Latest software version
1.6/2.10 unofficial
Click here to view the changelog.
Update v2.10
Game Changes
Quick-Shot - Feature lamp effects improved for active hurry up
Quick-Shot - Added timer pausing for when ball enters/exits jets and upper lanes
Quick-Shot - Added timer pausing for when ball enters exits stroke of luck
Quick-Shot - fixed bug where some scenes background graphics were lost after hurry up ended (achieved or not)
Quick-Shot - Added speech for start and shot success
Quick-Shot- Added shaker effects for shot success
Question Mark - Percentage of mode selection updated. Autopsy now most likely mode
Question Mark - Martian Aerobics, renamed Martian Invaders
Capture Multiball - Added sneaky lock acknowledgement (lock from rear when lit avoiding diverter)
Capture Multiball - Added speech for ball locks
Capture Multiball - Added option for add_a_ball
Capture Multiball - Added add a ball display effect/ graphics
Bottom Lanes - added add a ball logic in conjunction with stroke of luck during multi ball play
Stroke of Luck - added add a ball logic during multi ball play (main, martian, bonus etc)
Circle Shots - Missiles are now only collected/fired when there is an unlit missile circle insert on the playfield
Circle Shots - Completing a set (4) missile shots now ups the bonus multiplier by 1 each time (on that ball)
Attract - updated lamp patterns to fix missing saucer rim 9 lamp on main pattern strobe
Attract - updated lamp patterns on searchlight pattern to fix some missing lamps and some in wrong section
Skill Shot - Fixed Super Skill Shot activation which was broken
Outlane - Improved sound and speech calls logic
Bonus Wave - Changed balls in play start to 2
Bonus Wave - Added option for add_a_ball
Mothership - Changed balls in play start to 3
System - Added shaker hardware control
System - Added knocker hardware control
System - Added adjustments for shaker installed
System - Added Adjustments for knocker installed
Quick-Shot - Added extra sound for mode start
Hypno Beam - Fixed a bug where the new champion score would not be recorded
Hypno Beam - Reworked (lowered) the shot levels now there is a champion score to make destroying multiple beams more interesting and worthwhile
Hypno Beam - Adjusted extra ball award for destroyed beams to 4
Bonus Wave - Disabled add a ball when entering sudden death (1 ball in play)
Capture Multiball -Added shaker effects for super jackpot and regular jackpots
Martian Multiball - Added shaker effects for hitting and destroying large martian
Drive in Demolition - Added shaker effects for nuke
Drive in Demolition - Removed the mode start points (2 mil) seeing as its now startable from game start
Tower Struggle - Added shaker effects for tower collapse
Secret Weapon - Added shaker effects to end scene, upper cut and mothership explode
Alien Abduction - Added shaker effects to ramp shots and destroying centre saucer
Martian Happy Hour - Added shaker effects to martian kills
Big O Beam - Added shaker effects to barn hits
Paris in Peril - Added shaker effects to martian kills and catapult hits
Mars Needs Women - Added shaker effects to console destroy and glass crack
Payback Time - Roughed in first pass of this mode - enabled at sol after main multi ball and martian multi ball completed
Secret Weapon - Fixed a bug with the update of martian rejuvenation on the energy bar graphics
XINA 1.31 Update
Reverted to 3 characters for high scores. Some game specifics are hard coded for 3
Added real knocker option instead of simulated sounds when enabled
Update v2.0
Game Changes
Quick-Shot - Hurry up feature created - Shoot drop target to collect countdown score
Quick-Shot - Graphics animations (Mothership used from martian aerobics), text and boxes created.
Quick-Shot - Progressive scoring, Each successful award increases start value
Secret Weapon - altered the amount of speech in the mode when shots made
Secret Weapon - added ROUND X FIGHT speech with adj option to mode start
Secret Weapon - added stooge fight move to ramp shots
Secret Weapon - decreased punch and kick move effectiveness for easy centre shots
Secret Weapon - Added language translations for name and settings
Secret Weapon - Saucer light now requires completing all robot-lincoln moves
Secret Weapon - Martian now rejuvenates if Abe is idle for too long
Circle Shots - Missile Champ Added
Circle Shots - Missile awards now offer Martian bombs at certain thresholds
Circle Shots - Missile awards now offer Ball Save restart at certain thresholds
Circle Shots - Missile awards now offer Quick-Shot at certain thresholds
Circle Shots - Missile points awards are bigger and easier to get, plus there more of them
Circle Shots - Missiles total now awards a champ entry if beaten
Hypnobeam - Beams destroyed now awards a champ entry if beaten
Attract - Added new lamp show effect - searchlight
Attract - Added new lamp show effect - sweep up and down
Attract - Updated the regular playfield lamp strobing effect
Attract - Missile Champ Screen Added
Attract - Hypnobeam Champ Added
Attract - added more speech call options to flipper button presses
Attract - Removed Dillon Tribute to gain more ram space
Scene - Now can start from the saucer modes in the centre
Ball Save - Balls are now autolaunched from shooter lane at correct time
Service Mode - updated video test alignment image to save ram, 200k freed
Service Mode - cleaned up brightness/contrast levels on video test alignment image
Stroke of Luck - Added ball save award
Stroke of Luck - Added collect bonus award
Stroke of Luck - Added 2 million award
Stroke of Luck - Removed saucer light award
XINA 1.30 Update
Video test alignment graphics optimised and cleaned up to free valuable flash memory
Test system info menu updated with more colours for versions
Test system info now states 'custom build' - lets not upset anyone! ;)
Ball Saver class changes for better game autolaunch in RFM build
*Will run on pinbox and original hardware