Monster Bash is a fun game to play. It is fast humorous and very accesible.
The Good: Monsters are lots of fun and this game makes sure to stay true to the enjoyment of the theme. The Wolfman playing the drums is perfect and the replay siren makes me smile. Stack your modes with Frankenstein for a good score. This makes you play the entire PF and go from there. K O'C did a great job with the PF graphics. One of my favorite match sequences ever starting with a siren and showcasing Drac imitating Pete Townshend' guitar smash just in time for the "WHACK" of the replay knocker.
The Bad: Scoring is utterly unbalancing with the multiball and wiz modes being worth so much that everything else doesn't matter. Still a blast to play these modes. The Monster Bash song seems to get stuck in your head.
The Takeaway: George Gomez (earned his nickname "Fan-Man" and kept it on every design he created after this pin-table) and crew did a great job of making this deck accessible to someone just walkingup to it and still a challenge for most players. Now there are a number of games that feel like this and for that reason I did not give it the score that many others have regarding this table. Not my favorite BG. It's all over with the colors and your eye loses focus on the images of the characters in the game. When maintained as it should be, it's a blazingly fast game to play. With the rules being so heavily weighted on the multiball wizard modes... the scoring for this game is heavily weighted in this direction as well. Between low production numbers and the fact that it still makes money on locations, it's expensive. I've seen museum pieces of this deck in five figures. If you want to just enjoy a fun game or work on your multiball skills, this is a fantastic way to go. A fun game... A really good game... but not a great game for the ages in my opinion.
Update:
After playing this game some more, I have to say that this game has a bit more strategy to it than I originally gave it credit for. Going through the modes and (strategically) adding multiball on top of them means that every shot is something to consider before being made. Be careful with Frank, as a direct shot can mean an instant drain! The spinner is a much better shot than most people play for points as well as 6 shots gets you to a multiball award from the scoop. That and it is your Monster Bash award collect as well. The rulesheet for this game isn't that long, but the nuances and secondary considerations for the long game on this deck make up for it. The audio calls are great and Lyman's Lament is a great little easter egg that can make this game even more entertaining when you get bored with the standard issue game rules. My initial issue with the game was that MB and MOR are heavily unbalancing on this table, and they are. However, you must EARN these awards and that isn't always easy. One of the things that I have really learned to appreciate about this game is the "scalability" of difficulty that depends on how the software and the physical adjustments to the game. This can make a huge difference in gameplay. Monster Bash is very much like WCS '94 in the sense that some people think this game is too easy. And it can be. Some people curse this deck in the qualifying A bank at PAPA. And it can be that too! Scores updated accordingly.
Respect (Lyman/Gomez) the architect!
Update v2:
If you can get all the modes running and THEN start Frankie's multiball, well played. For me, that is the ultimate challenge of this game. One thing this game has down is that it is FUN! No wonder the ops love it. People love to play this deck. Is it a game I'd like in my collection, for the money, probably not. But I still love to play it on location. The copy at Lyons Classic Pinball has a black light LED near the flipper making the whole area of the PF glow with green slime creepy goodness!
This game is a perfect example of why I pay attention to the programmer as much or even more than the game designer. Consider the bodies of work by Eugene Jarvis, Larry DeMar, Keith Johnson and Lyman Sheats Jr.
Chicago coin addendum:
I like what they have added to the game color changing LED’s and a larger screen with updated animations look good and add to the theater of the experience. The layout is nearly identical and the rules are the same. While the show might have been upgraded, gameplay is the same.