Guns N' Roses (CE)

Pinside rating

This game received 141 approved Pinsider ratings and currently rates 8.612 /10

8.612

Top 100 ranking

This game ranks 2nd in the game group "Guns n' Roses (JJP)". The group itself ranks #15 in the Pinside Pinball Top 100.



Score breakdown

Score breakdown in the 4 main categories:

Game Design: 8.227

Artwork: 8.897

Sounds/Music: 8.844

Other Aspects: 8.512


Pinside staff rating

None of the Pinside.com staff have rated this game. Sorry, no rating from us.

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This game is part of a group

Note! There are multiple versions of this game!
This is "Guns N' Roses (CE)".
The other versions are: Guns N' Roses (SE) (regular version), Guns N' Roses (LE)


Found 62 ratings (with comment) on this game

There are 62 ratings (that include a comment) on this game.
Currently showing results page 1 of 3.

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8.992/10
66 days ago
Not a fan of JJP Flippers, always seem weak. Upper PF is a good addition to the CE and LE versions. Not a huge GNR fan but the included songs are pretty good.
8.012/10
86 days ago
First impression was "wow". After 50 games not so excited anymore. Lack of lastability.
8.376/10
3 months ago
This is the first JJP machine I can play longer than 3 minutes. AT pintastic, I got my name on the scores 5 times on 3 different machines. I didnt grasp the rules, I just made the shots. The metallic playfield shines like surgical instruments. I didn't like the F-bombs from the band and thr narrators, but I'm sure that is a setting that can be turned off.
6.180/10
4 months ago
I’ve tried a few of these at various trim levels.

The game feels cheaply made. I think this impression comes mostly from the feel of the flippers and the center scoop. Despite being basically new, each of the games I played had broken elements on the playfields.

Nothing about the game made me eager to play again. Between the sound, artwork and layout there isn’t anything addicting. There is definitely too many multi balls.
6.338/10
4 months ago
I am a huge fan of GNR and their music. This game is a new benchmark in pinball related to the light show, sound quality and display. Having the high number of songs along with full concert footage is very impressive. The use of lighting to go along with the music gives the feeling of being at a live show. With Slash fully on board, you can tell nothing was off limits related to the license. The sound system also is nearly perfect. Unfortunately, the gameplay is what ultimately lets this one down. This game lacks any satisfying shots or flow. The playfield design is just not very fun. I also did not like the mini playfield. The deep JJP ruleset is there for those who want to put the time in to learn it. For me this is a showpiece game that's boring to play.
7.513/10
5 months ago
After reading all the comments about how this was a solid 10, i was very disappointed after playing it. More style than substance for me. A real beauty, but i found the game play to be just OK and not spectacular like I was expecting. I'm only a moderate fan of the group, which may have something to do with my rating--and I am in the extreme minority here but I prefer the DE version.
9.680/10
5 months ago
This machine is a blast to play. It does matter wether you like GnR music or not, but the overall gameplay experience is 2nd to none. Absolutely NONE!
4 Flippers, 10 main shots, upper playfield, the best video animations ever on the backbox lcd, hotrails and incredible lighting effects.
I recommand to add an active sub. I hooked up a 300W Harman Kardon sub and the game becomes so much more fun. To go completely “over the top” I added the latest pinstadiums. Not a matter of lighting the playfield better, but just to add an insane amount of light on the playfield.
But even without the pinstadium lighting this game remains a candy to the eye. To me it has 21 endgames in one: 21 songs from which you can at least always play one each game. And you can choose it.
Like every game it needs to be properly dailed in. And once it is you will really enjoy it.
I like the gameplay, since you are rewarded for not instantly accepting jackpots scores and you can “prepare” a song or mode in order to score more points later during that game. I own my machine for 6 months and I hardly understand all the tactics, patches and multiballs. But basically it’s pretty simple. Keep the ball in play long enough and your scores will increase and explode once you hit the right shots.
And if the lighting is too much of a hassle: stay inside during Christmas and you can recover from a sensory overload.
Fun game, great lighting, plenty of rules and code, enough shots. Just great fun to play.
6.056/10
5 months ago
Nice game but is below ACDC for me.
6.176/10
5 months ago
I’ve never been a huge music pin guy, but this is not the music pin for me. I prefer AC/DC or the Beatles over this title. The artwork on the cabinet and playfield were mediocre at best. The theming and shots were nothing special. The lighting was also discombobulating at times. I will try another couple dozen games to give it another chance, which is only fair with such a beloved title, and update my rating if I feel I did not do this title justice.
9.840/10
6 months ago
Wow. Maybe the best pin I have played.
6.586/10
7 months ago
beautiful machine, fantastic lighting effects, but the game is confusing and slow, it is not intuitive, the machine has its merits of construction and finishing very good! but i find the game boring.
9.264/10
7 months ago
Definitely one of my favorites. The sound quality and call outs are amazing. The light show that is customized for each MB song is nothing less than incredible and matches up so well with each song, you feel like you are at the concert. It is a totally immersive experience. Artwork is ok on the CE body, but the LE is best. This game is highly repete-able and addictive since there are so many aspects to the game. There are so many MB options and special separate game play modes that are fun and highly satisfying when/if you complete them. Call outs from the actual band members are a big plus and very entertaining, especially in adult mode. Sometimes a shocking call out comes out where you think “did I just hear what I think I heard?” lol. I love the bonus feature that can get to a huge number that is only obtained if you hit the scoop at the end of the song. It creates quite a rush when you hit it and you want to cry when you can’t hit it. Again, my personal favorite of all time.
6.485/10
7 months ago
I'm not one of those middle-aged dork that thinks he has to have another fan pinball. But I will say that this game have some problems at least for me. The lighting is way too much into varied. That flash is really bad I don't even have eye problems I'm not one of those people but it's just a complete mess for me and it doesn't allow you to see certain shots or ramps parents of course A lot of these games get it so that you want to do well so you can hear the entire song. That's nice but I can't look up from the Playfield even take a peek it what's going on because there's so much flashing I don't know where the ball is. To me that's the biggest problem with this game if there was a way they could turn down the lighting or make a lot of it just colorless D I think that would really help.
The game does have a lot going for it but like I said the lighting on the Playfield in even a little bit of play Field layout Tennant Star Wars at all. The thing would have a much higher rate by me otherwise
10.000/10
9 months ago
10/10 best music pin ever made then Maiden then Metallica yes i love music pins. This is ridiculous and do not think anything will beat it for a while as its full of everything. I hope JJP does another music pin or horror pin as these are the themes i want. Thankyou Jack!!!! Slash!!! and Eric!!!!
8.480/10
9 months ago
For me once you get past the lighting and the trinkets on the playfield it’s a whole lot of shock and awe that proves rather thin as you get deeper into the game.
7.717/10
11 months ago
There is so much to love about GNR. It looks amazing. It is a beautifully integrated machine with amazing detail and consideration.

All of that said, the gameplay just is not there for me. The rules are not bad, but generally shooting the game I just can't seem to fall for it. I want to love it, I just don't really enjoy it at all. I still think it's a fantastic example of what can be done with theme... but I just don't enjoy it and probably wouldn't recommend it to most people unless they were big fans of the franchise.
9.720/10
11 months ago
Owned LE game for several months and finally figuring out a strategy. After watching several YouTube videos and playing a **it ton of games I have learned to really appreciate the code and mechs.

The lighting and music experience are easily #1. GNR music was never on my radar, but after so many games, now it is.

I have added even more lights and better sound (pin stadiums, replacement speakers/amp, and exterior cabinet lights) to really make this game rock.

Only a couple of gripes- playfield pooling is a real issue, so I spent a fair amount of time placing plastic washers everywhere (upper playfield was a pain). I also added flipper coil fans, which definitely make a difference. The rear spotlights are a pain- I currently have disconnected the servos- don't miss it at all.

As far as code- fabulous ("Band Frenzy!" all day!!) with excellent risk/reward. However album modes and Slash Solo modes, although fun and cool, are just not worth the effort. I often skip those if going for a high score. Please fix this JJP!

The CE game is great- love the topper and exterior back lights which I have tried to replicate with my LE. You can't go wrong with the CE or LE. I can't comment about the SE.

Scorbit and wireless connectivity are great. My son also has this game and challenges me all of the time.
.
GNR- a new standard for all pinball machines.
10.000/10
1 year ago
I waited a while to review this one as a perfect 10 rating needs a sanity check ... but this game is really that good. The fun factor, Theming, Lighting, Music, upper playfield are super great! I played an LE at a location for close to a year and put probably over 200 games on it. The game had the mutiballs either turned to a harder setting, or turned off and I couldn't see why there was all the complaining about the multiballs. It was really hard to get a good score and was trying to progress and learn as much as I could. Once I got my LE (a month before I wrote this review), it was so different. Yes the pre-staging multiballs were easier to get and if you have a good game, they are a few that could get stacked or get strung in series. Believe me ... those that complain about all of the multiballs ... this game really needs those for pre-staging the songs and sets up some other modes and scoring too.

The CE is pretty cool with the extra bling, undercabinet lights, and the coma physical ball lock. I tried to get one from 6 distributors on day 1 with no luck. I had to get an LE, but that is still a top notch game in my opinion. The CE features are "nice to have" but the LE doesn't fall short of being just as great.

The unique shaped upper playfield is effective and fun. It's designed to hide the lower playfield a minimum amount and looks awesome too. The SE doesn't have the upper playfield and I think the fun and game play suffers without those features on the upper playfield. For those that only care about flow, flow, flow, you might like the SE better.

There's really nothing that I can knock down on any of the categories in the review. My wife loves this pin also - another good thing. This pin will not be leaving our collection - lastability at the max.
10.000/10
1 year ago
Most complete fun game produced to date. Nonstop fun and great sound. Pictures do not do this machine justice. Light years better than LE
10.000/10
1 year ago
Juste wow
9.216/10
1 year ago
awesome machine, if you like gnr song you have to own the game, so immersive a bit slow at beginning but when song start its amazing!!’
9.680/10
1 year ago
This is the premier league of pinball design and gameplay. The sum of the parts is at the very highest standard it could be and once again JJP has raised the bar. Only time will tell about the quality of the playfield in terms of wear and tear. Who knows and I do accept that older pins may see more cycles.

Maybe we could do with a guarantee of cycles played. Back in the 1990's I never paid much attention to the durability of a pin, you paid your money in the pub and the game played like it should. Almost 30 years later surely technology for materials and coatings should allow for a pin to be more bulletproof regardless of OEM?

Either way, this pin, the CE edition and the theme chosen, is a total combination at the highest order. New out of the box this is the absolute best in class. Only time will tell on playfield quality and we will see how that goes over time. I have a TZ and TAF with original playfields after all of this time and they would have seen over 10,000 plays for sure and they are all okay. Let’s hope JJP, Stern and everyone else can deliver the same.

GNR CE edition is the pinnacle of pinball technology, where will it go from here?
10.000/10
1 year ago
This game has literally blown me away. I’ve never owned a pin that’s got me this hooked before! When they say JJP is the Rolls Royce of pinball, they ain’t wrong! Theme integration is second to none. Light show is phenomenal.
Lay out is brilliant. Software so far is really clever and well implemented.

Well done Eric And JJP!
9.640/10
1 year ago
Next level pinball for good players only
7.015/10
1 year ago
This game felt slow and oddly, too many multiballs. I was disappointed in the lights after playing zeppelin so much, but I did like the layout…may change ratings after playing more, but this is based off first 10 games.
There are 62 ratings (that include a comment) on this game. Currently showing results page 1 of 3.

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