Metallica (Pro)

Pinside rating

This game received 631 approved Pinsider ratings and currently rates 8.607 /10

8.607

Top 100 ranking

This game ranks 2nd in the game group "Metallica". The group itself ranks #9 in the Pinside Pinball Top 100.


Score breakdown

Score breakdown in the 4 main categories:

Game design: 8.604

Artwork: 8.522

Sounds/Music: 8.453

Other Aspects: 8.618



Pinside staff rating

This is how we, the very knowledgeable (wink wink) Pinside.com staff & moderators rate this game. 7 of us have rated this game.

8.823

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This game is part of a group

Note! There are multiple versions of this game!
This is "Metallica (Pro)".
The other version is: Metallica (Premium/LE)


Found 341 ratings (with comment) on this game

There are 341 ratings (that include a comment) on this game.
Currently showing results page 9 of 14.

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9.623/10
5 years ago
This game is awesome! The theme is great. The layout is great. The toys are great. The music is great. The art is great. The rules (now) are great. The only knock is the lighting. Really needs LEDs to pop.
8.910/10
5 years ago
Fast action, lots of fun. I played it the first time at the Chicago Expo and I knew that I had to get one so I just purchased the Pro LED -- great pinball machine in my opinion. One of Stern's best.
10.000/10
5 years ago
I have owned a nib pro led version for a few weeks now, and never thought I would say this, but I may like it even more than my ac/dc premium which is my all-time favorite pinball game. I've never seen a better looking machine as far as the art and toys. It's very vibrant with colors, and after adding some of the best mods pinball has to offer for a game, it just sucks you in to keep playing. It's easy enough to play as a novice, but challenging enough for the pro's. Metallica music has been growing on me since researching this game for several months prior to purchase, and now I love the band as well. Compared to the premium versions, the pro really holds up well. The lighting is good, and with the creeping death light rails, it really pops. Other than the hammer missing and light show, the pro has it all. I'm very happy with this purchase, and all the mods keep it really fun to change up too. Great job Stern!

Edit...I play this game more than anything else in my collection even all these years later. I now fully understand the aspects of the game better, and it's just a pure rush. By far
usually my guests favorite as well. Such an adrenaline rush.
9.160/10
5 years ago
Have been holding off writing until i had played for a while. I love this pin. The music speaks for itself, the artwork is fun, the layout is great, and Sparky is a fun toy. This pin has some really good flow and i love the special modes. Overall a great pin
10.000/10
5 years ago
This pin is amazing! Played it and immediately wanted it! Finally got it and can't stop playing.
9.620/10
5 years ago
One of my favorite pinball machines of all time.
Metal ramps for Metallica. Check.
That would have been so wrong if Stern would have put plastic ramps on Metallica Pro to cut costs. Glad they put metal ramps.
Love most of the sounds on this pin.
9.860/10
5 years ago
Metallica is one of the games that just pulled me in and kept me coming back. I actually prefer the pro model over the premium and LE because the playfield feels less cluttered without that hammer blocking the main focal point of the game; Sparky! Mine has been upgraded with LEDs and it plays/flows very fast when cleaned and waxed. Stacking multiballs on this are very satisfying and makes for some fun tournaments. The music and sounds are probably the coolest part of the game, this machine is usually cranked louder than my other pins. The artwork is also top notch! I hope Stern keeps coming out with more music updates, because I think this one is staying in my collection for a while.
9.136/10
5 years ago
I think the color scheme on the playfield jewels for the Pro version is much nicer than the multi-color GI of the Master of Puppets version. Very mod friendly, which is a plus! Also love the Pro shot of hitting the coffin and the snake in one shot! My Pro has the fangs still, and I disabled the orbit post, much more fun this way!
8.916/10
5 years ago
This is not quite as much fun as the Master of Puppets edition. But it retains some of the best features. Still a fun game, but not nearly as much fun as MoP.
9.280/10
5 years ago
Great game, and much better value in the Pro over the add $$ for premium and LE versions. Especially now that the current run pro line is all LED.
10.000/10
5 years ago
This might be my favorite pin. I can keep playing this one like the energizer bunny. So much fun and I love the music.
9.220/10
5 years ago
I rate my Pro at the same level as a Premium because I added the Total Lightshow, Rising Gravemarker, Creeping Death light strips, and spinners. I just disliked the premiums hammer.
10.000/10
5 years ago
“Wow terrible pinball !!! the best to date. truly exceptional. my favorite. to try with a big sound changed and this is the slap. many shoot, varied and full of fashion challenge,fuel, seek and destroy, blackened, and justice for all and the 4 specials mode Crank it up. more general illumination on premium LE is a die for.

Thank you John Borg and Lyman Sheet, you've create the perfect pinball !!!
8.980/10
5 years ago
IMO it's a game that you have to own to fully appreciate. I've hated everyone I played on route, bought a nib, and it was the best thing I ever did. When you open this thing up and have one of those magical games, it's like no other.
9.500/10
5 years ago
One of the best games to come out of Stern. Finally bought one and was surprised it's lasting the test of time even though I can play it almost anywhere I go. A true result of a well made game from top to bottom.
9.064/10
5 years ago
Metallica is a pinball masterpiece. Great for in the home. Challenging but not frustrating.
7.161/10
5 years ago
I'm a Metallica fan, but this pin just didn't do it for me. Especially playing it back to back with ACDC. It just seemed lackluster. I haven't played it as much as ACDC, so I may revise this rating as I play it more. I'm also not a big fan of the artwork, the layout or the toys in this one. Not a bad pin, but it doesn't call me to come back and play like some of the others.
7.264/10
5 years ago
I wasn't very impressed with this table. I like Metallica, but I just couldn't get into it.
7.879/10
5 years ago
I've played approximately 100 games in three sittings. I don't seem to score well. Maybe I am not playing recent software. But I find I have long ball times, without scoring too well. The table I play on has a replay value of 36,400,000. Seems onerous. Anyhow, I enjoy the ramps, and shooting for the headstones. The one I have access to requires 18 hits for the captured balls next to the snake head. Seems like quite a few. Fun pin.
6.957/10
5 years ago
Solid pinball with a huge fun factor. The Premium and LE models are better versions of Metallica, thus I wouldn't buy the Pro model.
8.916/10
5 years ago
I think some of the shots are a bit too hard, and I lose a lot of balls SDTM. Glad I don't have to pay to play it. Our unit in the office gets beat up and is breaking a lot, sad to see.
8.844/10
5 years ago
Update2:

I guess I really didn't understand the rules too well, because I've discovered a different way to play the game that reduces the amount of center playfield bashing required (other than the captive ball) to get to the CIU modes. It makes it more of a shooters game too. This wasn't obvious to me (I've had the game for 1-2/3rd years, and just figured it out), so I wanted to detail it here.

There is red arrow in front of each major shot; Left orbit, inline drop targets, left ramp, right ramp and right orbit. Shooting each of these shots lights the arrow and activates the lane. There are lights under the arrow for the electric chair, the snake, and the cross. While the red arrow is lit on any lane, hitting the chair, snake or cross lane will light that insert. Get them all lit, and all four lights will start flashing. Hitting that flashing lane will start the casket hurry up. Complete the hurry up by hitting the captive ball, and the row of lights will stay on. You will be rewarded 1 each snake hit, cross hit, and electric chair hit each time you hit that lane. Once completed, that lane will stay spotted on all remaining balls. If you complete all of the lanes, you start Seek and Destroy mode.
It is possible to set up the table so that each orbit and ramp spots you 1 hit each on the snake, cross and chair. This makes getting to CIU mode much quicker with safer shots that don't require smashing the hell out of the middle of the game (other than the captive ball, which still needs to be bashed - but if you hit it following the left in-lane, at least you get credit for 2 hits.
Playing the game like this has made it much more fun to me. Setting up the lanes to spot the feature hits is quite entertaining.

Update:

As I've found myself chasing high scores, I notice something that I don't care about this game. Despite its awesome flow and cool ramps, a majority of the game is spent smashing the ball into the middle of the playfield, with some very minimal shots to the loops and ramps. I like playing the CIU modes, but you have to bash the hell out of the middle of the playfield to get to them. I'm still playing the hell out of it trying to connect, It's still a rush to play, but sometimes when I get done playing it, I feel like I've been at work rather than having fun. Committed to stick with it until spring to try to connect!!!

-----------

My first (and maybe only) NIB pin.

I don't really care for the band or their music - but I've always had a good time when playing this game at shows or on location - so when it came time to think about my first NIB, this was one of two titles I considered.

The artwork is great, the layout is great, lighting effects are stunning at times, the choreography of the mechanical/musical and visual elements is cool, and rules are deep and make sense.

The game is built quite cheaply for a 5000 dollar item. Habitrails are made from smaller gauge wires than games of an earlier vintage, switches and solenoids are kept to a minimum and the game just has a feel to it that is less solid than what pinball people are used to from the heyday of the 90's.

I will give Stern a pass on this, as they're doing a good job of 1) keeping pinball alive and 2) keeping it being manufactured in the US. There are some things that have to give to keep it going, I suppose.

With all that being said, the design team did an amazing job with the somewhat limited resources they were given. This game is flat out fun to play. I am not unhappy with my decision to make this my NIB purchase.

The one shot I'm kind of pissy about is the left orbit when the post is engaged. This almost never works as intended. I guess the post is intended to stop the ball, and then force it into the pops. This almost never happens, as a solid shot to that orbit with the post deployed results in a kickback directly back out of the orbit. This is sloppy, and should have been addressed. Would a solenoid driven gate here been too much, Stern?

Anyway, for this moment, this is the best game in my arsenal. It really does make every one of my other pins seem 10 years old. I'll update this review after I've had a month to play it.
9.579/10
5 years ago
This is my first nib pin,I have the L.E.D version from the stern factory and it is awesome, I don't think I will ever get bored playing this pin
9.180/10
5 years ago
Great new Stern game to play. Was disappointed about playing the old code, but I can always enjoy seeing other players take it down with the newer code updates.
7.232/10
5 years ago
playfield is not whaw, fast game!
There are 341 ratings (that include a comment) on this game. Currently showing results page 9 of 14.

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