Latest software version
V20.09.23
Click here to view the changelog.
20.09.23
FIXED -- fixed crash at end of game if Match was turned off.
20.09.19
NEW -- Attract: add score award (Replay, Extra Ball) info page to attract mode.
NEW -- Beer Barrel Multiball: added ball lock lighting effects.
NEW -- Bonus: added callouts for high bonus.
NEW -- Corkscrew Multiball: added ball lock lighting effects.
NEW -- Settings > Oktoberfest > Lock Switch Compensation: if set to YES, the game will be more tolerant of erratic lock
switches. Only enable if you know your lock switches are malfunctioning. ** NOTE ** changing this setting requires a game
restart to take effect.
NEW -- Settings > Oktoberfest > Selection Timeout: now adjusts or disables the timer when selecting steins or tents.
NEW -- Settings > Pricing: added new pricing plans and support for Tokens.
NEW -- Settings > Replay: added Automatic Replay Percentaging.
NEW -- Settings > Standard > Game Abort Allowed: if set to NO (default), holding the START button will not abort an active
game.
MODIFIED -- Baker Street Ale stein: now adds additional Playfield X instead of only adding Playfield X time.
MODIFIED -- Beer Barrel Multiball: slightly increased scoring (again).
MODIFIED -- Boot: improved speed of powering up the game.
MODIFIED -- Calorie Coma: now shows total points earned when the mode concludes.
MODIFIED -- Coils: some defaults and ranges were adjusted; current settings will not be changed.
MODIFIED -- Coils: should be smarter about trying to free balls from devices when release doesn't immediately work; also don't
retry forever so coils don't burn up.
MODIFIED -- Match: improved choreography.
MODIFIED -- Mystery: increased the likelihood of getting the "Collect Stein" award.
MODIFIED -- Presets > Competition: now sets "Juggling Shots to Win" to 1, to discourage players from intentionally losing this
tent. (Not that doing so was ever a good idea...)
MODIFIED -- Stein Selection: increased variety of the initial/default stein selection.
MODIFIED -- Stein Race: tweak choreography when time runs out, including a voice cue when the flippers return to normal.
MODIFIED -- Service Mode: minor improvements to UI.
MODIFIED -- Tap It: earning a replay or extra ball by score award during Tap It will skip the usual animation so the video mode
isn't obscured.
MODIFIED -- Tap It: during one-handed play, now the right-side buttons move Otto, while the left button pours beer, matching
normal gameplay.
MODIFIED -- Target Shooting: improved choreography.
FIXED -- Bonus: fixed a bug that could cause bonus to be "un-added" on the Last Game Results page in attract mode.
FIXED -- Calorie Coma: scoring should now be working as intended.
FIXED -- Chugging: cleaned up a brief display glitch that could happen when restarting the tent with Otto as the active
opponent.
FIXED -- Duck Derby: fixed an instance where the Duck Derby music continued playing even after losing the race.
FIXED -- Duck Derby: fixed a bug that could incorrectly award a player victory when their duck actually lost the race.
FIXED -- Duck Derby: losing the race should no longer cause loss of turn.
FIXED -- Duck Derby: don't allow the Derby to continue after a tilt.
FIXED -- Match: fixed bug where match animation did not always draw completely.
FIXED -- Mystery: Points award now honors current Playfield X.
FIXED -- One Handed Play: no longer activates ball search if you hold balls on the left flipper for a long time.
FIXED -- Service Mode > Stats: avoid a possible crash.
FIXED -- Service Mode > Stats: now correctly tally Games Played - All Time.
FIXED -- Service Mode > Tests > Lamps: fixed a bug that could have broken normal game lighting after running Lamp Test.
FIXED -- Settings > Standard > Clear Shooter Lane After 60 Seconds: now actually does so.
FIXED -- Settings > Standard > Tilt Bob Settle Time / Tilt Warnings: now take effect immediately, instead of waiting for the next
power cycle.
FIXED -- Stein Selection: derandomized the initial/default stein selection when Tournament Mode is ON.
FIXED -- Stein and Tent Selection: cancel selection if the game is tilted while on the selection screen.
FIXED -- Tap It: avoid leaving lamps in a bad state when finishing the tent.
FIXED -- Tilt: now ejects a ball from the shooter lane.
CHANGE LOG
19.10.24
NEW -- Corkscrew Multiball: Improved ball lock animations and choreography
NEW -- Fourth main audio track added
NEW -- Match Sequence added
NEW -- Pricing plan, 3 units per credit, 8 for 3 (e.g. $0.75 a game, 3 games for $2.00)
NEW -- Tent mode timer animation completely revamped.
NEW -- TAP lanes: status now carries over from ball to ball.
MODIFIED -- Attract Mode: improve choreography.
MODIFIED -- Bar Door: will now sense a ball sitting on the lip and close door to kick it free
MODIFIED -- Beer Barrel Multiball: slightly increased scoring.
MODIFIED -- Bonus: improved duck presentation for players with a very large number of ducks
MODIFIED -- Bumper Cars: Added voice calls
MODIFIED -- Calorie Coma: Added voice calls, all new music
MODIFIED -- Coils: some default and ranges were adjusted, current settings will not be changed.
MODIFIED -- Chugging: Added voice calls, minor animation adjustment
MODIFIED -- Duck Derby: Added voice calls, light show
MODIFIED -- Duck Derby: Added screen informing player when they lose the race, including note that the multiball is being
drained. (Some players were confused when the flippers went dead.)
MODIFIED -- Duck Hunt: Added light show. Removed "duck pond" bonus rule on Food Stand/VUK shot.
MODIFIED -- Extra Ball/Replay: Improvements to Extra Ball, Extra Ball Lit, and Replay animations
MODIFIED -- Family Friendly (Not): One stein is now different when Family Friendly is off.
MODIFIED -- Food Stand: Added voice calls
MODIFIED -- Fud Frenzy: Added voice calls
MODIFIED -- Hi Striker: Improved choreography with new voice calls, light shows, animations
MODIFIED -- Juggling: Added voice calls
MODIFIED -- Looper: Added voice calls
MODIFIED -- Mystery awards: improved animations.
MODIFIED -- Out of Mode: Duck pond now has an 'open sign', when mystery is lit
MODIFIED -- Re-entry: added voice calls, added adjustments for difficulty
MODIFIED -- Ring Toss: Improved animations, more voice calls. Adjusted frequency on voice calls
MODIFIED -- Rockin' Express: Animation enhancements, added voice calls
MODIFIED -- Rotor: Animation and light show changes
MODIFIED -- Scoreboard: Font color change, see settings->standard for original and additional font colors
MODIFIED -- Skill Shot: show points earned when making the left inlane skill shot and subsequent right ramp super skill shot
MODIFIED -- Sky Slide: Added voice calls
MODIFIED -- Spinner: increased spinner scoring, including the effect of the Master Mystery Dark stein
MODIFIED -- Stein Selection: adjusted animation, filled in some missing voice calls
MODIFIED -- Scoop Save: Default behavior changed to 'On'. NOTE: Will not current change setting on the machine
MODIFIED -- Tap-It: added voice calls
FIXED -- Bar Door: sometimes it would stick and make an annoying noise on game boot
FIXED -- Duck Derby: fixed a bug that could improperly hold a ball in the scoop if the Duck Derby intro animation was cancelled
(double-flip) very quickly.
FIXED -- Flipper Meister: fixed possible bug that could cause a crash when finishing Flipper Meister.
FIXED -- Score banner: in multi-player game, the final players score on score banner would not include bonus (final score
screen would)
FIXED -- Skill Shot: Sound issue that could result in a system crash
FIXED -- Skill Shot: should no longer leave any inserts lit after skill shot times out.
FIXED -- Super Skill Shot: if active when entered scoop for enter tent or bar for stein selection, the screen will block view of
those selections
FIXED -- Status Panel: correctly show displayed Extra Ball count after the EB has been put into play.
FIXED -- Stein Slinging: fixed a possible crash if the only ball available to add was in the Beer Barrel lock.
FIXED -- Stein Slinging: fixed a bug that could cause Stein Slinging to end while there were still multiple balls in play.
FIXED -- Tap-It: no longer show the timer, since this tent mode is not timed
FIXED -- TENT Lanes: avoid making multiple "visit our tent" callouts when you have the Not'n Roht'n stein
FIXED -- Tent Win Ducks: now correctly light Extra Ball if the ducks awarded from winning a tent push you over the required
number of ducks to light EB.
FIXED -- Tilt Warnings: could freeze the game during outlane modes
FIXED -- Trough: No longer attempt to serve a ball when coin door open ball save is active until the door is closed.
CHANGE LOG
19.7.27
NEW -- "?" Target: can now spot OKTOBER FEST targets (when lit green) and/or duck targets (when lit yellow).
NEW -- Everywhere: many new/tweaked tunes and callouts, including some... interesting... callouts if the Family Friendly
setting is turned off. Consider yourself warned. More to come.
NEW -- Out of Mode: complete revamp of the on-screen graphics when no tent or multiball is active.
NEW -- Service mode: switch errors are now reported (including the "credit dot").
NEW -- Status Panel: holding a flipper button will now show a game status summary.
NEW -- Stein Slinging: stein mini-wizard mode is qualified when a set of all 14 distinct steins has been collected.
NEW -- Attract sounds and music have been added. Note the adjustment options have changed, so you will need to enable
these in settings->standard
MODIFIED -- Adjustment: "Free Stein at Start of Game" has been removed.
MODIFIED -- Attract Mode: the Start button is now briefly ignored when finishing the previous game, to avoid inadvertently
starting a new game after completing HSTD initial entry.
MODIFIED -- Attract Mode: improve choreography.
MODIFIED -- Ball Save: avoid extending the ball save timer if there are multiple drains in a short period of time.
MODIFIED -- Beer Barrel Multiball: added new shaker and knocker effects to Jackpot and Super Jackpot.
MODIFIED -- Beer Barrel Multiball: the default adjustment for "Release Beer Barrel Locks at Game End" is now "No".
MODIFIED -- Bumper Cars: improve choreography.
MODIFIED -- Calorie Coma: has been moved to be the 5th Food Stand feature; adjusted scoring and choreography. (still not
totally happy with it)
MODIFIED -- Corkscrew Multiball: added new shaker effects during intro animation.
MODIFIED -- Corkscrew Multiball locks: improve choreography.
MODIFIED -- Corkscrew ramp: adjusted behavior of the ramp diverter.
MODIFIED -- Duck Derby: improve choreography, including instructions before balls are put into play.
MODIFIED -- Duck Hunt: improve choreography.
MODIFIED -- End of Ball Bonus: improve choreography.
MODIFIED -- Food Stand features: timer can no longer be reset repeatedly by shooting the raised drop target.
MODIFIED -- HSTD Initial Entry: automatically move the cursor to "End" when the character limit is reached. Tweak the behavior
of "Delete".
MODIFIED -- Last Call: improve choreography.
MODIFIED -- MagNab: tweak automatic grab rules.
MODIFIED -- One Handed Play: lane change and cursor movement (tent selection, stein selection) should now work as
expected in one-handed mode.
MODIFIED -- Rockin' Express: improve choreography, including point value displays for orbits and spinners awarded.
MODIFIED -- Service mode: the Back/Exit/Service Credit button is now briefly ignored when exiting Service mode, to avoid
inadvertently tallying service credits.
MODIFIED -- Service mode switch tests: relabeled trough switches so #1 is closest to the drain and #6 is closest to the
launcher lane. Also unused switches will no longer be labeled in the grid.
MODIFIED -- Sky Slide: improve choreography.
MODIFIED -- Stein Race: the MagNab button is now briefly ignored when Stein Race ends, to avoid the player inadvertently
wasting their MagNabs when switching back to two-handed play.
MODIFIED -- Tap It: adjust scoring.
MODIFIED -- Tilt warnings: improve choreography.
FIXED -- Attract Mode: no longer show the on-screen "One Handed Play Ready" message when holding the right-side buttons
if player-selectable One Handed Play is not enabled.
FIXED -- Chase Ball behavior: when Chase Ball is ON, an infinite ball saver should no longer be activated. When Chase Ball is
OFF, ball search will now keep trying instead of giving up after a couple attempts.
FIXED -- Duck Derby: "Duck Derby Shots to Win" adjustment previously affected both the player and the opponent ducks,
which was not intended. This adjustment now only affects player shots required.
FIXED -- Flipper Meister: upon completing Flipper Meister, shots-made progress on all tents is now reset so the tents can be
cleanly played again.
FIXED -- Food Stand: fixed a bug that could sometimes cause drop target hits to be ignored.
FIXED -- MagNab: fixed a bug that could have caused the MagNab button to be ignored if an automatic grab was qualified.
FIXED -- Replay: replay awards are now given correctly, attempt #2.
FIXED -- Service Mode: fixed a bug that could have caused balls to be served repeatedly if service mode was entered while a
game was in progress.
FIXED -- Trough: be more tolerant of trough switch hardware glitches.
CHANGE LOG
19.6.5
NEW -- Bar Door Test: Otto now also moves around during Bar Door Test.
NEW -- Flipper handling: automatically increase the power of the lower right flipper when the left ramp (Corkscrew) is down.
NEW -- Outlanes: add adjustments "Initial Outlane Target Hits for Save" and "Max Outlane Target Hits for Save" to control how
difficult it is to earn outlane savers. The default (Medium) settings are 3 and 5, respectively.
NEW -- Scoop and VUK (Food Stand): now automatically strengthen the kickout if the first couple attempts to eject the ball fail
to do so.
NEW -- Skill Shot: now has a grace period.
NEW -- Stein Race: now requires the player to acknowledge the introduction/instruction screen by pressing both right-side
buttons. Many players were confused about why the left flipper "stopped working" when playing this tent mode; hopefully this
change will resolve this confusion. We will be adding more voice calls in the future.
NEW -- Super Striker: after X (configurable) pop bumper hits, exiting the pops via the pops lane qualifies Super Striker bonus...
points awarded depends on how strongly you hit the captive ball.
NEW -- Tent Modes: winning a tent now shows an animation indicating how many bonus ducks you received for winning the
tent. Also, the info bar now remains on screen after winning a tent to continue providing shot guidance.
NEW –- Second Main Audio Track added
MODIFIED -- Attract Mode: improve choreography.
MODIFIED -- Ball Saver: improve choreography.
MODIFIED -- Beer Barrel Multiball: adjust scoring. Tweak how the lock stealing rule works.
MODIFIED -- End of Ball Bonus: improve choreography.
MODIFIED -- Corkscrew Multiball: adjust scoring. Also, no longer offer last chance Super Jackpot ("One More Ride!") if a Super
Jackpot was already collected during the multiball. Improve choreography.
MODIFIED -- Duck Derby: adjust scoring.
MODIFIED -- Duck Hunt: improve choreography.
MODIFIED -- Flipper Meister: adjust scoring, improve choreography.
MODIFIED -- Füd Frenzy: adjust scoring.
MODIFIED -- Juggling: adjust scoring, improve choreography. Also changed the second shot of the final shot sequence from
the Beer Barrel ramp to the High Striker captive ball.
MODIFIED -- Looper: adjusted scoring.
MODIFIED -- MagNab: tweaked automatic grab rules. Also award right orbit shot when shooting the right orbit, even if an
automatic grab catches the ball at the upper flipper.
MODIFIED -- Outlanes: no longer light the "Ball Save" insert unless outlane save is ready (green) or only one more hit needed to
qualify outlane save (yellow).
MODIFIED -- Pricing: allow up to 20 units per coin slot / DBV.
MODIFIED -- Pricing plans:
4 units for 1 game, 20 for 6 ($1 per game, 6 for $5)
10 Units for 1 Credit, 40 for 5 (10KR per Game, 5 games for 40KR)
2 Units for 1 Credit, 5 for 3 ($2 per game, 3 for $5)
MODIFIED -- Re-Entry: improve choreography.
MODIFIED -- Ring Toss: changed rule for winning the tent: now requires X lit/flashing target hits, instead of completing
OKTOBER FEST. New adjustment "Ring Toss Targets To Win" controls how many targets are required. Adjusted scoring. Also
added a brief delay when hitting the inactive target bank before alternating target banks.
MODIFIED -- Rockin' Express: adjust scoring.
MODIFIED -- Rotor: adjust scoring.
MODIFIED -- Scoreboard: improve display of 9-digit scores.
MODIFIED -- Score balancing: adjusted scoring of pop bumpers and their stein (Pin Wiz Pale Ale) and the spinner and its stein
(Master Mystery Dark) to be more valuable.
MODIFIED -- Service mode: cleaned up Coil Test, tidying up labels and removing unused coils.
MODIFIED -- Shot handling: improve detection of ramp and orbit shots, especially when a partial shot is immediately followed
by a complete shot.
MODIFIED -- Skill Shot: improve choreography.
MODIFIED -- Stein Race: improve choreography and info bar.
MODIFIED -- Tap It: improve choreography. Added visual display to help show when a stein has been completely filled.
MODIFIED -- Target Shooting: improve choreography.
MODIFIED -- Tent Modes: improve the tent flyover animation.
MODIFIED -- Tent Selection: try to have more variety in the default tent selection.
FIXED -- HSTD Initial Entry: fixed a bug that could cause a crash when using the MagNab button to advance rows.
FIXED -- MagNab: fixed a bug that could have kept the magnets energized much longer than intended.
FIXED -- Replay: replay awards are now given correctly.
FIXED -- Scoop: fixed a bug when the scoop eject ball saver is enabled, the ball saver was sometimes lasting much longer than
intended.
FIXED -- Service Mode: fixed a bug that could cause a crash if certain values were out of range.
FIXED -- Service Mode: fixed a bug that could cause a crash when installing default settings.
FIXED -- Skill Shot: "?" skill shot was not correctly increasing the skill shot multiplier when made.
FIXED -- Stein Selection: fixed a bug that could cause a crash in some situations.
FIXED -- Tap It: fixed a bug that could cause a crash in some situations.
FIXED -- Tent Modes: fixed a bug that could cause a crash when the tent mode timer was greater than 99 seconds (e.g. if you
had multiple Engler Pale Ale steins).
FIXED -- Tent Selection: fixed a bug that could cause a crash when trying to start a tent mode... especially when you were
having a good game. Doh.
CHANGE LOG
19.4.11
NEW -- Beer Barrel: have some fun with the magnet when releasing ball(s) from the Beer Barrel.
NEW -- Champions: Add Beer Barrel MB Champion, Best Ball Champion, Corkscrew MB Champion, Duck Derby Champion,
Quacker Stacker (most Ducks champion), and Speedy Scoring Champion.
NEW -- Coin Door UI: help/info shown on screen when opening the coin door, including easy volume adjustment UI, and ball
saver activation for whatever balls are in play.
NEW -- Mystery: several new Mystery awards added.
NEW -- One Handed Play: if allowed by adjustment, players can start a one-handed game by holding both right-side buttons
while starting a game.
NEW -- Roller Coaster Multiball: improved scoring rules, added "last chance Super Jackpot" (One More Ride!).
MODIFIED -- Beer Barrel Multiball: improved choreography.
MODIFIED -- Beer Barrel Multiball: pause stacked timers while Beer Barrel MB start effects play.
MODIFIED -- Corkscrew Multiball: improved choreography.
MODIFIED -- Duck Derby: don't allow auto-launched balls to change the selected duck.
MODIFIED -- End of Ball Bonus: Improved choreography.
MODIFIED -- Juggling: adjust scoring.
MODIFIED -- Juggling: close bar door more quickly to avoid launched ball traps.
MODIFIED -- Out of Mode: improved choreography.
MODIFIED -- Rockin' Express: improved choreography; default win requirements are now easier.
MODIFIED -- Scoring: overall scoring balance tweaks.
MODIFIED -- Service Mode: Stats pages now have better labels and organization, and can be scrolled.
MODIFIED -- Skill Shot: improved choreography.
MODIFIED -- Stein Selection: improved choreography.
MODIFIED -- Target Shooting: improved choreography.
MODIFIED -- Tent Lanes: lane status now remembered between balls, except on Extra Hard difficulty.
MODIFIED -- Tent Modes: collecting a stein for the current tent should be immediately reflected in the tent info bar.
MODIFIED -- Tent Modes: improved choreography of tent total display.
FIXED -- Beer Barrel Multiball: fixed a bug that could leave a ball locked in the barrel forever if the other balls were drained.
FIXED -- Cabinet GI should always be re-lit after a tilt.
FIXED -- Duck Hunt: should no longer show a remnant score display from previous plays of the tent mode.
FIXED -- End of Ball Bonus: Ducks Collected should now always show the correct number of ducks. (Points awarded was
correct, but the wrong duck count was being shown when a "big duck" icon was displayed.)
FIXED -- Juggling: should no longer show a remnant score display from previous plays of the tent mode.
FIXED -- Mystery: don't allow awarding of "Visit Tent" when a tent mode is already running.
FIXED -- Service Mode: pressing Start while viewing Game Statistics should no longer crash.
FIXED -- Service Mode: fix audit tracking of Subway switch, Tilts, and Total Games Played.
FIXED -- Target Shooting: should no longer show a remnant score display from previous plays of the tent mode.
FIXED -- Tents: should no longer show the tent info bar if a tent is no longer running.