Halloween (Standard Edition)

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This game has received 12 approved Pinsider ratings. 38 more approved ratings are needed to get a rating and for it to be eligible for the Pinside Pinball Top 100 ranking.


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Found 8 ratings (with comment) on this game

There are 8 ratings (that include a comment) on this game.
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8.043/10
3 months ago
Halloween is one of my favorites. it is slow to learn but once you have put 5-10 games on it, it becomes a blast to play. my favorite feature is the sneaky in lane ball return. fair scoring and rule set. the mode start can be a tough shot. the center ramp can be an extremely tough shot at times. over all, a fun and different machine that i think will hold its own for years to come.
8.820/10
1 year ago
I have had this game since September and as of now I feel this review is incomplete because the code in this game is apparently going to be continuously worked on. As it is, it’s just not clean. The audio cut outs between sequences and what not seem very amateur and need work. Same goes for the rules. I think this game will receive higher ratings at a later time, and gets a more of a bad rap than it should even with its issues. While game prices have soared and got out of hand, this game can be had at cheap prices. Even if I got frustrated and impatient waiting for it to improve, it won’t leave the collection due to the prices. I really hope the code and audio/video gets cleaned up and polished because this title could shine with some work! I will re-review again when it seems everything is farther along. As it is, it is a fun game and I do enjoy playing it but it just needs that little extra boost to make it great!

EDIT/UPDATE: I have gone back in and changed my review after the 1.11 and 1.12 code releases….wow! This game is now WAY better than it was before! Besides going in and cleaning up the audio and giving you several options to adjust it, additional scenes and quotes have been added, some of which make things less repetitive, and others in addition to what was already there. A couple new modes were also added which improved things. There are still small quirky things that should be adjusted but there seems to be 80-90% less than there was. I know they continue to work on it so I can’t wait to see what else is next! It’s too bad the game wasn’t like this near the start otherwise it wouldn’t have got half the bad rap it has had.
8.496/10
1 year ago
It's been 3 months and i can't stop playing!
the unique layout is awesome! Works PERFECT for the HALLOWEEN theme.
BOTH upper play fields are FUN and challenging.
This is a PIN for HALLOWEEN lovers.
If you don't like movie you will NOT get the little quirks.
Our machine plays PERFECT.
So glad this is in my collection.
And SPOOKY has been AMAZING with customer service.
3.789/10
1 year ago
i'm sorry, but i just don't get how people enjoy this pin

the game got my attention with the upper playfields and then made me extremely disappointed with the rest of it

the artwork and theme are both great, but that doesn't save it

most of the shots feel boring and unfair and if the ball disappears for more than a second DON'T LOOK AWAY FROM THE FLIPPERS because if you do that ball is going SDTM and not coming back

in the end this game feels both boring and unfair in my opinions, i keep trying to give it another chance but it continues to disappoint me with every credit i put in.
9.280/10
1 year ago
Awesome game
8.636/10
2 years ago
This game is gorgeous and it shoot very well. The code is coming along very nicely and Fawzma is assigned to program for another FULL year from the date I’m writing this. Spooky reads EVERY owners thread post and make adjustments on the assembly line on the FLY to correct issues. They are hunting down bugs and each code update is bringing these games closer to glory. In my opinion it’s already a winner. With more polish it will be STELLAR. Worried about buying one because of QC issues and build quality? Don’t be. Spooky has THE BEST customer service in the industry hands down. You call 5 days a week and they will pick up the phone and help you on the spot. Can’t do that with any other manufacturer.
7.740/10
2 years ago
Ultraman / Halloween is the latest offering from Spooky pinball.

The Pros:
This is the first game I've played since Gottlieb Haunted House (1982) that has 3 playfields. The shot selection on the two miniature playfields in particular is very well done. The top playfield has a spinner! I didn't get much time on this design, but I have to say that playing multiball on three playfield simultaneously is a mind-bending pinball achievement! Skill shots and multi-ball make the most of the shots on the left hand side of the playfield as well as the standup targets between them. The lighting around the edges of the upper playfield and the colored LEDs are very well done. Integration of lights, colors and guiding the players eyes to shots that need to be made is better on this game than most spooky games in the past. The rules are laid out on the screen for the modes and multi-ball for easy player access. While still not at the refinement of games from other manufacturers, spooky keeps getting better with this with every single game that they produce. With pinball has a niche audience, spooky seems to have found it.

The Cons:
Between Ultraman and halloween, Halloween seems to have gotten the more passionate treatment between the two themes. While I love the two upper playfields, the main play field does not feel as polished in terms of gameplay. In particular, the drops to the subways under the playfield to the inland kickouts, while interesting are stalling to the flow of the game. Also, it takes a few times to learn the cues that the lights on the aliens are giving you to be ready to play pinball as the ball magically seems to appear from under the playfield at the end of the flipper.

The Takeaway:
Halloween is probably going to be the more popular selling theme between the two. For me, the left hand side of the playfield is clunky and while the ramps up the middle are easily made, I am still figuring out their function. Especially getting to the upper mini playfield. Spooky is doing more and more with each game. More toys, more shots and better clarity with game rules. Shooting this game is interesting for me. Well I really appreciate the hole to the lower left hand side of the playfield, many of the other shots that are similar to it on this game feel like they are very crowded. The amount of game that resides in the upper play fields is something that I'm going to have to learn about to be able to access them at will. However, there's a lot to work with here. I'm going to look forward to see what software / rule updates come along with this game.
7.321/10
2 years ago
Im a Spooky fan and a TNA owner and I thought about buying one on the 1 day they were for sale. Horror films aren't my thing and I had never seen Ultraman before so I passed. I'm glad I passed on this one.

I played this at SFGE. So to be clear, there was a loud convention in the background which made immersion in to the game a little difficult. I hope to play this in a quieter place and re-evaluate my rating at a later date. I think anyone who plays this in an arcade is going to feel the same way. Home collectors may not.

Overall the theme and asthetics were good. Gameplay didn't feel fluid with the multiple scoops/doors along the left of the playfield. Balls from these doors and other places on the playfield pop up in the lower return lanes which are covered by plastics. This means when the ball dissapears under the playfield, you can't look up at the lcd screen or even at the rest of the playfield because the ball is going to appear from under the return lane plastic and drain at an unknown time if your not watching. The majority of shots result in this disappearance to the subway. There is a flash at the lower slingshot, but if your looking up, your likely to miss it. Not sure if this is a horror movie surprise kind of thing, or with less background noise you can hear it coming. I found it ridiculous.and kept me from immersing in the rest of the game.

The second thing that got me was that it felt cheap and flimsy. The shaker integration seemed great (and sometimes extreme) but every time it shook I felt like something was going to fall off. Just kind of ruined the horror theme surprise.

I only caught some animations while standing in line and snippets when I dared to look up.

Not a great pin for me. I played it twice and that was enough in this setting. Hopefully I find it again in a quieter place
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