Cirqus Voltaire

Bally

Cirqus Voltaire

Pinside Rating

This game received 700 approved Pinsider ratings and currently rates 8.392 /10

8.392

Top 100 ranking

This game ranks #44 in the Pinside Pinball Top 100.



Score breakdown

Score breakdown in the 4 main categories:

Game Design: 8.398

Artwork: 8.738

Sounds/Music: 7.796

Other Aspects: 8.356


Pinside staff rating

This is how we, the very knowledgeable (wink wink) Pinside.com staff & moderators rate this game. 9 of us have rated this game.

8.594

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Found 363 ratings (with comment) on this game

There are 363 ratings (that include a comment) on this game.
Currently showing results page 7 of 15.

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8.846/10
9 years ago
Incredible aesthetics - this game is literally a work of art - with decent gameplay. Ball seems to drain too much, but I didn't get to play it much so possibly an abberation.
7.908/10
9 years ago
By far the prettiest pinball ever produced. I wanted to play it so bad and finally had the chace at APE 2015. It's a nice machine but the game play was a bit disappointing. You keep on hitting the Ring Master over and over again, a ramp, the cannon in the backglass is cool, multi-ball. Overall a good machine that it real eye candy put the actual play gets somewhat repetitive after a while. Still wouldn't mind owning one since it is pleasing to the eyes.
8.592/10
9 years ago
My #2 on my want list!
9.208/10
9 years ago
Absolutly gorgeous! Its such a beautiful game to look at and watch but even more fun to play! Would love to own one someday. For now Ill have to continue going to the PHOF in Las Vegas.
8.856/10
9 years ago
I finally got to play this game extensively and liked it very much. Great theme that manages to be whimsical and a little edgy. The playfield has some very cool features but lacks somewhat where ball-flow in concerned. The rule-set is very good but somewhat shallow. Overall a really fun game to play.
9.400/10
9 years ago
Fantastic game. Love the dmd in the playfield, very ingenious. Tons of variation, great rules, toys like no other game. Good for a quick game or a marathon.

Want one in the future, but pricing has shot up too much for me to pull the trigger.
9.900/10
9 years ago
CV - you either love it or you hate it. :)
2.558/10
9 years ago
Dont know why this is in the top 10...
Had it for 1 week and sold it again. Think most people like it due the head which is coming out of the playfield but thats the only nice thing and the big display.
I didnt like the flow at all, also backbox ball couldnt attrack me...
The kids liked it....
8.628/10
9 years ago
Overall feel of game is spot on. Not too excited about the backglass ball gimmick though. The art and sound package are excellent, however, and the ring master and pop bumpers are great attractions. Enough to keep you coming back for more for a long while.
7.581/10
9 years ago
good pinball
7.744/10
9 years ago
One of the best pins of the 90's, with TZ, TOTAN and CV.
TOTAN looks better, TZ plays better but this one sits nicely in the middle.
Cabinet needs the purple "ears" to really shine
6.542/10
9 years ago
A pretty good game, and the theme is spot-on. Great art, lots of interesting and well-integrated elements, some of them unique.

However, it loses a lot of its appeal once you realize everything besides the Ringmaster can (and probably should) be completely ignored if you're going for a top score. Add the fact that this is one of the safest and easiest to control shots in the game and it gets old. A mod or tweaked software that requires a few marvels to be completed before the next ringmaster mode can be started would go a long way.
9.300/10
9 years ago
The first time I ever played this game was in Las Vegas, standing under the high-wire acrobat arena at Circus Circus in 1998. It was a perfect atmosphere for playing this pin game, and the memory of playing the game on that occasion in that setting might be why it's one of my favorite games still to this day.

I never thought I'd own the game due to the price, but it is so much one of my favorites, that I sold three of my games to raise the money to buy a re-import. Here are my thoughts:

Artwork:
Fantastic. Best in pinball. Bright and loud, it fits the theme perfectly.

Lighting:
Neon, in your choice of colors. Nice flasher layout as well.

Mechanics:
Boom Balloon: The pop-bumper layout on CV reintroduced the idea of randomness rather than the three-pop trap with a single exit that the industry had been using. The rising 'Boom' pop bumper only added to this randomness. A simply awesome device.

Ringmaster: Fully interactive bash toy with three levels and a magnet.

Juggler: A magnet and two saucer that pass the ball back and fourth. I've always thought they should have come up with a way to make it three, and actually had it juggle... but it's still pretty cool as it is.

Menagerie ball: Awesome pinball randomness. Never gets old.

High-wire ball lock: We've seen this trick before, but it's a good trick.

Back-box cannon: It really doesn't do anything, but neither did the bell-ringing monkey in Central Park: It's just damn cool, and the sound of the kicker smacking the plastic ball is really nice.

Layout: Not the same-old lower 1/3rd. Some people hate that it is different, but I find it special because Jpop did dare to step outside of the norm. It's a pin asking to be nudged into submission. Good shot variety on the outer orbits, with lots of outcomes available. Either full orbits left and right as well as shots to the Acrobat ramp or Side Show from the right, and shots to either the Juggler or Side Show from the left. The mini orbit around the Ringmaster returns the ball back to the flippers at great speed. The main ramp shot tends to be a little clunky returning to the right flipper, I find. But that's the only fault I have, and it might just be the way my machine is set up.

In an era where playfields were being made more vertical with added depth, CV broke that trend and went flatter in order to bring its most important innovation to pinball: The playfield mounted DMD. A DMD you can actually see while you're playing.

Rules: It's all about the multiballs and trying to get them stacked. Get three or more going, and the table turns into a jackpot smorgasbord in which every shot seems to be lit for a pile of points.

Game Play:
I'm not normally a fan of Stop-Go pins, but CV has a ton of stops that I don't seem to mind at all. It might be because the choreography is so well done that is down right entertaining to sit through, even again and again. As has been said, if this extra theater ever becomes too much, the 2.0H roms will allow you to bypass the pageantry.

Music, Sound:

The music is simply perfect. Sound quality is great, and the call outs are well performed, and funny at times.

Normal criticism:
"Bashing the ringmaster gets repetitive". If that's what you're shooting for all the time, then I'd agree that it would be. The way I play, I'm shooting all the other areas of the playfield trying to get all the multiballs set, and the ringmaster just kind of happens. It's not the focus of the game to me.
"The lower 1/3rd is horrible... Drain monster". Play better. ;)
"The Menagerie Marble does crazy stuff to the ball". It's supposed to.
"The video modes suck". You have a point there... ;)

Edit: Ok, the video modes are really, really bad. I wish they could be shut off. Also, the coolest multi-ball in the whole game "Neon" is so rare, that in 100 games, I've only seen it once. I am forced to play Roonie EVERY SINGLE GAME, however. 2.1H, please???? ;)
8.228/10
9 years ago
A fun, colorful game with a challenging adversary to battle. Several modes and multiball modes.

The video mode kind of gets repetitive, and the backbox cannon game is kind of pointless.

There is a little bit of stop-and-go that tends to slow down the action, and I wish some of the longer animations could be skipped.
9.349/10
9 years ago
This one had a lot of character and was unique. Other games use magnets, but this one did it in great way and the yellow foam ball on the left that changed the direction of the pinball was something I've never seen.
9.460/10
9 years ago
Awesome game, stunning, fresh and great to own, mine is going nowhere
9.560/10
9 years ago
An excellent game! I see this as and addition to the circus series of Williams (Comet, Cyclone, Hurricane - Cirqus Voltaire)! Effects are one of the best I've seen on a pinball machine. There are a lot of funny moments in this game!
9.760/10
9 years ago
I really enjoy this pin. The whole package is awesome. Colors on it rock. Definitely a stand out even in a big collection. Should be higher on the rating scale. Fun game!
9.060/10
9 years ago
LOVE this game. It's unbeliveably innovative, and it's now almost 20 years old and the technology is still light years ahead of current Stern production.
8.472/10
9 years ago
One of the most interesting, unique, and beautiful machines. Simply put, my wife wants one because of the artwork. While it has a lot of unique toys, sounds, and magnets, it is very stop and go -- especially waiting for the animations to play through. Very neat the first few times you play it, but then it starts to drag. Fortunately, there is a home version of the ROM that lets you skip through these, which makes the experience of repeated play much better. Of the big three JPop games (ToTAN and ToM), this one has some very special features that makes it stand out, but I would rank it below ToM and maybe on par with ToTAN.
8.895/10
9 years ago
I loved playing this machine, I have never owned it, I would like to own this one day. I think the Shot play is amazing. I really like the Highwire Multiball.
I don't like the music and the ringmaster I think it gets really repetitive.
But overall a great machine
9.760/10
9 years ago
one of the best pinballs
9.440/10
9 years ago
Very awesome game! I could play this masterpiece all my life!
8.776/10
9 years ago
This pin has a great wow factor. Cirqus voltaire has as its name implies a cirques theme, and man, they did a great job at that. Everything screams color, light and sounds. It's really well done. I especially like the artwork and lighting, and I'm amazed how well the pin is built around that.

There's a lot of ratings mentioning stuff like; "too much stop-and-go" or "hate the gameplay". I now own it for quite a while, and I've now set the animations to be skippable with the flippers, it gets annoying sometimes. It plays well, has a great lot of variety, and so much different types of multiballs, shots to make, and some great video modes. It's get really awesome trying to stack multiballs together. It takes a while and some effort to prime everything so that it all goes together, but once you get there you'll be racking up points like you've never seen before.

The pin's missions make sure you have to get the ball around the whole pin, instead of hitting one shot to start a mission, and that makes it interesting for me.

The one downside for me is that the juggler or the kickout sometimes puts it STTM without the ballsaver, that's harsh, but it could very well be my particular machine.
5.492/10
10 years ago
Really wanted this game but was underwhelmed, had too many ordinary features and got boring very fast. Dull
There are 363 ratings (that include a comment) on this game. Currently showing results page 7 of 15.

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