Aerosmith (Pro)

Pinside rating

This game received 306 approved Pinsider ratings and currently rates 8.093 /10

8.093

Top 100 ranking

This game ranks 2nd in the game group "Aerosmith". The group itself ranks #53 in the Pinside Pinball Top 100.



Score breakdown

Score breakdown in the 4 main categories:

Game Design: 7.97

Artwork: 8.378

Sounds/Music: 8.135

Other Aspects: 7.842


Pinside staff rating

This is how we, the very knowledgeable (wink wink) Pinside.com staff & moderators rate this game. 5 of us have rated this game.

8.195

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This game is part of a group

Note! There are multiple versions of this game!
This is "Aerosmith (Pro)".
The other version is: Aerosmith (Premium/LE)


Found 139 ratings (with comment) on this game

There are 139 ratings (that include a comment) on this game.
Currently showing results page 1 of 6.

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8.980/10
18 days ago
One of the greatest rock bands of all time this is a a blast to play
10.000/10
27 days ago
My favourite modern game. And I just can't help but give it the perfect score.
Could.possibly only be between if Queen ends up being as much fun.
Then and only then will this be #2
8.940/10
84 days ago
In my opinion, this is the best Stern PRO out there, The premium one is take it or leave it to me, But as a PRO model, this does extremely well, The way the ball is FLUNG into the lock is amusing, the fact that you can cancel multiball to lock more balls leading to high scores is a GREAT feature, High scoring can be had in this game ,and it is a CHALLENGE to fully complete every single song mode, combined with amazing music and an amusing toy chest, you have yourself a really great game.

Outstanding.
9.760/10
3 months ago
flipper génial ,
9.480/10
3 months ago
Love this machine. Great music and flowing gameplay. In my top ten for sure.

Awesome cabinet artwork and great toy box feature where you can gamble with amount of multiballs

Rare machine to find and a gem
9.580/10
4 months ago
I fu......g love IT

Toybox is excellent
8.560/10
4 months ago
Great Art, song choices and a cool toy (toybox) make this a great pin in a collection. Not the best music pin, but overall well done - it definitely feels like an Aerosmith Pin, not something else with a skin job. As with all Spike system pins, I wonder how much work will be needed to keep it running through the years.
8.101/10
4 months ago
A real gem. The game is great, the animation is terrible.
5.517/10
5 months ago
Everything is so far away. EVERYTHING! AND UNLIKE LED ZEPPELIN it's not fun to shoot. Right ramp is hard to hit. Toy box is fun but... That's it really. Where is everything else and why is it so far back on the playfield? Give me something to shoot at. It almost feel like a widebody with all the floating without hitting anything. Gosh that part sucks.

Art is good. Of course music is good. Lighting is good.

But cmon, it's just not that fun to play. And that's sad.

Get a Zeppelin.
8.312/10
5 months ago
After playing a series of pins on locations the wifey selected Aerosmith for our personal collection.

Enjoyable pin for the whole family with great music. The toy box is a unique feature in comparison to other pins. New players always seem to get a kick out of Jacky and the call outs.

Basic modes w/ wizard but overall fast and fun. The two multiball modes are interesting as well. At a minimum, our collection will always include a rock pin. This one gets it done.
8.860/10
6 months ago
I never wanted to like this game. A friend bought it, and I played it at his house once in a while. One time there he said he was going to be selling it, and I ignored it. But the next time I was there, it was gone. And I all of a sudden realized I missed it.

Long story short, it was another friend of mine that had bought it, and I contacted him and told him when he was ready to sell it, I was going to buy it next. He offered it up to me right then, and I bought it.

Aerosmith wasn't that popular, but there is something about this game when I play it. Every time I play it, I enjoy it. It's weird. Stern didn't sell that many, it just wasn't a big seller. But I just think the game is awesome. It's fun to play, and for me that is the biggest measurement of a pinball machine. It's not a quick player, and it is one of the only games I have setup with a ballsaver, and slightly easier settings. That didn't make it easy, but it makes it a bit more relaxed.

I still don't hit the right ramp consistently. For some reason that is a tight shot for me. And the left orbit through the bumpers is just pure luck when I make it. But that isn't a design flaw, it just keeps it interesting.

My only knock on it is that it is a SPIKE game, and it is the only SPIKE game I still own (for now, that might change). I don't like SPIKE and I don't think it is a great long term design, more like consumer garbage. But I figure if I have to buy node boards, or a CPU down the road for it, that is the risk of it. I still keep it, because it's fun. That just the cost analysis I put on it.

Update May 2021: I still own this game, and I'm surprised by that. However, every time I play this game, I still like it. I always have fun playing it. And for me, that is the most important thing in pinball. The honeymoon is long over. But I could walk up to the game right now, hit the start button, and I'd have a good time. Besides a minor issue with the Toybox (connector), the game has been 100% reliable. What can I say, I just enjoy playing the it. Not leaving any time soon.
8.880/10
6 months ago
Artwork, lighting and music are top notch. It's a looker - cabinet and playfield art are some of my favorites. Gameplay is really fun and has a really good feel. The toy box is a cool gimmick and it's really fun risk/reward feature when you get to choose to skip multi-ball to try to add more balls for multiball.
8.680/10
6 months ago
I worry about the toy box and multiple balls on the elevator slowly destroying my pro. This kept me from getting a Pre+

Very fun game. Multiple modes, choice of starting music.
8.856/10
7 months ago
Just played this a bunch of times at Mom organize market. Pro is fast and brutal as you think should I go for one more toy box hit before multiple ball. Modes are well done. A blast to play even without music but better with it Under appreciated pin.
7.591/10
7 months ago
Really wanted to like this machine. Love the music and the band. But the play left me feeling lost. The balls drained way to quickly, particularly on the left side. The Love in an elevator was a nice toy. After 3 games, I walked away and played other machines.
9.316/10
7 months ago
My sentimental favorite! This game may never leave my collection ;)
7.436/10
10 months ago
Games played: ~20

Layout/Toys:
Good layout with some shots being way in the back of the playfield.
It's cool that the lane for the lock shot stayed the same as the Premium and so it makes for a challenging skill shot.
The toybox is just incredible with what seemingly simple things it does, but how well it is used by the game.

Rules:
Pretty standard/boring ruleset with the songs being the modes which have different shots blinking in some color.
The good parts on top are the mode upgrades and the risk-reward multiball.

Display/Lighting/Integration:
Lights work well for what the game wants to show.
Display is good with some animation that fits with the style of the game.
The only problem is the font and the white text on light blue background. Don't know how that got past QA.
The presentation at the start of the multiball is pretty good.

Gameplay:
The shots except for the center ramp are fairly difficult and take some time to get used to, but after that it can have some good combos going on.
The feed from the bumpers and the magnet in front of the toybox is often unpredictable and can be a bit frustrating.

Art:
Incredible art. It's just amazing how good all of this light blue looks.

Sound:
It's playing the music from the band during the modes and that sounds good.
The callouts from that jester thing are absolutely annoying. Just have some normal person tell me what to do in the game.

Theme:
Generic rock band theme. For some reason there is a focus on the toybox and the band with the music is only the second most important thing.

Lastability/Fun:
Playing the multiballs is fun and especially trying to get the 6 balls locked.
The modes are ok, but with the upgrades and the completion (which leads to wizard modes) this can be a fun game to master.
When starting over after a short game, playing the modes over again makes it less fun to play games back to back.
8.184/10
11 months ago
AS has some cool things going on.
The toy box (IJ4 like) and the ball flying into the box (NBA like).
Had these pins and liked them.
BUT what this pin makes a better one is the art.
Beauty.
AS plays a bit like my Kiss, but i like the music more and the LCD is much more entertainment than a DMD.

Will it be a keeper? Maybe. But it is too soon for a final decision.

Update: After a while, i must say, this pin is better and better.
Will be one of the last that leaves me.
7.996/10
1 year ago
The sounds are obviously great. The toybox is a really nice toy. I'm just not big on the "cartoony" artwork.
If you are a big Aerosmith fan, this is an obvious buy for you. If you are looking for a music pin in general, I would recommend MET, IMDN, or ACDC over it.
7.880/10
1 year ago
Aerosmith is a pretty good pin to me. The toy box is a great toy and when multiball starts you know it is going to be a ton of fun and the music is great. You can’t go wrong with listening to Aerosmith and playing pinball. Outside of that this game does not do anything that spectacular which is pretty disappointing considering it’s by John Borg who did tron and walking which I think are both better pins.
8.076/10
1 year ago
I played a lot on it, and this is a very cool game that always makes you want to come back to it.
A special mention for the box and the jumping ball pleasant to see and play
i recommend it, you have to play it
8.267/10
1 year ago
Well, let me first say that I'm not a big fan of band-themed pinball machines and that I don't like Aerosmith as a band. My first encounter with AS was bad, I played one game at the DPO in NL (dutch pinball open) like 2 years ago and walked away after that feeling not so impressed to say the least. The machine I played was a pro version. A year ago a local arcade had a premium edition and I started playing that one. I found it to be mediocre. In that period I wasn't into Stern machines at all.
Since then a lot has changed, I bought a "The Munsters" and a GOTG, both PRO and I became addicted to the flow and concept of those new Stern's. I love the several multiballs, the toys, playfield layout, big screens.
After a while I came to like Aerosmith very much, I played a 20 or so games on it in the local arcade before I decided that an Aerosmith might be an option for occupying a space in my gameroom.
So, after I decided my Munsters was ready to leave I put it up for trades. Candidates were: Deadpool, Iron Maiden and Aerosmith where Deadpool was favorite.
Within a week I came in contact with a guy in Switserland and after some whatsapping back and forth we decided to swap the machines and meet in the middle as we live 600 km's apart. We exchanged the machines on a parking lot of a soccer stadium and after shaking the really nice guy's hand we continued out journey back home.

So now I own an Aerosmith pro and I love it. I also own a GOTG pro and those two machines are a carbon copy of each other ruleset wise. And that's fine by me, I really love the Guardians, that machine has everything in it, a really nice toy, magnet, lots of shots, modes, lots of multiballs, mini wizard mode, and lots of fun. I find that also to be the case in the Aerosmith, I love that toybox, the callouts, playfield layout, lightshow, mutliballs.

What I don't love is the overall looks of the pro, the lighting is way off where I just love the lighting of the PREM/LE versions. So I replaced the leds on my PRO to match the PREM/LE versions and now it's great. It went from a mediocre looking machine to a great looking machine.

The breakdown:

Good:
- Gameplay
- Sound (there is an updated sound kit in mine, but on the other hand, I replace the stock speakers on all my machines)
- Artwork
- Toys (and orginality)
- I love the fact that I can decide if I play a 3,4,5 or 6 ball multiball
- Lightshow (after the led upgrade)
- Animations. I know most people dislike the flashplayer animations. I myself find them to be fitting the machine
- Fun, machine keeps getting me back for more.

Bad:
- Lighting, i think the lighting is really bad on this one. It suffers from those dull white GI leds
- Music, I dislike the band's music, so I put the volume down for the music.
- Theming, this is a personal thing, I dislike band pinballs as a whole

Overall: very nice machine of which I am glad it was added to my collection.
8.564/10
1 year ago
Really liked the game. Considering the Pro as my next game.
8.379/10
1 year ago
Starting off, I am not a Aerosmith fan, and despite of this it’s a really fun game. Shots are marketable and satisfying, while the rule set remains deep enough to keep it challenging and give it that last ability. Several multiball modes that can rack up the points. All in all it’s a fun game to play.
4.991/10
1 year ago
Not being a huge fan of Aerosmith I still like this game. It's actually one of the better Stern playfield of recent years. But just like none of my favorite bands will ever end up in the rock hall of fame.... so too will none of them ever grace a pinball machine.
There are 139 ratings (that include a comment) on this game. Currently showing results page 1 of 6.

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