Genesis

Pinside rating

This game received 83 approved Pinsider ratings and currently rates 7.123 /10

7.123

Top 100 ranking

This game ranks #257 in the Pinside Pinball Top 100.



Score breakdown

Score breakdown in the 4 main categories:

Game Design: 7.454

Artwork: 6.143

Sounds/Music: 7.053

Other Aspects: 7.25


Pinside staff rating

This is how we, the very knowledgeable (wink wink) Pinside.com staff & moderators rate this game. 2 of us have rated this game.

6.94

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Found 46 ratings (with comment) on this game

There are 46 ratings (that include a comment) on this game.
Currently showing results page 1 of 2.

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7.473/10
5 months ago
The translite gets a bad rep. We love it. Wouldn't change it. Lots of fun overall. I think this pin is highly underated. Those playfield multipliers! Get them up high for hugh scores in multiball.
7.192/10
8 months ago
Sure, the backglass is rough, but the rest of the game is pretty decent. The rules are simple - spell out different words to build your android. Gameplay is pure arcade action - you'll want to keep trying until you build the android.

The playfield artwork is good, the music sits with some of the best chiptunes out the 80s, and all around a good, underrated title.
7.104/10
10 months ago
Once I got past that backglass, I was able to enjoy the game. Completing the body parts is pretty cool! It's not a standout and it's definitely not a dog! From a casual (to this game) player's perspective, it's worth a couple of games but I couldn't see me owning this one (at least not unless I changed out that backglass!)
7.882/10
1 year ago
Genesis is often overlooked because of its terrible backglass art. This can be remedied by replacing it with an alternate translite which I highly recommend doing if you hate that art as much as I do. The game itself is simple and fun. Shots mostly feel good, but the ramps are a little flimsy and often break or need to be reinforced. This can also result in some air balls that hit the glass. I recommend seeking out ramp replacements or reinforcing upon purchase. I have a great time with Genesis every single time I start up a game. The music is some the best the system 80s have to offer, and it has a lot of variety, changing throughout the game. The lighting effect before multiball starts is one of the slickest lighting effects I've ever seen on a table from this era. In my opinion, this is the strongest system 80 game. The shots are simple, but fun to do. Genesis can get very repetitive, but that was how these system 80s were, and compared to something like a Williams system 11, sure this isn't going to stand out as much. It maybe won't get as much play from guests, but personally I enjoy it a lot. I find it very challenging to complete the robot, and it has that "one more game" factor for me. I don't think this would be a great table to pick up if you can just have one table in your game room, but for the right price and in a line up of at least 3 games, I think this is a good addition.
7.109/10
1 year ago
I surprisingly really enjoy this game. It would get repetitive if in a collection, but I love the music and the robot is a neat toy.
8.000/10
1 year ago
It's a simple design, humorous but scary theme.

Doesn't really play into the Metropolis themed translite that I see out there, I think of it more like a poor man's Bride of Frankenstein.

The shots are just difficult enough, and the artwork looks good for the theme.

It's one of those games that I cannot explain just why I enjoy as much as I do - because Pinside tells me I should not - but it's a simple and fun game that works for me.
6.176/10
1 year ago
I never played this game before owning it. I got really hyped up watching videos of this game as it looked to be an amazing nugget of 80s nostalgia. Collecting body parts and the robot reveal is a really cool idea and is amazing when it happens. However after owning the game, my excitement quickly wore off. My friends all agreed this is the worst game I ever owned. Mine was a maintenance nightmare which I've heard is a common problem with gottlieb games of this era. It had new boards and many new parts but I was always dealing with finicky switches that constantly needed adjustment. Nothing is more frustrating than finally getting the robot reveal and then the feature doesn't work because the switch is slightly out of alignment again! Also this game is really tough, the ramps are especially hard to hit. I rebuilt the flippers and was still having trouble getting the ball all the way up the ramps unless I hit it perfectly. The robot reveal is too hard to accomplish, casual players would probably never see it. I do however enjoy the sound package in this game and the way it sounds like an 80s video game, which is very fitting for the rediculous theme. I would like to play this sometime in pristine condition just to see if all games play as rough as mine did.
7.280/10
1 year ago
Overall fun pinball and fun Frankenstein theme. Neat ramps and good shots. Backglass suffers from real photo instead of matching the rest of the artwork.
8.105/10
2 years ago
Tough rating this game because I partly need to rate it for how the game WAS, but my example has these modern upgrades that I can't discount either.
Game is very clever yet simple. My upgrades include new clear ramps, alternate translite, premium led's & led flashers, & purple rubbers. Having these things available is such a massive upgrade as these address a couple of the major issues people have had with this game in the past.
I did rate the game poorly for backglass & cabinet because that is what is fair even though it isn't an issue for me personally. So maybe I gave the game a little bump in a couple other areas because I think my game is deserving of a 8/10 score.

Rule set seems solid to me, balanced & easy to figure out. One setting that I found important was to have the 1-2-3 drops spot a letter in each body part (instead of just 1) since they need to be hit in order & it isn't the safest shot. You hit the wrong one & you have to knock them all down to try again. Now it is worth going for. Otherwise I just don't think it is fair that a single lifeforce shot rewards the same thing as the drops. So I'm glad they included that optional adjustment in the dips.

& I love that lifeforce shot. An EM throwback shot & it is great that you get a greater reward the cleaner you hit it. & it absorbs the ball so it doesn't come flying back at you. I've really come to dislike shots (mainly newer games) that fire the ball back at you whether it is a stiff stand-up target or kickback.
I feel multiball is done well here too as it is not a vital part of the game, rather just a nice extra feature, 2 balls to amp things up for a bit. Scores are multiplied during multiball but it has no impact on achieving robot reveal. For that you simply need to hit your shots. That's the game.

I'm a huge fan of the sounds. I was surprised at the quality & I even have a little bass despite just the 2 speakers. No speech, which I could care less about in 2019. I suppose in 1986 people may have cared as it was still a new-ish thing. It really just isn't needed on this game. Music is catchy, it will change up a bit here & there. Awesome "zapping" sounds & light effects as multiball is ready to achieve.
I like the playfield art & wish repro plastics were available. Under my new clear ramps, I have pink led flashers which look great. Cool white LED's with a couple purple near/under the ramps. That & color matched feature lamps & purple rubber really make the game pop.
Theme works for me, I'm a sci-fi fan, love this sort of thing. Lastly I like that company loves the game. It sits next to a couple newer, more complicated games. While it can be hard to explain everything to do on those games, Genesis is fairly simple. So in summary, if you get one of these spend a little to pimp it out & have yourself a very unique, fun & retro game with a touch of more modern things (like 2 ramps, multiball). I don't know if its a forever keeper in a small collection, but a game that can be had fairly cheap & works great among a couple more complex games.
8.044/10
2 years ago
Man, how do you rate Genesis, without discussing the backbox? So hard to separate that from the game but you really have to. Just don't look at the translight while you play it, and give yourself a couple games, it grows on you quickly if you like fast games.

This game, if you tune it right, really can be fast and brutal. The quality of Gottlieb pop bumpers and flippers is obvious on this title, and the react targets just juice it up even further. A little nudging talent is needed due to the outlanes being so hungry. It's not really that different from the fan layout of late Williams games, just with less 'WOW!' factor to the ramp shots and of course no DMD or speech. To me the gameplay on Genesis is simple to understand, but very fun, one of the best playing games from Premier. Multiball takes a bit to achieve, but works well how it's integrated into the gameplay. Just a very solid playing game for sure, one that I just keep going back to for the fun factor.

When it comes to sound, It's got that 80's funky electronic music going, and it fits the game perfectly. The sound blends well with the theme, music ramping up as the game progresses. I'm big on sound, and feel it can make or break a game. This game really nailed it. Even without speech. I honestly don't even miss the fact it doesn't have speech, and I doubt it would really improve on things.

Artwork? Welllll.... lets start with the good......
Playfield art is funky, a bit weird, but I like the sci-fi look and colors. About my only complaint is the awful color to the factory ramps. Throw some aftermarket clear ramps and rubbers on it, and it makes a huge improvement. Otherwise you just can't look away from those big blobs of lavender.... yuck. The robot reveal is neat, and is a fun animation, with the lighting building up anticipation waiting for that big reveal. A stellar looking playfield with just a little work.

Translight? It's just so cheesy. Some people like it, but I don't. Very few Premier translights of the era are any good. It looks cheap, and fades very easily. Cabinet artwork had even less effort put into it, and the cabinet is just soooooo bland and dull.

Overall, I love the way this one plays and sounds, one of my favorite playing games. Playfield looks fantastic with a few upgrades. But oh man, that backglass..... it's really a shame that people define the game by that terrible picture.
8.414/10
2 years ago
Underated pin because of the cheesy artwork and the higher odds of a ball going sdtm. With that said, I think it's a really fun game to play! Music is good and the robot toy is very cool! The electricity SFX and light show when you get the multiball is fun to watch. I usually wait for a few seconds to enjoy it.

As for the cheesy translite, there is one alternate translite available that really makes this game pop and suits the theme really well.

Watching the movie that it's based on also gives you a better appreciation of the game.
7.156/10
2 years ago
I have played a few of these now. LEDs really help it out. The purple ramps are an absolute disaster as they block so much of the play field the clear replacements would be a must. The play field artwork is not an appealing color. The game is fun. But the best parts of this machine is that quirky retro backglass and the oh so wonderful techno retro sound track. The gimmick of just revealing the life force is lame at best
7.709/10
2 years ago
Tight lower play field, with two extra slingshot pads(?) which make for lots of fast play. satisfying to get the ramps, often clunking on the glass as their quite steep. Brilliant music, hard to get control of the ball as big fudgey flippers only come up so high and its often moving very quickly, so makes for fast fun play, trying to make the shots on rebounds. Weird but fun backglass, good sci-fi artwork on table. clear enough rules with lights at the back making the monster. Certainly a challenge. Overall, great. One I keep going back to.
7.389/10
2 years ago
Cool game, great music!
8.082/10
3 years ago
There’s a lot of hate for this and other Gottlieb’s of it’s time and in some aspects, such as artwork, specifically the translites, it may be warranted. This game however, deserves some love. It’s not an easy game and spelling out the body parts to reveal the robot is very rewarding. The early use of ramps was done pretty well for it’s time aside from the poor quality of materials that were used and of course the terrible engineering of placement... if you plan to buy this game, don’t lift the playfield straight up or you’ll break the ramps... and by the way, replacement originals are unobtaininum. The good news is there are repros available.

My machine is fully restored and in mint condition. The game plays very fast and is very engaging yet unforgiving with sdtm drains that occur frequently if you’re not careful with your shots. To add to the fun factor, you can modify the sound to isolate the tune that is played during the robot reveal which adds to the experience. Overall the game is pure fun and should be given more of a chance and is definitely worth owning for the fun vs price factor... for me, it has the “one more game” appeal.
8.247/10
3 years ago
This pin is in my personal top ten, all generations of game considered.
In the eighties I used to play it on location, and today magic still goes on.
Forget the ugly translite and give this machine a chance.
Great lay out and rules, amazing soundtrack and challenging toy
7.071/10
3 years ago
Challenging. The center reveal is fun, and the strobe like effects are fantastic. The cabinet is as bad as they come, and the general theme is meh.
7.204/10
3 years ago
A surprisingly fun game to play. Yes the backglass is cheesy, but once you get past the looks, you'll discover a tough fun game that has kept me coming back for "just one more" game.
9.179/10
4 years ago
Genesis is one of those games that hooked me right from the start. It became a "quest" to complete the robot. Now almost a year since owning the machine, I still enjoy the machine as much as I did on day one. The robot reveal never gets old - and the alongside music and lighting effect is cool!

The concept is fairly simple - Complete the robot by completing ARMS, BRAIN, BODY and LEGS. Arms and Legs are obtained by going the left and right ramps respectively. Brain is obtained by going up the left or right orbit. Body is a little tougher, and requires rolling over the ABC lanes above the pop bumpers. You can also complete body parts by hitting down the 3 drop targets in order, or hitting the vari-target all the way back. Rolling through an in-lane will flash a light on the vari target that will light a letter in all 4 body parts if you hit the target while the light flashes (about 10 seconds). On the flip side, hitting the target at the right speed will send your ball right down the middle. Once you complete all 4 body parts, you have to hit the vari-target all the way back to activate the lifeforce (robot).

This game definitely benefits well with a nice LED setup. The music is catchy and fits the theme well. Cabinet is the typical "generic" Gottlieb/Premier style for that era, but that doesn't bother me at all. The backglass is cheesy, but hey it was the 80's afterall! There are alternate translites available, but I chose to keep the original.
7.327/10
4 years ago
I wish that I hadn't overlooked this title for years. It gets tons of plays. Set it up to be brutal, and work, work, work. Hoping to re-theme the BG and cabinet, because like some, the cheese is too much for me.
9.166/10
4 years ago
Another rare Gottlieb Jewel lost in the Bally-Williams world of that decade. An entertaining, beautiful and affordable nice surprise, I love it!
2.397/10
4 years ago
A very close runner-up to the similarly-designed Raven for a contender for worst pinball machine ever. Everything about the build is cheesy and cheap-feeling, and on a well-maintained machine it's highly unpredictable whether "made" shots will actually make it up around the ramps or slots or what have you. Throw in a photographed translite "theme" that seems like it should be from some obscure British science fiction TV show, but in fact is nothing (a knock off of Strange Science, Bride of Pinbot, or whatever by some theories, but my theory is it was a random photo of odd people somebody threw up as 'inspiration' on the design board that accidentally got put into the final game).
6.974/10
4 years ago
It's a great early ramp game that gets very little respect. Is it the ugly translite? Possibly, but the game a a whole should be viewed as so much more. I wish they would have used the graphic style of the play field on the translite but oh well. The gameplay makes up for the rest. Awesome music too!! It can be repetitive but as you reach goals the music change is very rewarding. the toy is only a non interactive robot on a rotisserie reveal in the playfield the reveal is great along with the music and strobes but hard to appreciate as the ball keeps playing during the reveal. this game looks so much better with clear ramps and a new color lighting scheme with LEDs it gets a ton of attention in my lineup!
5.828/10
5 years ago
Addictive to a point, but not a really great game. Basically you'll be shooting 5 shots a prescribed number of times to reach your objective (and the game's only toy), the robot reveal. None of these shots are smooth, and the ramps are clunky and slow even when you hit them perfectly. Tons of pops, but you'll get plenty of straight down the middles off the vari-target and pops exit. Depending on how you shot the ramps, you'll be awarded 2 ball multiball occasionally, but since it's not clear how to capitalize on those, you'll need to repeat the robot reveal several times for a good game. It's not difficult by any means, and once you've seen it, there isn't much wow left to the game. The playfield looks good and the light show is surprisingly decent. Though there's no speech, the music is fun and catchy. Translite and cab suck, as everyone knows.

Good: Cool theme, playfield and lights look great, robot reveal is neat (the first couple times)
Bad: Repetitive and limited gameplay, cabinet and translite art
5.802/10
5 years ago
With simple rules and a decent layout, this game is somewhat better than the disaster you would think it is looking at the backglass. It has the "pop bumper dribble down" where balls slowly and dangerously exit the pop bumper area, which a pet peev of mine that I hate but I'm more willing to forgive brutality in older games I guess. An OK game, nothing too special.
There are 46 ratings (that include a comment) on this game. Currently showing results page 1 of 2.

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