Dyn O' Mite

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This game has received 3 approved Pinsider ratings. 22 more approved ratings are needed to get a rating and for it to be eligible for the Pinside Pinball Top 100 ranking.

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Found 3 ratings (with comment) on this game

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3 years ago
Groovy, Wacky and Sexy Funky Hot GAME!
4 years ago
My review of this machine is based on the opportunity I had to play it at the 2016 Pintastic New England show. As always, these reviews are offered with the understanding that there is variation from machine to machine in terms of the way the machine plays, condition, restored vs. original, etc… all of which can influence the impression that the machine leaves on a user.
This machine is quite uncommon, and was one of the first SS machines ever produced. I was pleased to have the opportunity to play it. I like the artwork… it is stylized such that it could be current “retro 70’s”. Gameplay? Not great. Not awful, but totally “meh”. I have felt the same about every Allied Leisure pin I’ve played—they were just totally uninspired and trying to catch the pinball wave.
4 years ago
This was one of the first solid state and digital display games ever made. It was preceded by another Allied Leisure game "Rock On", which was the 4-player version of this game. Additionally, Mirco Games' "Spirit of 76" was produced around the same time as "Rock On", but since there are no records as to its official release date, there is some debate whether or not "Spirit of 76" was the first or second solid state game ever released.

Strictly from a technology perspective, this game is fascinating. There were a lot of design choices in this game that were influenced by EM games, and appeared to influence solid state games that followed it. However, because there were also no common standards at the time, there are a few oddities in this game system that make it different than other solid state game systems--even the later gen2 system produced by allied leisure. It really is quite an interesting piece of pinball history.

As for gameplay, while the layout is closer to an EM game, it certainly plays like a SS game. It has some challenging shots, mainly due to the drop targets that raise up after getting knocked down depending on which roll-over switch is hit. The fan layout of independently controlled drop targets wasn't seen again until "Cactus Canyon". The flow is very good, and it has very quick action--it is not floaty at all, unlike some 1970s EM games. Outlane gates can be activated to help prevent draining in the outlanes, but those same gates can be deactivated by any one of 4 roll over button switches on the playfield. The outlanes have a liberal/conservative adjustment which involves simply moving the position of the outlane ball wire guides.

This game is fairly easy to master due to the limited ruleset. A skilled player can achieve fairly long ball times.

The game can be played on 3 or 5 ball, or replay or add-a-ball mode.
There are 3 ratings (that include a comment) on this game. Currently showing results page 1 of 1.

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