America's Most Haunted (Spooky Pinball, 2014)

America's Most Haunted

Pinside rating

This game received 144 approved Pinsider ratings and currently rates 7.677 /10


Top 100 ranking

This game ranks #103 in the Pinside Pinball Top 100.

Score breakdown

Score breakdown in the 4 main categories:

Game design: 7.826

Artwork: 7.119

Sounds/Music: 7.583

Other Aspects: 7.785

Rating comments

There are 81 rating comments for this game.

Pinside staff rating

This is how we, the very knowledgeable (wink wink) staff & moderators rate this game. 4 of us have rated this game.


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Ranking history

An overview of this machine's ranking over the last years. Lower is better.

Rating history

An overview of this machine's rating over the last years. Higher is better.

Found 81 ratings (with comment) on this game

There are 81 ratings (that include a comment) on this game.
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12 days ago
After playing AMH over 60 times at Flipout 2018, I am hooked! The game doesn't take it self seriously (parody), so it is right up my alley. The shots were true - I pretty much hit everything i was aiming for. Even though peeps complain about the artwork, I like it - it is cheesy, and it is supposed to be like that. It just goes to show that you can not judge a book by its cover - I was a detractor at first, but once i got a lot of games under my belt, I couldn't stop playing it. Would love to own an AMH one day.
4 months ago
Read some of the ratings on this one, and it surprised me how low they were! This isn't the most complex game, and it has its irritations, but I thought Spooky knocked it out of the park on their first foray into pinball. The theme is funny, campy, and obnoxious, but in a good way. The backglass artwork and cabinet are the worst part of the game, in my humble opinion. Where the machine may be a drainer, and definitely not a route-worthy title, I can't seem to keep from pressing the start button and playing again. This machine was designed to be campy, and they nailed that theme. Well worth the money for our collection!
7 months ago
Nice pin, not the best ,jus good in my opinion, not a keeper for me...great for haunted house theme for home use..
9 months ago
Maybe it's because I've been spoiled by better pins for most of my life. Maybe it's because I've heard such great things about this table. Maybe I was expecting far too much.

"America's Most Haunted" isn't very good.

The gameplay is horribly repetitive and the voice work sucks. The "theme" is that you're part of a reality show that hunts ghosts -- except that this doesn't really come through very well and is severely weakened by grade school animations and a storyline to match. Is the game supposed to be parody? Is it supposed to be creepy? I have no idea because it fails at both. On the one hand, it feels like a shooter and plays like one: you basically just have to hit your ramps and conquer spirit after spirit. There are actual "boss" levels. So, there's that.

The overall design of the pin isn't THAT bad. I do like the blueish-purple color scheme and the overall feel of the shots is smooth (though seeing the ball drain most of the time after attempting to hit the off-center ghost target is maddening)...but that's really about it.

There's nothing to write home about mainly because the game can't decide what it wants to be. It's completely lacking in satisfaction and is frustratingly uninvolving.
11 months ago
This game is decent but nothing revolutionary. It has pretty bad art and the shots are alright but the rules are only alright. You shoot the same shot a number of times then battle a ghost which are like modes. It's decently fun and the jump ramp is cool. Fun, but nothing special.
1 year ago
Recently purchased HUO version of this game and have now put enough plays on it to render an opinion. This game is as fun as I expected it to be. I love the sense of humor in this game. It evokes the early Zucker Brothers era of humor (Airplane, Kentucky Fried Movie, etc). What I did not realize is how well this game shoots. I dare say it shoots better than my LOTR (less brick shots). The right Elevator/ramp shot is a great toy and when the elevator is down, the shot is super smooth. The game does lack a true orbit shot, though. The rules are great and really deep. I love the little side missions during boss battles. There are so many choices on how to play this game: go for multiball, go for minion battles, or battle the bosses. The lighting is excellent (my game has an LED strip in the back to light up the back panel). The backglass lights up different colors depending on the mode you are in due to the LED light strip in the back box. I really don't understand why more games don't do this. I even like the art package, but I do know that the backglass is an issue for some (FYI, it's REAL glass, not a translite). I think it works and I like it. I have the Topper from laseriffic and it is phenomenal. If you haven't played this game, give it a try if you see one. It's quite fun and if you like the slapstick humor, then you'll want more. The music is great, light integration is fun, shots flow well, and rules are surprisingly deep and varied. Love it! I think it will have staying power in my collection because it is truly unique.
1 year ago
Lots to see and do in AMH. A very deep game that rewards the home user who has time and patience to explore it. The overall theme of a fictional ghost hunting television show is quite weak. The art package isn't very well executed. The backglass is amateur-ish, with even the most basic element--the ghosts--needing to be better conceptualized. To me, there's a difference between kitsch parody done well, and kitsch parody for the sake of kitsch parody. I get that the game is a send-up, but it's trying way too hard. The voice call-outs, while funny at times, seem forced and the dialogue kind of lame. Huge points to Spooky and Ben Heck for pulling off a production game in this day and age, but it's overall feel is that of a homebrew game, and certainly feels out of place in a collection of Stern and WPC games.
1 year ago
AMH is a fun game it has a good layout and plays good. But, I don't like the backglass and i wish it had more toys and cool features, but I do really like the cabinet artwork.
1 year ago
I got bored with this one pretty quick. It plays alright but it is just so awful to look at that I can't believe that a machine was actually manufactured with such an amateur looking art package.
1 year ago
Enjoyable game. Doesn't feel like a first time effort for a company. I've only been able to play one example of it.
1 year ago
A great effort for all those involved in building this , but we have to rate it against tier 1 manufacturers and as such it doesn't match them in most areas. I will look forward to playing it again and other spOOky games.
1 year ago
Not a bad game, The play field seemed a little sparse. Not much else to say!
1 year ago
I've played this game a few times and really like it, my issue is that a ball always gets hung up or there is a small mechanical issue here and there. Otherwise very nice play field layout and a fun theme.
1 year ago
Real shame that more people don't have a chance to play this game more often ... great layout, good ruleset, challenging, fun game. For the first game from a new pinball company, its an amazing effort.
1 year ago
AMH is a surprising gem. Lots of fun for basically a fan layout. Reminiscent of 90s B/W games. The right orbit has some issues, hard to hit smoothly, but the jump is interesting. Campy humor in the modes and callouts. Silly theme, which turned people off initially. It sort of grew on me. It has issues losing balls into the apron area. Apparently, it was hard to keep working well on location. A great game for home. I suspect this will turn into a cult classic. Time to grab one and keep it. Will be tough to find in the future. My top candidate for a game that will appreciate in value.
1 year ago
Looks nice and played good for a companies first machine.
1 year ago
Hard to find and worth the search. The humor isn't for everyone but made us laugh.
1 year ago
Played and felt cheap. Couldn't get over the general feel. Sounds and humor good. I'd play it on a bar setting. Never own
1 year ago
Total amateur hour machine, comes across like DIY back yard job. I got bored after 3 games on it. Some might call it 'Boutique', I say no thanks I'll pass..Incidentally, saw same machine again a month later and it was not even working.
1 year ago
Not bad, but not reliable enough, doesn't feel solid enough, and not scary enough for the name / theme. All in all, a decent effort for Spooky's first game. It does get playing pretty fast at times and it is fun. I do like it, just not enough to want to own it.
2 years ago
Now with the new, and final, code updates, this game is just a great game. The game plays fast and hard. Its deep with code. There are so many different call outs that they never get repetitive. The layout is original. I love this game and I've owned one for at least a year now. The only things bad I can say about it are the jump ramp could have been made to shoot a bit smoother and the right kick out is annoying during multiball since it will just shoot it right down the drain if you don't know that its coming, which is hard to keep track of when you're in multiball. To me, this game is destined to be a classic and will be a sought after game the more people get to play one.
2 years ago
I have seen a few of these when traveling and always go straight for them and played them. I wish I would have ordered one new when they were only 5K. who knew. I will say they do feel a little cheep but a fun game for sure I would like to own one day...
2 years ago
My overall ranking doesn't reflect it; but of the current Spooky titles I prefer America's Most Haunted. The rules are perhaps not quite as innovative, but I'm a fan of the straight forwardness of this game, basically: investigate a location, with repeat shots, until you unlock a battle with the ghost that haunts that location. It's simple, but effective.
2 years ago
i do like this game for what it is, garage made with lots of issues
2 years ago
I purchased AMH #15 used and have had it in my collection for about a year. I bought it without having played it based on the theme, limited nature and the reviews and videos posted by Coast 2 Coast, Buffalo Pinball and others.

Pros - cool and interesting shots (like the jump ramp, hellevator ball lock, opening door and basement subway), varied rules and objectives that allow for different strategies, funny animations and audio clips that are campy, great service and support by Charlie at Spooky. The modes are extremely varied and present more than just "shoot the lit shot" through story animations and audio clips.

Cons - backglass is not great in my opinion, some ball sticks (especially if the game is not set perfectly or is nudged enough), game is darkish out of the box.

The game is not leaving my collection any time soon. I play it all the time and folks who come over to play gravitate to it instead of other games in my room.
There are 81 ratings (that include a comment) on this game. Currently showing results page 1 of 4.

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