Judge Dredd

It's all in the details

This page provides an overview of all that's in Judge Dredd pinball machine (and all that's not)!

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Bally Manufacturing Co.

September 1st, 1993

6990 units

Judge Dredd on the IPSND.

Main details

Williams WPC (DCS)
4 player game

dot matrix

wide body






Popularity and ranking

This machine has been rated by 490 users and currently ranks #76 in the Top 100

Playfield details


Design team

Game Design: John Trudeau
Software: Jeff Johnson
Artwork: Kevin O'Connor
Sound: Paul Heitsch
Callouts: Tim Kitzrow

Noteworthy features

  • Dead World - spinning planet - catches balls for removal by robotic arm


  • Judge Dredd has some rather cruel video displays (e.g. headshots, acid mutilations, axes into faces, etc.) The game does feature a "family mode" to disable these animations.
  • Judge Dredd features "SuperGame", and is the only machine that contains this feature. SuperGame is worth 2x the normal credit value. Everything about SuperGame is the same except it starts with two balls. During the two ball period the player starts four missions that can't be accessed in the normal game. If you are lucky you can then activate a unique 6-ball multiball where you can attempt to collect the 100 million point Super Shot.
  • Judge Dredd is based on the character licensed from the comic series '2000 AD', not the 1995 Judge Dredd movie.

Backbox ornament(s)

Gold Eagle Topper

Video mode

Air Raid - An airplane needs to be destroyed by launching a rocket (the ball) into the airplane (the drop targets). If the airplane is not destroyed it will fly into the courthouse. Persuit - Fire missiles at a fleeing car.

Latest software version

Latest software version is unknown.

Click here to view the changelog.

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