Latest software version
V2.4 - August 31, 2009
Click here to view the changelog.
V 02.4 - 31-August-2009
====================
- Fixed a problem with persistent style auditing that could cause the game
to stop running in 50HZ countries.
V 02.3 / SYS. 1.52 - 06-August-2009
====================
- Fixed glitching problems with split-screen score display.
- Fixed 'credits' display effect (was not working well with split-score
screen).
- Fixed infinite points bug during centrifuge multiball.
- Fixed problem with background display and lamp effects not running
immediately after the start of a game (there was a small delay, perhaps a
tenth of a second).
- Custom message with flipper paging was not working properly on occasion
- Duty cycle left up post a bit stronger to keep it from falling down via
vibration
V 02.01 - 13-January-2009
====================
- Fixed a potential problem where persistent style auditing could cause older
game versions to stop running in 50HZ countries.
- added centrifuge entry switch logic to determine if the switch has come out
of alignment and is causing phantom switch closures.
V 02.00 - 7-December-2008
====================
- Audits now display persistent values, if requested.
V 01.04 - 28-November-2008
====================
- fixed audits that caused powerup 50HZ problems.
V 01.03 - 26-November-2008
====================
- added a 3rd ballistics mode (one target lit at a time).
- sped up mystery awards (the game will now show minor awards on the bottom
bar. whereas major award animations will continue to be shown after the
mystery display f/x.
- added shaker motor code to the centrifuge/microscope/skull multiball
jackpots.
- added speech & music attenuation adjustments for the French.
- fixed a lightshow bug when completing the 2nd ballistics mode.
- removed unused display effects.
- added persistent storage audits for the Italians.
V 01.02 - 13-November-2008
====================
- new extraball lit art
- 'Evidence Collected' display f/x now come in 3 flavors: SHORT, MEDIUM, and
LONG.
- added new jackpot sounds for Microscope Multiball.
- new extra ball art added
- added new extra ball lit art.
- display effects for the av award, pops jackpot,and dna lab award were sped
up.
- added speech/music to centrifuge multiball
- added french text, fixed italian text
- added more mystery awards (add-a-ball, more time, pops grow)
- added sounds for adding a player
- new lightshow for skull multiball start
- art added to suspects completed
- added wizard award lightshow
- fixed match text, italian microscope text, mystery italian text, italian text
- centrifuge multiball speech fixed
- centrifuge music now loops better
- added new ballistics sound
- bonus x hurry up counts down faster (4 seconds) and is now worth 3x (instead
of 5x)
- fixed problem where drop target lamps were not in the correct state upon
resetting the drop targets
- left up post is raised at Skull Multiball start
- added 'JACKPOTSTINGER' sounds to the 'evidence' portion of microscope
multiball.
- fixed bug where last ballistics award might also award next the bullet target
award.
- added german text, fixed italian/french text
- ballistics mode 2 now has one bullet available at a time.
V 01.01 - 11-November-2008
====================
- added a lamp effect and sounds for the start of microscope multiball.
- microscope multiball start now waits for fewer effects before launching
choreography.
- added microscope audits.
V 01.00 - 6-November-2008
====================
- initial release