The Getaway: High Speed II


The Getaway: High Speed II

All the details

This page provides an overview of all that's in The Getaway: High Speed II pinball machine (and all that's not)!

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Williams Electronic Games, Inc. (United States)

February 2nd, 1992

13259 units

The Getaway: High Speed II on the IPSND.

Main details

4 player game

Dot Matrix







Popularity and ranking

This machine has been rated by 674 users and currently ranks #70 in the Top 100

Playfield details


Design team

Game Design: Steve Ritchie
Mechanics: Carl Biagi
Software: Dwight Sullivan
Animation: Scott Slomiany
Sound: Dan Forden
Music: Dan Forden

Noteworthy features

  • The supercharger: a magnetic ball accelerator that can hold multiple balls spinning around in a circular ramp.
  • Traffic light
  • Actual gear shifter on front of cabinet, used as ball launcher, controls speed in the video mode and used to shift through five gears during game play after reaching red line RPMs.


  • The first run of playfields were not diamond plated.
  • On the second version some details, like inserts and texts, are changed or added.
  • Secret Mania Mode can be achieved by shifting up and down when three police cars are shown in front of Donut Heaven.
  • There is a hidden horseshoe on the upper-left corner plastic under the SuperCharger.

Backbox ornament(s)

Working police beacon on top of backbox during multiball etc.. Police car lights flash in back glass during multiball etc.

Video mode

Steer your car left and right through traffic while using the gear shift on the front of the cabinet.

Latest software version

Latest software version is unknown.

Click here to view the changelog.

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