Monaco

Pinside rating

This game received 10 approved Pinsider ratings and currently rates 7.476 /10

7.476

Top 100 ranking

This game ranks #195 in the Pinside EM Top 100.



Score breakdown

Score breakdown in the 4 main categories:

Game Design: 7.744

Artwork: 7.296

Sounds/Music: 2.055

Other Aspects: 7.531


Pinside staff rating

None of the Pinside.com staff have rated this game. Sorry, no rating from us.

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Found 5 ratings (with comment) on this game

There are 5 ratings (that include a comment) on this game.
Currently showing results page 1 of 1.

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9.639/10
7 years ago
Great game! love the theme, one of my favorite em's
8.992/10
8 years ago
Monaco is a winner from Segasa. As with all Sonic/Segasa's the cabinet is usually the only thing that you have to be concerned about looking for one. Backglass and play fields are usually close to perfect.

The gameplay is solid. Swinging target is fun, but also risky. The saucer for the collect on the right side is fun and can allow for high scores. I highly recommend this pin for play or ownership.
8.338/10
9 years ago
Fun EM from Spain. Durable cleared PF, nice set of rules, 4 player, and fast. Family friendly theme, only downside is the particle board cabinet SegaSA uses.
7.767/10
10 years ago
One of the better EM machines I have played. Liked the moving target, that was cool, but it is a ball eater. Layout is nice, you don't get many instant drains like you see on many EMs. The one I played was perfect condition, think that made a difference.
9.277/10
10 years ago
A simple and always enjoyable game based off of Steve Kordek's Masterpiece Space Mission/ Space Odyssey.

The Pros:
A clearcoated PF that screams fast with every move, shot, nudge and spin. The ball will move differently that what you would expect it to. A solid layout that has a moving target and a spinner that loves to go 'round. A build and collect bonus ruleset that doesn't get old. Double Bonus is KEY on this game. Save the shot on the saucer on the right for as much bonus as you can as it will award you bonus and let you build it up again.

The Cons:
Can get boring of not setup steep and nasty.

The Takeaway:
A great game that actually plays as well or even better than most Williams games of the same vintage. Find one if you can and play it again and again and again...

Update:
I figured it out... This game takes the best of Space Odyssey/Mission and Grand Prix. Two of my favorite Williams 70's EM decks... and makes it all work. Most righteous! The Bonus collect has a tactical decision to make as well. If you reach 100k on the bonus ladder, do you rip the spinner for 1k a spin? Or do you collect? Lighting Double Bonus requires a shot to the moving target in the center of the PF. Deathshot! Risk/Reward again. Collecting double bonus DOES NOT WORK when collecting from the upper right saucer. Collect 100k and build again, or keep the 200k in the bank for the drain? Decisions, decisions, decisions. Crack kills, unless it's on waterskis.
There are 5 ratings (that include a comment) on this game. Currently showing results page 1 of 1.

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