Captain Hook

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This game has received 5 approved Pinsider ratings. 25 more approved ratings are needed to get a rating and for it to be eligible for the Pinside Pinball Top 100 ranking.


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Found 3 ratings (with comment) on this game

There are 3 ratings (that include a comment) on this game.
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9.684/10
5 months ago
Searched many many years for this machine and was not disappointed. The best of Game Plan 2nd only to Cyclopes. The artwork and theme execution alone is superb and we truly don’t get packages of this depth anymore. It could sit merely as a work of art. It draws in guests, the giant pirate treasure chest artwork is eye catching.

The sound design is classic 80s solid state beeps and boops, however Game Plan was really ahead of the curve and their machines made sound extremely cool noises. The reverb and fade effects transform this machine. Never thought repetitive beeps could be exciting until you win an extra ball on this game... WOW! The sound is awesome.

Don’t spoil it, earn one and hear it for yourself!!

Captain Hook also feature a very cool concept. When the drop targets are down, the left and right bank must be reset independently, manually via the corresponding standup in the middle left and right of the playfield in front of the pop bumpers. This is probably one of my favorite features of this machine, as you’re forced to make extremely dangerous shots that could lead to harsh drains in order to continue scoring on the drop targets.

All in All one of the greatest early solid state machines EVER made. It is one of the true and few keepers!
8.042/10
5 years ago
Fun game, lots of drop targets, spinner and lots of different sounds. Table is very fast and great theme and art!
7.714/10
6 years ago
Captain Hook is a game that I have been looking for, for years. Finally got to play a super nice one at the Rocky Mountain Pinball Showdown.

The Pros:
A much better layout than one would originally think. All the shots are well laid out and the upper right hand target feeds to the upper flipper with cross PF shots to drops with standups behind them. WAY SWEET! Reminds me of Defender. The targets on the side as well as the center standups have good angles on them for solid action as well as some risk/reward for the two center standups. The spinner lane is placed perfectly for satisfying spin-tac-u-lar action! The Pirate's chest with the Skull and crossbones on the cabinet are spot on!

The Cons:
The art pax looks like something out of the 70's. The Blue/red split on the pf is interesting, but the artwork is just not that inspiring to me. Fortunately, the game plays better than it looks. It's not quite Cyclopes or Andromeda, but it is better than most of Game Plan's other designs.

The Takeaway:
I think I need some more mileage on this deck to really learn the rules, but hitting the drops and resetting them with the center standups means that this game will make you shoot all over the PF to get the game to give you that big score. Most of the games I played were consistent with the end score, so until I find out all of it's secrets... I hope to see it again and play some more Captain Hook!
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