a great element to the game

Cons:
* The linear nature of the game. If you do poorly it'll be the same few cities every game
* Maintenance of Ted's head
* Theme isn't popular with non pinball people

Must Have Mods: (Note I will not include things like LED's, Color DMD, Invisiglass or Speaker Upgrades unless it's really badly needed)
* Painting the radio
* Swinks construction shooter plates
* A bomb or Witches hat to cover the flasher on the blast hole

What To Look For When Buying
* Faded cabinet artwork is common
* Make sure eyes on both Red & Ted work as they should
* Wear around the flippers is common
* Yellow plastic ramp isn't broken as it's unobtainable
* Wear on the blast zone, in particular the left side
* Wear on or near the fish below the scoop is common
8.356/10
1 year ago
Fun game with allot to shoot for. I enjoy the theme and the music even though I'm not redneck nor do I like country music. Very under rated pin. So much going on in this game and the flow is really good. Two plungers with each having three skill shots, two heads to beat up, lots of drop targets, and four flippers. What more can you want? To me this is only a knotch or two under my Indiana Jones. If you traded themes this would be rated much better and IJ would be rated lower
8.460/10
1 year ago
Fun playfield layout with lots to do. Great callouts. Very enjoyable
There are 247 ratings (that include a comment) on this game. Currently showing results page 1 of 10.

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